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https://github.com/puppeteer/puppeteer
synced 2024-06-14 14:02:48 +00:00
Add better network idle definition (#38)
This patch: - Changes network idle promise to wait for 2 or fewer network requests for at least idleTime (defaults to 5s) before resolving. - Adds timer cleanup to failure navigation case. - Adds handling of webSocketClosed. - Ignores unrecognized requestIds to avoid negative inflight requests. References #10
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108
lib/Navigator.js
108
lib/Navigator.js
@ -14,19 +14,31 @@
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* limitations under the License.
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*/
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const VALID_WAIT_CONDITIONS = ['load', 'networkidle'];
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class Navigator {
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/**
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* @param {!Connection} client
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* @param {!Object=} options
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*/
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constructor(client, options) {
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constructor(client, options = {}) {
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this._client = client;
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client.on('Network.requestWillBeSent', event => this._onRequestWillBeSent(event));
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client.on('Network.loadingFinished', event => this._onLoadingFinished(event));
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client.on('Network.loadingFailed', event => this._onLoadingFailed(event));
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this._minTime = options && options['minTime'] ? options['minTime'] : 0;
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this._maxTime = options && options['maxTime'] ? options['maxTime'] : 30000;
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this._minTime = typeof options.minTime === 'number' ? options.minTime : 0;
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this._maxTime = typeof options.maxTime === 'number' ? options.maxTime : 30000;
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this._idleTime = typeof options.networkIdleTimeout === 'number' ? options.networkIdleTimeout : 1000;
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this._idleInflight = typeof options.networkIdleInflight === 'number' ? options.networkIdleInflight : 2;
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this._waitFor = typeof options.waitFor === 'string' ? options.waitFor : 'load';
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this._inflightRequests = 0;
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console.assert(VALID_WAIT_CONDITIONS.includes(this._waitFor));
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if (this._waitFor === 'networkidle') {
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client.on('Network.requestWillBeSent', event => this._onRequestWillBeSent(event));
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client.on('Network.loadingFinished', event => this._onLoadingFinished(event));
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client.on('Network.loadingFailed', event => this._onLoadingFailed(event));
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client.on('Network.webSocketCreated', event => this._onWebSocketCreated(event));
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client.on('Network.webSocketClosed', event => this._onWebSocketClosed(event));
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}
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}
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/**
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@ -34,29 +46,64 @@ class Navigator {
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* @param {string=} referrer
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*/
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async navigate(url, referrer) {
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this._requestIds = new Set();
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this._navigationStartTime = Date.now();
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this._watchdogTimer = setTimeout(this._completeNavigation.bind(this, true), this._maxTime);
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this._minimumTimer = setTimeout(this._completeNavigation.bind(this, false), this._minTime);
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let onload = new Promise(fulfill => this._client.once('Page.loadEventFired', fulfill));
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let networkIdle = new Promise(fulfill => this._navigationLoadCallback = fulfill);
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let interstitialPromise = new Promise(fulfill => this._client.once('Security.certificateError', fulfill)).then(() => false);
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this._idleReached = false;
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let navigationComplete;
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let navigationFailure = new Promise(fulfill => this._client.once('Security.certificateError', fulfill)).then(() => false);
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switch (this._waitFor) {
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case 'load':
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navigationComplete = new Promise(fulfill => this._client.once('Page.loadEventFired', fulfill));
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break;
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case 'networkidle':
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navigationComplete = new Promise(fulfill => this._navigationLoadCallback = fulfill);
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break;
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default:
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throw new Error(`Unrecognized wait condition: ${this._waitFor}`);
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}
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this._inflightRequests = 0;
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this._minimumTimer = setTimeout(this._completeNavigation.bind(this, false), this._minTime);
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this._maximumTimer = setTimeout(this._completeNavigation.bind(this, true), this._maxTime);
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this._idleTimer = setTimeout(this._onIdleReached.bind(this), this._idleTime);
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// Await for the command to throw exception in case of illegal arguments.
