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https://github.com/puppeteer/puppeteer
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Remove keyboard.type and keyboard.press (#98)
This patch removes keyboard.type and keyboard.press methods. The motivation behind this is to keep only low-level API in the `keyboard` namespace.
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docs/api.md
39
docs/api.md
@ -65,9 +65,7 @@
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* [class: Keyboard](#class-keyboard)
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+ [keyboard.down(key[, options])](#keyboarddownkey-options)
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+ [keyboard.modifiers()](#keyboardmodifiers)
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+ [keyboard.press(key[, options])](#keyboardpresskey-options)
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+ [keyboard.sendCharacter(char)](#keyboardsendcharacterchar)
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+ [keyboard.type(text)](#keyboardtypetext)
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+ [keyboard.up(key)](#keyboardupkey)
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* [class: Dialog](#class-dialog)
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+ [dialog.accept([promptText])](#dialogacceptprompttext)
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@ -578,6 +576,10 @@ In case of multiple pages in one browser, each page can have its own viewport si
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- `text` <[string]> A text to type into a focused element.
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- returns: <[Promise]> Promise which resolves when the text has been successfully typed.
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Sends a `keydown`, `keypress`/`input`, and `keyup` event for each character in the text.
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To press a special key, use [`page.press`](#pagepresskey-options).
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#### page.uploadFile(selector, ...filePaths)
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- `selector` <[string]> A query selector to a file input
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- `...filePaths` <[string]> Sets the value of the file input these paths
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@ -614,21 +616,21 @@ Shortcut for [page.mainFrame().waitForSelector()](#framewaitforselectorselectoro
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### class: Keyboard
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Keyboard provides an api for managing a virtual keyboard. The high level api is [`keyboard.type`](#keyboardtypetext), which takes raw characters and generates proper keydown, keypress/input, and keyup events on your page.
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Keyboard provides an api for managing a virtual keyboard. The high level api is [`page.type`](#pageypetext), which takes raw characters and generates proper keydown, keypress/input, and keyup events on your page.
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For finer control, you can use [`keyboard.down`](#keyboarddownkey-options), [`keyboard.up`](#keyboardupkey), and [`keyboard.sendCharacter`](#keyboardsendcharacterchar) to manually fire events as if they were generated from a real keyboard.
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An example of holding down `Shift` in order to select and delete some text:
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```js
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page.keyboard.type('Hello World!');
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page.keyboard.press('ArrowLeft');
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page.type('Hello World!');
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page.press('ArrowLeft');
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page.keyboard.down('Shift');
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for (let i = 0; i = 0; i < ' World'.length; i++)
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page.keyboard.press('ArrowLeft');
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for (let i = 0; i < ' World'.length; i++)
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page.press('ArrowLeft');
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page.keyboard.up('Shift');
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page.keyboard.press('Backspace');
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page.press('Backspace');
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// Result text will end up saying 'Hello!'
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```
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@ -651,15 +653,7 @@ If `key` is a modifier key, `Shift`, `Meta`, `Control`, or `Alt`, subsequent key
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- `Control` <[boolean]>
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- `Alt` <[boolean]>
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Returns which modifier keys are currently active. Use [`keyboard.down`](#keyboarddownkey) to activate a modifier key.
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#### keyboard.press(key[, options])
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- `key` <[string]> Name of key to press, such as `ArrowLeft`. See [KeyboardEvent.key](https://www.w3.org/TR/uievents-key/)
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- `options` <[Object]>
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- `text` <[string]> If specified, generates an input event with this text.
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- returns: <[Promise]>
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Shortcut for [`keyboard.down`](#keyboarddownkey) and [`keyboard.up`](#keyboardupkey).
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Returns which modifier keys are currently active. Use [`keyboard.down`](#keyboarddownkey) to activate a modifier key.
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#### keyboard.sendCharacter(char)
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- `char` <[string]> Character to send into the page.
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@ -671,17 +665,6 @@ Dispatches a `keypress` and `input` event. This does not send a `keydown` or `ke
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page.keyboard.sendCharacter('嗨');
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```
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#### keyboard.type(text)
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- `text` <[string]> Text to type into the page
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- returns: <[Promise]>
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Sends a `keydown`, `keypress`/`input`, and `keyup` event for each character in the text.
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This is the suggested way to type printable characters.
