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https://github.com/puppeteer/puppeteer
synced 2024-06-14 14:02:48 +00:00
Simplify keyboard modifiers handling (#129)
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10
docs/api.md
10
docs/api.md
@ -63,7 +63,6 @@
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+ [page.waitForSelector(selector[, options])](#pagewaitforselectorselector-options)
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* [class: Keyboard](#class-keyboard)
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+ [keyboard.down(key[, options])](#keyboarddownkey-options)
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+ [keyboard.modifiers()](#keyboardmodifiers)
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+ [keyboard.sendCharacter(char)](#keyboardsendcharacterchar)
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+ [keyboard.up(key)](#keyboardupkey)
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* [class: Mouse](#class-mouse)
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@ -662,15 +661,6 @@ This will not send input events unless `text` is specified.
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If `key` is a modifier key, `Shift`, `Meta`, `Control`, or `Alt`, subsequent key presses will be sent with that modifier active. To release the modifier key, use [`keyboard.up`](#keyboardupkey).
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#### keyboard.modifiers()
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- returns: <[Object]>
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- `Shift` <[boolean]>
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- `Meta` <[boolean]>
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- `Control` <[boolean]>
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- `Alt` <[boolean]>
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Returns which modifier keys are currently active. Use [`keyboard.down`](#keyboarddownkey) to activate a modifier key.
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#### keyboard.sendCharacter(char)
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- `char` <[string]> Character to send into the page.
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- returns: <[Promise]>
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@ -22,8 +22,7 @@ class Keyboard {
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*/
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constructor(client) {
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this._client = client;
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/** @type {!Set<string>} */
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this._keys = new Set();
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this._modifiers = 0;
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}
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/**
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@ -33,10 +32,10 @@ class Keyboard {
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*/
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async down(key, options) {
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let {text} = options || {};
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this._keys.add(key);
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this._modifiers |= this._modifierBit(key);
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await this._client.send('Input.dispatchKeyEvent', {
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type: text ? 'keyDown' : 'rawKeyDown',
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modifiers: this._modifiersMask(),
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modifiers: this._modifiers,
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windowsVirtualKeyCode: codeForKey(key),
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key: key,
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text: text,
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@ -45,15 +44,19 @@ class Keyboard {
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}
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/**
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* @param {{Shift: boolean, Alt: boolean, Meta: boolean, Control: boolean}}
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* @param {string} key
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* @return {number}
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*/
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modifiers() {
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return {
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Shift: this._keys.has('Shift'),
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Alt: this._keys.has('Alt'),
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Meta: this._keys.has('Meta'),
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Control: this._keys.has('Control')
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};
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_modifierBit(key) {
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if (key === 'Alt')
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return 1;
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if (key === 'Control')
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return 2;
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if (key === 'Meta')
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return 4;
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if (key === 'Shift')
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return 8;
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return 0;
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}
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/**
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@ -61,10 +64,10 @@ class Keyboard {
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* @return {!Promise}
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*/
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async up(key) {
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this._keys.delete(key);
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this._modifiers &= ~this._modifierBit(key);
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await this._client.send('Input.dispatchKeyEvent', {
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type: 'keyUp',
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modifiers: this._modifiersMask(),
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modifiers: this._modifiers,
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key,
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windowsVirtualKeyCode: codeForKey(key),
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});
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@ -77,27 +80,83 @@ class Keyboard {
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async sendCharacter(char) {
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await this._client.send('Input.dispatchKeyEvent', {
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type: 'char',
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modifiers: this._modifiersMask(),
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modifiers: this._modifiers,
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text: char,
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key: char,
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unmodifiedText: char
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});
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}
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}
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class Mouse {
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/**
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* @param {!Connection} client
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* @param {!Keyboard} keyboard
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*/
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constructor(client, keyboard) {
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this._client = client;
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this._keyboard = keyboard;
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this._x = 0;
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this._y = 0;
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this._button = 'none';
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}
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/**
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* @return {number}
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* @param {number} x
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* @param {number} y
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* @return {!Promise}
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*/
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_modifiersMask() {
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let modifiers = 0;
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if (this._keys.has('Alt'))
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modifiers += 1;
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if (this._keys.has('Control'))
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modifiers += 2;
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if (this._keys.has('Meta'))
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modifiers += 4;
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if (this._keys.has('Shift'))
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modifiers += 8;
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return modifiers;
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async move(x, y) {
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this._x = x;
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this._y = y;
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await this._client.send('Input.dispatchMouseEvent', {
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type: 'mouseMoved',
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button: this._button,
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x, y,
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modifiers: this._keyboard._modifiers
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});
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}
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/**
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* @param {!Object=} options
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*/
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async press(options) {
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await this.down(options);
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await this.up(options);
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}
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/**
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* @param {!Object=} options
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*/
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async down(options) {
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if (!options)
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options = {};
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this._button = (options.button || 'left');
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await this._client.send('Input.dispatchMouseEvent', {
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type: 'mousePressed',
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button: this._button,
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x: this._x,
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y: this._y,
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modifiers: this._keyboard._modifiers,
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clickCount: (options.clickCount || 1)
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});
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}
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/**
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* @param {!Object=} options
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*/
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async up(options) {