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try {
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await this._client.send('Page.navigate', {url, referrer});
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} catch (e) {
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return false;
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}
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return await Promise.race([Promise.all([onload, networkIdle]).then(() => true), interstitialPromise]);
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return await Promise.race([navigationComplete.then(() => true), navigationFailure]).then(retVal => {
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clearTimeout(this._idleTimer);
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clearTimeout(this._minimumTimer);
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clearTimeout(this._maximumTimer);
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return retVal;
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});
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}
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/**
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* @param {!Object} event
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*/
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_onRequestWillBeSent(event) {
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if (!event.redirectResponse)
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++this._inflightRequests;
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this._onLoadingStarted(event);
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}
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/**
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* @param {!Object} event
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*/
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_onWebSocketCreated(event) {
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this._onLoadingStarted(event);
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}
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/**
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* @param {!Object} event
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*/
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_onWebSocketClosed(event) {
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this._onLoadingCompleted(event);
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}
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/**
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@ -73,10 +120,33 @@ class Navigator {
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this._onLoadingCompleted(event);
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}
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/**
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* @param {!Object} event
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*/
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_onLoadingStarted(event) {
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this._requestIds.add(event.requestId);
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if (!event.redirectResponse)
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++this._inflightRequests;
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if (this._inflightRequests > this._idleInflight) {
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clearTimeout(this._idleTimer);
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this._idleTimer = null;
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}
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}
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/**
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* @param {!Object} event
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*/
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_onLoadingCompleted(event) {
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--this._inflightRequests;
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if (Date.now() - this._navigationStartTime < this._minTime)
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if (!this._requestIds.has(event.requestId))
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return;
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--this._inflightRequests;
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if (this._inflightRequests <= this._idleInflight && !this._idleTimer)
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this._idleTimer = setTimeout(this._onIdleReached.bind(this), this._idleTime);
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}
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_onIdleReached() {
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this._idleReached = true;
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this._completeNavigation(false);
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}
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@ -86,9 +156,9 @@ class Navigator {
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_completeNavigation(force) {
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if (!this._navigationLoadCallback)
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return;
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if (this._inflightRequests < 2 || force) {
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clearTimeout(this._minimumTimer);
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clearTimeout(this._watchdogTimer);
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const elapsedTime = Date.now() - this._navigationStartTime;
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if ((elapsedTime >= this._minTime && this._idleReached) || force) {
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this._navigationLoadCallback();
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this._navigationLoadCallback = null;
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}
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@ -19,6 +19,7 @@ let url = require('url');
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let fs = require('fs');
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let path = require('path');
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let mime = require('mime');
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let WebSocketServer = require('ws').Server;
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const fulfillSymbol = Symbol('fullfill callback');
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const rejectSymbol = Symbol('reject callback');
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@ -30,6 +31,8 @@ class StaticServer {
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*/
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constructor(dirPath, port) {
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this._server = http.createServer(this._onRequest.bind(this));
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this._wsServer = new WebSocketServer({server: this._server});
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this._wsServer.on('connection', this._onWebSocketConnection.bind(this));
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this._server.listen(port);
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this._dirPath = dirPath;
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@ -99,6 +102,7 @@ class StaticServer {
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if (pathName === '/')
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pathName = '/index.html';
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pathName = path.join(this._dirPath, pathName.substring(1));
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fs.readFile(pathName, function(err, data) {
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if (err) {
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response.statusCode = 404;
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@ -109,6 +113,10 @@ class StaticServer {
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response.end(data);
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});
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}
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_onWebSocketConnection(connection) {
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connection.send('opened');
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}
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}
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module.exports = StaticServer;
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@ -1,5 +1,19 @@
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<script>
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fetch('fetch-request-a.js');
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fetch('fetch-request-b.js');
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fetch('fetch-request-c.js');
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async function sleep(delay) {
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return new Promise(resolve => setTimeout(resolve, delay));
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}
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async function main() {
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const roundOne = Promise.all([
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fetch('fetch-request-a.js'),
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fetch('fetch-request-b.js'),
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fetch('fetch-request-c.js'),
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]);
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await roundOne;
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await sleep(50);
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await fetch('fetch-request-d.js');
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}
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main();
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</script>
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28
test/assets/websocket.html
Normal file
28
test/assets/websocket.html
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@ -0,0 +1,28 @@
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<script>
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function createClient() {
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const client = new WebSocket(`ws://${location.host}`);
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client.addEventListener('open', () => console.log('opened'));
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client.addEventListener('close', () => console.log('closed'));
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return client;
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}
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function createAndDestroyClientAfterDelay(delay = 50) {
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const client = createClient();
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return new Promise(resolve => {
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setTimeout(() => {
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client.close();
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resolve();
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}, delay);
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});
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}
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async function main() {
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await createAndDestroyClientAfterDelay();
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await createAndDestroyClientAfterDelay();
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await createAndDestroyClientAfterDelay();
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await createAndDestroyClientAfterDelay();
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await fetch('fetch-request.js');
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}
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main().then(() => console.log('done!'));
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</script>
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test/test.js
67
test/test.js
@ -115,19 +115,24 @@ describe('Puppeteer', function() {
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}));
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it('should wait for network idle to succeed navigation', SX(async function() {
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let responses = [];
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// Hold on a bunch of requests without answering.