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```js
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page.keyboard.type('Hello World!');
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```
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#### keyboard.up(key)
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- `key` <[string]> Name of key to release, such as `ArrowLeft`. See [KeyboardEvent.key](https://www.w3.org/TR/uievents-key/)
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- returns: <[Promise]>
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@ -70,27 +70,6 @@ class Keyboard {
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});
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}
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/**
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* @param {string} key
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* @param {{text: (string|undefined)}} options
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* @return {!Promise}
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*/
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async press(key, options) {
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this.down(key, options);
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await this.up(key);
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}
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/**
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* @param {string} text
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* @return {!Promise}
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*/
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async type(text) {
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let last;
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for (let char of text)
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last = this.press(char, {text: char});
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await last;
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}
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/**
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* @param {string} char
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* @return {!Promise}
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17
lib/Page.js
17
lib/Page.js
@ -514,7 +514,7 @@ class Page extends EventEmitter {
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/**
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* @param {string} selector
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* @param {!Promise<number>}
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* @return {!Promise<number>}
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*/
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async _querySelector(selector) {
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let {root} = await this._client.send('DOM.getDocument', { depth: 1 });
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@ -529,7 +529,7 @@ class Page extends EventEmitter {
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/**
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* @param {string} selector
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* @param {!Promise}
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* @return {!Promise}
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*/
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async click(selector) {
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let center = await this.evaluate(selector => {
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@ -566,7 +566,7 @@ class Page extends EventEmitter {
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/**
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* @param {string} selector
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* @param {!Promise}
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* @return {!Promise}
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*/
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async focus(selector) {
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let success = await this.evaluate(selector => {
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@ -582,18 +582,23 @@ class Page extends EventEmitter {
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/**
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* @param {string} text
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* @param {!Promise}
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* @return {!Promise}
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*/
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async type(text) {
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return this._keyboard.type(text);
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let last;
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for (let char of text)
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last = this.press(char, {text: char});
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await last;
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}
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/**
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* @param {string} text
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* @param {!Object=} options
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* @return {!Promise}
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*/
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async press(key, options) {
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return this._keyboard.press(key, options);
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this._keyboard.down(key, options);
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await this._keyboard.up(key);
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}
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/**
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20
test/test.js
20
test/test.js
@ -759,17 +759,17 @@ describe('Puppeteer', function() {
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await page.navigate(PREFIX + '/input/textarea.html');
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await page.focus('textarea');
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let keyboard = page.keyboard;
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await keyboard.type('Hello World!');
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await page.type('Hello World!');
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expect(await page.evaluate(() => document.querySelector('textarea').value)).toBe('Hello World!');
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for (let i = 0; i < 'World!'.length; i++)
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keyboard.press('ArrowLeft');
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await keyboard.type('inserted ');
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page.press('ArrowLeft');
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await page.type('inserted ');
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expect(await page.evaluate(() => document.querySelector('textarea').value)).toBe('Hello inserted World!');
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keyboard.down('Shift');
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for (let i = 0; i < 'inserted '.length; i++)
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keyboard.press('ArrowLeft');
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page.press('ArrowLeft');
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keyboard.up('Shift');
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await keyboard.press('Backspace');
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await page.press('Backspace');
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expect(await page.evaluate(() => document.querySelector('textarea').value)).toBe('Hello World!');
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}));
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it('should send a character with Page.press', SX(async function() {
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@ -825,13 +825,12 @@ describe('Puppeteer', function() {
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}));
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it('should send proper codes while typing', SX(async function(){
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await page.navigate(PREFIX + '/input/keyboard.html');
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let keyboard = page.keyboard;
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await keyboard.type('!');
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await page.type('!');
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expect(await page.evaluate(() => getResult())).toBe(
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[ 'Keydown: ! 49 []',
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'Keypress: ! 33 33 33 []',
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'Keyup: ! 49 []'].join('\n'));
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await keyboard.type('^');
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await page.type('^');
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expect(await page.evaluate(() => getResult())).toBe(
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[ 'Keydown: ^ 54 []',
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'Keypress: ^ 94 94 94 []',
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@ -841,7 +840,7 @@ describe('Puppeteer', function() {
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await page.navigate(PREFIX + '/input/keyboard.html');
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let keyboard = page.keyboard;
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await keyboard.down('Shift');
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await keyboard.type('~');
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await page.type('~');
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expect(await page.evaluate(() => getResult())).toBe(
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[ 'Keydown: Shift 16 [Shift]',
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'Keydown: ~ 192 [Shift]', // 192 is ` keyCode
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@ -862,8 +861,7 @@ describe('Puppeteer', function() {
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Promise.resolve().then(() => event.preventDefault());
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}, false);
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});
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let keyboard = page.keyboard;
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await keyboard.type('Hello World!');
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await page.type('Hello World!');
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expect(await page.evaluate(() => textarea.value)).toBe('He Wrd!');
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}));
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it('keyboard.modifiers()', SX(async function(){
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