puppeteer/website/versioned_docs/version-22.10.0/api/puppeteer.elementhandle.press.md

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---
sidebar_label: ElementHandle.press
---
# ElementHandle.press() method
Focuses the element, and then uses [Keyboard.down()](./puppeteer.keyboard.down.md) and [Keyboard.up()](./puppeteer.keyboard.up.md).
#### Signature:
```typescript
class ElementHandle {
press(key: KeyInput, options?: Readonly<KeyPressOptions>): Promise<void>;
}
```
## Parameters
<table><thead><tr><th>
Parameter
</th><th>
Type
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
key
</td><td>
[KeyInput](./puppeteer.keyinput.md)
</td><td>
Name of key to press, such as `ArrowLeft`. See [KeyInput](./puppeteer.keyinput.md) for a list of all key names.
</td></tr>
<tr><td>
options
</td><td>
Readonly&lt;[KeyPressOptions](./puppeteer.keypressoptions.md)&gt;
</td><td>
_(Optional)_
</td></tr>
</tbody></table>
**Returns:**
Promise&lt;void&gt;
## Remarks
If `key` is a single character and no modifier keys besides `Shift` are being held down, a `keypress`/`input` event will also be generated. The `text` option can be specified to force an input event to be generated.
**NOTE** Modifier keys DO affect `elementHandle.press`. Holding down `Shift` will type the text in upper case.