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// Hold on to a bunch of requests without answering.
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staticServer.setRoute('/fetch-request-a.js', (req, res) => responses.push(res));
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staticServer.setRoute('/fetch-request-b.js', (req, res) => responses.push(res));
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staticServer.setRoute('/fetch-request-c.js', (req, res) => responses.push(res));
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let fetchResourcesRequested = Promise.all([
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staticServer.setRoute('/fetch-request-d.js', (req, res) => responses.push(res));
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let initialFetchResourcesRequested = Promise.all([
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staticServer.waitForRequest('/fetch-request-a.js'),
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staticServer.waitForRequest('/fetch-request-b.js'),
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staticServer.waitForRequest('/fetch-request-c.js'),
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]);
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let secondFetchResourceRequested = staticServer.waitForRequest('/fetch-request-d.js');
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// Navigate to a page which loads immediately and then does a bunch of
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// requests via javascript's fetch method.
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let navigationPromise = page.navigate(STATIC_PREFIX + '/networkidle.html', {
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minTime: 50 // Give page time to request more resources dynamically.
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waitFor: 'networkidle',
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networkIdleTimeout: 100,
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networkIdleInflight: 0, // Only be idle when there are 0 inflight requests
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});
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// Track when the navigation gets completed.
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let navigationFinished = false;
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@ -137,13 +142,63 @@ describe('Puppeteer', function() {
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await new Promise(fulfill => page.once('load', fulfill));
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expect(navigationFinished).toBe(false);
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// Wait for all three resources to be requested.
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await fetchResourcesRequested;
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// Wait for the initial three resources to be requested.
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await initialFetchResourcesRequested;
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// Expect navigation still to be not finished.
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expect(navigationFinished).toBe(false);
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// Respond to all requests.
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// Respond to initial requests.
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for (let response of responses) {
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response.statusCode = 404;
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response.end(`File not found`);
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}
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// Reset responses array
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responses = [];
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// Wait for the second round to be requested.
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await secondFetchResourceRequested;
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// Expect navigation still to be not finished.
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expect(navigationFinished).toBe(false);
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// Respond to requests.
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for (let response of responses) {
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response.statusCode = 404;
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response.end(`File not found`);
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}
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let success = await navigationPromise;
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// Expect navigation to succeed.
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expect(success).toBe(true);
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}));
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it('should wait for websockets to succeed navigation', SX(async function() {
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let responses = [];
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// Hold on to the fetch request without answering.
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staticServer.setRoute('/fetch-request.js', (req, res) => responses.push(res));
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let fetchResourceRequested = staticServer.waitForRequest('/fetch-request.js');
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// Navigate to a page which loads immediately and then opens a bunch of
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// websocket connections and then a fetch request.
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let navigationPromise = page.navigate(STATIC_PREFIX + '/websocket.html', {
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waitFor: 'networkidle',
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networkIdleTimeout: 100,
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networkIdleInflight: 0, // Only be idle when there are 0 inflight requests/connections
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});
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// Track when the navigation gets completed.
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let navigationFinished = false;
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navigationPromise.then(() => navigationFinished = true);
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// Wait for the page's 'load' event.
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await new Promise(fulfill => page.once('load', fulfill));
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expect(navigationFinished).toBe(false);
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// Wait for the resource to be requested.
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await fetchResourceRequested;
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// Expect navigation still to be not finished.
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expect(navigationFinished).toBe(false);
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// Respond to the request.
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for (let response of responses) {
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response.statusCode = 404;
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response.end(`File not found`);
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