plane/web/store/state.store.ts
sriram veeraghanta e178bba9c0
feat: session authentication and god-mode implementation (#4302)
* dev: move authentication to base class for credentials

* chore: new account creation

* dev: return error as query parameter

* dev: accounts and profile endpoints for user

* fix: user store updates

* fix: store fixes

* fix: type fixes

* dev: set is_password_autoset and is_email_verifier for auth providers

* dev: move all auth configuration to different apps

* dev: fix circular imports

* dev: remove unused imports

* dev: fix imports for authentication

* dev: update endpoints to use rest framework api viewa

* fix: onboarding fixes

* dev: session model changes

* fix: session model and add check for last name first name and avatar

* dev: fix referer redirect

* dev: remove auth imports

* dev: fix imports

* dev: update migrations

* fix: instance admin login

* comflict: conflicts resolved

* dev: fix import errors and email check endpoint

* fix: error messages and redirects after login

* dev: configs api

* fix: is github enabled boolean

* dev: merge config and instance api

* conflict: merge conflict resolved

* dev: instance admin sign up endpoint

* dev: enable magic link login

* dev: configure instance variables for github and google enabled

* chore: typo fixes

* fix: god mode docker file changes

* build-error: resolved build errors

* fix: docker compose changes

* dev: add email credential check endpoint

* fix: minor package changes

* fix: docker related changes

* dev: add nginx rules in the nginx template

* dev: refactor the url patterns

* fix: docker changes

* fix: docker files for god-mode

* fix: static export

* fix: nginx conf

* dev: smtp sender refused exception

* fix: godmode fixes

* chore: god mode revamp.

* dev: add csrf secured flag

* fix: oauth redirect uri and session settings

* chore: god mode app changes.  (#3982)

* chore: send test email functionality.

* style: authentication methods page UI revamp.

* chore: create workspace popup.

* fix: user me endpoint

* dev: fix redirection after authentication

* dev: handle god mode redirection

* fix: redirections

* fix: auth related hooks

* fix: store related fixes

* dev: fix session authentication for rest apis

* fix: linting errors

* fix: removing references of useStore=

* dev: fix redirection and password validation

* dev: add useUser hook

* fix: build fixes and lint issues

* fix: removing useApplication hook

* fix: build errors

* fix: delete unused files

* fix: auth build fixes

* fix: bugfixes

* dev: alter avatar to support more than 255 chars

* dev: fix profile endpoint and increase session expiry time and update session on every request

* chore: resolved the migration

* chore: resolved merge conflicts

* dev: error codes and error messages for the auth flow

* dev: instance admin sign up and sign in endpoint

* dev: use zxcvbn to validate password strength

* dev: add extra parameters when error handling on instance god mode

* chore: auth init

* chore: signin/ signup form ui updates and password strength meter.

* chore: update password fields.

* chore: validations and error handling.

* chore: updated sign-up form

* chore: updated workflow and updated the code structure

* chore: instance empty state for god-mode.

* chore: instance and auth wrappers update

* fix: renaming godmode

* fix: docker changes

* chore: updated authentication wrappers

* chore: updated the authentication workflow and rendered all pages

* fix: build errors

* fix: docker related fixes

* fix: tailing slash added to space and admin for valid nginx locations

* chore: seperate pages for signup and login

* git-action modified for admin file changes

* feature build action updated for admin app

* self host modified

* chore: resolved build errors and handled signin and signup in a seperate route

* chore: sign-in and sign-up revamp.

* fix: migration conflicts

* dev: migrations

* chore: handled redirection

* dev: admin url

* dev: create seperate endpoint for instance admin me

* dev: instance admin endpoint

* git action fixed

* chore: handled auth wrappers

* dev: add serializer and remove print logs

* fix: build errors

* dev: fix migrations

* dev: instance folder structuring

* fix: linting errors

* chore: resolved build errors

* chore: updated store and auth workflow and updates api service types

* chore: Replaced Next Link with Anchoer tag for god-mode redirection

* add 3333 port to allowed origins

* make password login working again

* dev: fix redirection, add admin signout endpoint and fix email credential check endpoint

* fix unique code sign in

* fix small build error

* enable sign out

* dev: add google client secret variable to configure instance

* dev: add referer for redirection

* fix origin urls for oauths

* admin setup and login separation

* dev: fix user redirection and tour completed endpoint

* fix build errors

* dev: add set password endpoint

* dev: remove user creation logic for redirection

* fix unique code page

* fix forgot password

* chore: onboarding revamp.

* dev: fix workspace slug redirection in login

* chore: invited user onboarding flow update.

* chore: fix switch or delete account modal.

* fix members exception

* refactor auth flows and add invitations to auth flow

* fix sig in sign up url

* fix action url

* fix build errors

* dev: fix user set password when logging in

* dev: reset password endpoint

* chore: confirm password validation for signup and onboarding.

* enable reset password

* fix build error

* chore: minor UI updates.

