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---
sidebar_label: ElementHandle.press
---
# ElementHandle.press() method
Focuses the element, and then uses [Keyboard.down() ](./puppeteer.keyboard.down.md ) and [Keyboard.up() ](./puppeteer.keyboard.up.md ).
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#### Signature:
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```typescript
class ElementHandle {
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press(key: KeyInput, options?: Readonly< KeyPressOptions > ): Promise< void > ;
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}
```
## Parameters
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< table > < thead > < tr > < th >
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Parameter
< / th > < th >
Type
< / th > < th >
Description
< / th > < / tr > < / thead >
< tbody > < tr > < td >
key
< / td > < td >
[KeyInput ](./puppeteer.keyinput.md )
< / td > < td >
Name of key to press, such as `ArrowLeft` . See [KeyInput ](./puppeteer.keyinput.md ) for a list of all key names.
< / td > < / tr >
< tr > < td >
options
< / td > < td >
Readonly< [KeyPressOptions](./puppeteer.keypressoptions.md)>
< / td > < td >
_(Optional)_
< / td > < / tr >
< / tbody > < / table >
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**Returns:**
Promise< void>
## Remarks
If `key` is a single character and no modifier keys besides `Shift` are being held down, a `keypress` /`input` event will also be generated. The `text` option can be specified to force an input event to be generated.
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**NOTE** Modifier keys DO affect `elementHandle.press` . Holding down `Shift` will type the text in upper case.