#366 - tone of logo surface from light source (#369)

This is a minor cosmetic update on Puppeteer's logo. The rectangle surface at lower left corner seems to have the wrong shade, base on the scene's light source. Below are the original and the updated ones. Of course, if the designer intentionally wants to make the design asymmetric then this is irrelevant.
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Ken 2017-08-19 01:21:37 +08:00 committed by Eric Bidelman
parent d71feb63d0
commit 500b956c84

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@ -1,6 +1,6 @@
# Puppeteer [![Build Status](https://travis-ci.org/GoogleChrome/puppeteer.svg?branch=master)](https://travis-ci.org/GoogleChrome/puppeteer) [![NPM puppeteer package](https://img.shields.io/npm/v/puppeteer.svg)](https://npmjs.org/package/puppeteer)
<img src="https://user-images.githubusercontent.com/39191/29330067-dfc2be5a-81ac-11e7-9cc2-c569dd5f078c.png" height="200" align="right">
<img src="https://user-images.githubusercontent.com/10379601/29446482-04f7036a-841f-11e7-9872-91d1fc2ea683.png" height="200" align="right">
###### [API](docs/api.md) | [FAQ](#faq) | [Contributing](https://github.com/GoogleChrome/puppeteer/blob/master/CONTRIBUTING.md)