diff --git a/examples/colorwheel.js b/examples/colorwheel.js new file mode 100644 index 00000000000..89d5a99ec39 --- /dev/null +++ b/examples/colorwheel.js @@ -0,0 +1,71 @@ +/** + * Copyright 2017 Google Inc. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +var Browser = require('../lib/Browser'); +var browser = new Browser(); + +browser.newPage().then(async page => { + await page.setSize({width: 400, height: 400}); + await page.setContent(''); + await page.evaluate(drawColorWheel); + await page.saveScreenshot('colorwheel.png'); + browser.close(); +}); + +function drawColorWheel() { + var el = document.getElementById('surface'), + context = el.getContext('2d'), + width = window.innerWidth, + height = window.innerHeight, + cx = width / 2, + cy = height / 2, + radius = width / 2.3, + imageData, + pixels, + hue, sat, value, + i = 0, x, y, rx, ry, d, + f, g, p, u, v, w, rgb; + + el.width = width; + el.height = height; + imageData = context.createImageData(width, height); + pixels = imageData.data; + + for (y = 0; y < height; y = y + 1) { + for (x = 0; x < width; x = x + 1, i = i + 4) { + rx = x - cx; + ry = y - cy; + d = rx * rx + ry * ry; + if (d < radius * radius) { + hue = 6 * (Math.atan2(ry, rx) + Math.PI) / (2 * Math.PI); + sat = Math.sqrt(d) / radius; + g = Math.floor(hue); + f = hue - g; + u = 255 * (1 - sat); + v = 255 * (1 - sat * f); + w = 255 * (1 - sat * (1 - f)); + pixels[i] = [255, v, u, u, w, 255, 255][g]; + pixels[i + 1] = [w, 255, 255, v, u, u, w][g]; + pixels[i + 2] = [u, u, w, 255, 255, v, u][g]; + pixels[i + 3] = 255; + } + } + } + + context.putImageData(imageData, 0, 0); + document.body.style.backgroundColor = 'white'; + document.body.style.margin = '0px'; +}