* chore: forgot and reset password UI revamp.

* fix authentication re directions

* dev: auth redirections

* change url paths for signup and signin

* dev: make the user logged in when changing passwords

* dev: next path redirection for web and space app

* dev: next path for magic sign in endpoint

* dev: github space endpoint

* chore: minor ui updates and fixes in web app.

* set password screen

* fix multiple unique code generation

* dev: next path base redirection

* dev: remove print logs

* dev: auth space endpoints

* fix build errors

* dev: invalidate cache on configuration update, god mode exception errors and authentication failed code

* dev: fix space endpoints and add extra endpoints

* chore: space auth revamp.

* dev: add sign up for space app

* fix: build errors.

* fix: auth redirection logic.

* chore: space app onboarding revamp.

---------

Co-authored-by: pablohashescobar <nikhilschacko@gmail.com>
Co-authored-by: NarayanBavisetti <narayan3119@gmail.com>
Co-authored-by: gurusainath <gurusainath007@gmail.com>
Co-authored-by: Prateek Shourya <prateekshourya29@gmail.com>
Co-authored-by: Manish Gupta <59428681+mguptahub@users.noreply.github.com>
Co-authored-by: Manish Gupta <manish@mgupta.me>
Co-authored-by: = <=>
Co-authored-by: rahulramesha <rahulramesham@gmail.com>
2024-04-29 12:12:33 +05:30

