mirror of
https://github.com/puppeteer/puppeteer
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106 lines
2.4 KiB
JavaScript
106 lines
2.4 KiB
JavaScript
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/**
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* Copyright 2017 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the 'License');
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an 'AS IS' BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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class Mouse {
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/**
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* @param {!Connection} client
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* @param {!Keyboard} keyboard
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*/
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constructor(client, keyboard) {
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this._client = client;
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this._keyboard = keyboard;
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this._x = 0;
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this._y = 0;
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this._button = 'none';
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}
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/**
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* @param {number} x
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* @param {number} y
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* @return {!Promise}
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*/
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async move(x, y) {
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this._x = x;
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this._y = y;
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await this._client.send('Input.dispatchMouseEvent', {
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type: 'mouseMoved',
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button: this._button,
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x, y,
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modifiers: this._modifiersMask()
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});
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}
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/**
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* @param {!Object=} options
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*/
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async press(options) {
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await this.down(options);
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await this.up(options);
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}
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/**
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* @param {!Object=} options
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*/
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async down(options) {
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if (!options)
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options = {};
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this._button = (options.button || 'left');
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await this._client.send('Input.dispatchMouseEvent', {
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type: 'mousePressed',
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button: this._button,
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x: this._x,
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y: this._y,
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modifiers: this._modifiersMask(),
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clickCount: (options.clickCount || 1)
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});
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}
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/**
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* @param {!Object=} options
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*/
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async up(options) {
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if (!options)
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options = {};
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this._button = 'none';
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await this._client.send('Input.dispatchMouseEvent', {
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type: 'mouseReleased',
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button: (options.button || 'left'),
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x: this._x,
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y: this._y,
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modifiers: this._modifiersMask(),
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clickCount: (options.clickCount || 1)
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});
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}
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/**
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* @return {number}
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*/
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_modifiersMask() {
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let modifiers = this._keyboard.modifiers();
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let mask = 0;
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if (modifiers.Alt)
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mask += 1;
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if (modifiers.Control)
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mask += 2;
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if (modifiers.Meta)
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mask += 4;
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if (modifiers.Shift)
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mask += 8;
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return mask;
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}
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}
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module.exports = Mouse;
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