puppeteer/website/versioned_docs/version-22.4.1/guides/locators.md

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# Locators
Locators is a new, experimental API that combines the functionalities of
waiting and actions. With additional precondition checks, it
enables automatic retries for failed actions, resulting in more reliable and
less flaky automation scripts.
:::note
Locators API is experimental and we will not follow semver for breaking changes
in the Locators API.
:::
## Use cases
### Waiting for an element
```ts
await page.locator('button').wait();
```
The following preconditions are automatically checked:
- Waits for the element to become
[visible](https://pptr.dev/api/puppeteer.elementhandle.isvisible/) or hidden.
### Waiting for a function
```ts
await page
.locator(() => {
let resolve!: (node: HTMLCanvasElement) => void;
const promise = new Promise(res => {
return (resolve = res);
});
const observer = new MutationObserver(records => {
for (const record of records) {
if (record.target instanceof HTMLCanvasElement) {
resolve(record.target);
}
}
});
observer.observe(document);
return promise;
})
.wait();
```
### Clicking an element
```ts
await page.locator('button').click();
```
The following preconditions are automatically checked:
- Ensures the element is in the viewport.
- Waits for the element to become
[visible](https://pptr.dev/api/puppeteer.elementhandle.isvisible/) or hidden.
- Waits for the element to become enabled.
- Waits for the element to have a stable bounding box over two consecutive
animation frames.
### Clicking an element matching a criteria
```ts
await page
.locator('button')
.filter(button => !button.disabled)
.click();
```
The following preconditions are automatically checked:
- Ensures the element is in the viewport.
- Waits for the element to become
[visible](https://pptr.dev/api/puppeteer.elementhandle.isvisible/) or hidden.
- Waits for the element to become enabled.
- Waits for the element to have a stable bounding box over two consecutive
animation frames.
### Filling out an input
```ts
await page.locator('input').fill('value');
```
Automatically detects the input type and choose an approritate way to fill it out with the provided value.
The following preconditions are automatically checked:
- Ensures the element is in the viewport.
- Waits for the element to become
[visible](https://pptr.dev/api/puppeteer.elementhandle.isvisible/) or hidden.
- Waits for the element to become enabled.
- Waits for the element to have a stable bounding box over two consecutive
animation frames.
### Retrieving an element property
```ts
const enabled = await page
.locator('button')
.map(button => !button.disabled)
.wait();
```
### Hover over an element
```ts
await page.locator('div').hover();
```
The following preconditions are automatically checked:
- Ensures the element is in the viewport.
- Waits for the element to become
[visible](https://pptr.dev/api/puppeteer.elementhandle.isvisible/) or hidden.
- Waits for the element to have a stable bounding box over two consecutive
animation frames.
### Scroll an element
```ts
await page.locator('div').scroll({
scrollLeft: 10,
scrollTop: 20,
});
```
The following preconditions are automatically checked:
- Ensures the element is in the viewport.
- Waits for the element to become
[visible](https://pptr.dev/api/puppeteer.elementhandle.isvisible/) or hidden.
- Waits for the element to have a stable bounding box over two consecutive
animation frames.
## Configuring locators
Locators can be configured to tune configure the preconditions and other other options:
```ts
await page
.locator('button')
.setEnsureElementIsInTheViewport(false)
.setTimeout(0)
.setVisibility(null)
.setWaitForEnabled(false)
.setWaitForStableBoundingBox(false)
.click();
```
## Getting locator events
Currently, locators support a single event that notifies you when the locator is about to perform the action:
```ts
let willClick = false;
await page
.locator('button')
.on(LocatorEvent.Action, () => {
willClick = true;
})
.click();
```
This event can be used for logging/debugging or other purposes. The event might
fire multiple times if the locator retries the action.