283 lines
9.0 KiB
TypeScript

import groupBy from "lodash/groupBy";
import set from "lodash/set";
import { makeObservable, observable, computed, action, runInAction } from "mobx";
import { computedFn } from "mobx-utils";
import { IState } from "@plane/types";
// store
import { sortStates } from "@/helpers/state.helper";
import { ProjectStateService } from "@/services/project";
import { RootStore } from "./root.store";
// types
// services
// helpers
export interface IStateStore {
//Loaders
fetchedMap: Record<string, boolean>;
// observables
stateMap: Record<string, IState>;
// computed
workspaceStates: IState[] | undefined;
projectStates: IState[] | undefined;
groupedProjectStates: Record<string, IState[]> | undefined;
// computed actions
getStateById: (stateId: string) => IState | undefined;
getProjectStates: (projectId: string) => IState[] | undefined;
// fetch actions
fetchProjectStates: (workspaceSlug: string, projectId: string) => Promise<IState[]>;
fetchWorkspaceStates: (workspaceSlug: string) => Promise<IState[]>;
// crud actions
createState: (workspaceSlug: string, projectId: string, data: Partial<IState>) => Promise<IState>;
updateState: (
workspaceSlug: string,
projectId: string,
stateId: string,
data: Partial<IState>
) => Promise<IState | undefined>;
deleteState: (workspaceSlug: string, projectId: string, stateId: string) => Promise<void>;
markStateAsDefault: (workspaceSlug: string, projectId: string, stateId: string) => Promise<void>;
moveStatePosition: (
workspaceSlug: string,
projectId: string,
stateId: string,
direction: "up" | "down",
groupIndex: number
) => Promise<void>;
}
export class StateStore implements IStateStore {
stateMap: Record<string, IState> = {};
//loaders
fetchedMap: Record<string, boolean> = {};
router;
stateService;
constructor(_rootStore: RootStore) {
makeObservable(this, {
// observables
stateMap: observable,
fetchedMap: observable,
// computed
projectStates: computed,
groupedProjectStates: computed,
// fetch action
fetchProjectStates: action,
// CRUD actions
createState: action,
updateState: action,
deleteState: action,
// state actions
markStateAsDefault: action,
moveStatePosition: action,
});
this.stateService = new ProjectStateService();
this.router = _rootStore.router;
}
/**
* Returns the stateMap belongs to a specific workspace
*/
get workspaceStates() {
const workspaceSlug = this.router.workspaceSlug || "";
if (!workspaceSlug || !this.fetchedMap[workspaceSlug]) return;
return sortStates(Object.values(this.stateMap));
}
/**
* Returns the stateMap belongs to a specific project
*/
get projectStates() {
const projectId = this.router.projectId;
const workspaceSlug = this.router.workspaceSlug || "";
if (!projectId || !(this.fetchedMap[projectId] || this.fetchedMap[workspaceSlug])) return;
return sortStates(Object.values(this.stateMap).filter((state) => state.project_id === projectId));
}
/**
* Returns the stateMap belongs to a specific project grouped by group
*/
get groupedProjectStates() {
if (!this.router.query?.projectId) return;
return groupBy(this.projectStates, "group") as Record<string, IState[]>;
}
/**
* @description returns state details using state id
* @param stateId
*/
getStateById = computedFn((stateId: string) => {
if (!this.stateMap) return;
return this.stateMap[stateId] ?? undefined;
});
/**
* Returns the stateMap belongs to a project by projectId
* @param projectId
* @returns IState[]
*/
getProjectStates = computedFn((projectId: string) => {
const workspaceSlug = this.router.workspaceSlug || "";
if (!projectId || !(this.fetchedMap[projectId] || this.fetchedMap[workspaceSlug])) return;
return sortStates(Object.values(this.stateMap).filter((state) => state.project_id === projectId));
});
/**
* fetches the stateMap of a project
* @param workspaceSlug
* @param projectId
* @returns
*/
fetchProjectStates = async (workspaceSlug: string, projectId: string) => {
const statesResponse = await this.stateService.getStates(workspaceSlug, projectId);
runInAction(() => {
statesResponse.forEach((state) => {
set(this.stateMap, [state.id], state);
});
set(this.fetchedMap, projectId, true);
});
return statesResponse;
};
/**
* fetches the stateMap of all the states in workspace
* @param workspaceSlug
* @returns
*/
fetchWorkspaceStates = async (workspaceSlug: string) => {
const statesResponse = await this.stateService.getWorkspaceStates(workspaceSlug);
runInAction(() => {
statesResponse.forEach((state) => {
set(this.stateMap, [state.id], state);
});
set(this.fetchedMap, workspaceSlug, true);
});
return statesResponse;
};
/**
* creates a new state in a project and adds it to the store
* @param workspaceSlug
* @param projectId
* @param data
* @returns
*/
createState = async (workspaceSlug: string, projectId: string, data: Partial<IState>) =>
await this.stateService.createState(workspaceSlug, projectId, data).then((response) => {
runInAction(() => {
set(this.stateMap, [response?.id], response);
});
return response;
});
/**
* Updates the state details in the store, in case of failure reverts back to original state
* @param workspaceSlug
* @param projectId
* @param stateId
* @param data
* @returns
*/
updateState = async (workspaceSlug: string, projectId: string, stateId: string, data: Partial<IState>) => {
const originalState = this.stateMap[stateId];
try {
runInAction(() => {
set(this.stateMap, [stateId], { ...this.stateMap?.[stateId], ...data });
});
const response = await this.stateService.patchState(workspaceSlug, projectId, stateId, data);
return response;
} catch (error) {
runInAction(() => {
this.stateMap = {
...this.stateMap,
[stateId]: originalState,
};
});
throw error;
}
};
/**
* deletes the state from the store, incase of failure reverts back to original state
* @param workspaceSlug
* @param projectId
* @param stateId
*/
deleteState = async (workspaceSlug: string, projectId: string, stateId: string) => {
if (!this.stateMap?.[stateId]) return;
await this.stateService.deleteState(workspaceSlug, projectId, stateId).then(() => {
runInAction(() => {
delete this.stateMap[stateId];
});
});
};
/**
* marks a state as default in a project
* @param workspaceSlug
* @param projectId
* @param stateId
*/
markStateAsDefault = async (workspaceSlug: string, projectId: string, stateId: string) => {
const originalStates = this.stateMap;
const currentDefaultState = Object.values(this.stateMap).find(
(state) => state.project_id === projectId && state.default
);
try {
runInAction(() => {
if (currentDefaultState) set(this.stateMap, [currentDefaultState.id, "default"], false);
set(this.stateMap, [stateId, "default"], true);
});
await this.stateService.markDefault(workspaceSlug, projectId, stateId);
} catch (error) {
// reverting back to old state group if api fails
runInAction(() => {
this.stateMap = originalStates;
});
throw error;
}
};
/**
* updates the sort order of a state and updates the state information using API, in case of failure reverts back to original state
* @param workspaceSlug
* @param projectId
* @param stateId
* @param direction
* @param groupIndex
*/
moveStatePosition = async (
workspaceSlug: string,
projectId: string,
stateId: string,
direction: "up" | "down",
groupIndex: number
) => {
const SEQUENCE_GAP = 15000;
const originalStates = this.stateMap;
try {
let newSequence = SEQUENCE_GAP;
const stateMap = this.projectStates || [];
const selectedState = stateMap?.find((state) => state.id === stateId);
const groupStates = stateMap?.filter((state) => state.group === selectedState?.group);
const groupLength = groupStates.length;
if (direction === "up") {
if (groupIndex === 1) newSequence = groupStates[0].sequence - SEQUENCE_GAP;
else newSequence = (groupStates[groupIndex - 2].sequence + groupStates[groupIndex - 1].sequence) / 2;
} else {
if (groupIndex === groupLength - 2) newSequence = groupStates[groupLength - 1].sequence + SEQUENCE_GAP;
else newSequence = (groupStates[groupIndex + 2].sequence + groupStates[groupIndex + 1].sequence) / 2;
}
runInAction(() => {
set(this.stateMap, [stateId, "sequence"], newSequence);
});
// updating using api
await this.stateService.patchState(workspaceSlug, projectId, stateId, { sequence: newSequence });
} catch (err) {
// reverting back to old state group if api fails
runInAction(() => {
this.stateMap = originalStates;
});
}
};
}