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if (!options)
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options = {};
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this._button = 'none';
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await this._client.send('Input.dispatchMouseEvent', {
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type: 'mouseReleased',
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button: (options.button || 'left'),
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x: this._x,
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y: this._y,
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modifiers: this._keyboard._modifiers,
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clickCount: (options.clickCount || 1)
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});
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}
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}
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@ -216,5 +275,6 @@ function codeForKey(key) {
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return 0;
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}
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module.exports = Keyboard;
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module.exports = {Keyboard, Mouse};
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helper.tracePublicAPI(Keyboard);
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helper.tracePublicAPI(Mouse);
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106
lib/Mouse.js
106
lib/Mouse.js
@ -1,106 +0,0 @@
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/**
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* Copyright 2017 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the 'License');
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an 'AS IS' BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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class Mouse {
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/**
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* @param {!Connection} client
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* @param {!Keyboard} keyboard
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*/
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constructor(client, keyboard) {
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this._client = client;
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this._keyboard = keyboard;
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this._x = 0;
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this._y = 0;
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this._button = 'none';
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}
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/**
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* @param {number} x
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* @param {number} y
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* @return {!Promise}
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*/
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async move(x, y) {
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this._x = x;
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this._y = y;
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await this._client.send('Input.dispatchMouseEvent', {
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type: 'mouseMoved',
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button: this._button,
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x, y,
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modifiers: this._modifiersMask()
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});
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}
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/**
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* @param {!Object=} options
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*/
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async press(options) {
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await this.down(options);
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await this.up(options);
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}
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/**
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* @param {!Object=} options
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*/
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async down(options) {
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if (!options)
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options = {};
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this._button = (options.button || 'left');
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await this._client.send('Input.dispatchMouseEvent', {
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type: 'mousePressed',
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button: this._button,
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x: this._x,
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y: this._y,
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modifiers: this._modifiersMask(),
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clickCount: (options.clickCount || 1)
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});
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}
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/**
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* @param {!Object=} options
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*/
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async up(options) {
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if (!options)
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options = {};
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this._button = 'none';
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await this._client.send('Input.dispatchMouseEvent', {
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type: 'mouseReleased',
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button: (options.button || 'left'),
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x: this._x,
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y: this._y,
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modifiers: this._modifiersMask(),
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clickCount: (options.clickCount || 1)
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});
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}
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/**
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* @return {number}
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*/
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_modifiersMask() {
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let modifiers = this._keyboard.modifiers();
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let mask = 0;
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if (modifiers.Alt)
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mask += 1;
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if (modifiers.Control)
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mask += 2;
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if (modifiers.Meta)
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mask += 4;
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if (modifiers.Shift)
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mask += 8;
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return mask;
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}
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}
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module.exports = Mouse;
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13
lib/Page.js
13
lib/Page.js
@ -22,8 +22,7 @@ let NavigatorWatcher = require('./NavigatorWatcher');
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let Dialog = require('./Dialog');
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let EmulationManager = require('./EmulationManager');
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let FrameManager = require('./FrameManager');
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let Keyboard = require('./Keyboard');
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let Mouse = require('./Mouse');
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let {Keyboard, Mouse} = require('./Input');
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let helper = require('./helper');
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class Page extends EventEmitter {
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@ -39,11 +38,11 @@ class Page extends EventEmitter {
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client.send('Runtime.enable', {}),
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client.send('Security.enable', {}),
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]);
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let keyboard = new Keyboard(client);
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let mouse = new Mouse(client, keyboard);
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let frameManager = await FrameManager.create(client, mouse);
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let networkManager = new NetworkManager(client);
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let page = new Page(client, frameManager, networkManager, screenshotTaskQueue, mouse, keyboard);
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const keyboard = new Keyboard(client);
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const mouse = new Mouse(client, keyboard);
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const frameManager = await FrameManager.create(client, mouse);
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const networkManager = new NetworkManager(client);
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const page = new Page(client, frameManager, networkManager, screenshotTaskQueue, mouse, keyboard);
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// Initialize default page size.
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await page.setViewport({width: 400, height: 300});
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return page;
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14
test/test.js
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test/test.js
@ -888,16 +888,14 @@ describe('Puppeteer', function() {
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}));
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it('keyboard.modifiers()', SX(async function(){
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let keyboard = page.keyboard;
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expect(keyboard.modifiers().Shift).toBe(false);
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expect(keyboard.modifiers().Meta).toBe(false);
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expect(keyboard.modifiers().Alt).toBe(false);
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expect(keyboard.modifiers().Control).toBe(false);
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expect(keyboard._modifiers).toBe(0);
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keyboard.down('Shift');
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expect(keyboard.modifiers().Shift).toBe(true);
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expect(keyboard.modifiers().Alt).toBe(false);
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expect(keyboard._modifiers).toBe(8);
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keyboard.down('Alt');
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expect(keyboard._modifiers).toBe(9);
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keyboard.up('Shift');
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expect(keyboard.modifiers().Shift).toBe(false);
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expect(keyboard.modifiers().Alt).toBe(false);
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keyboard.up('Alt');
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expect(keyboard._modifiers).toBe(0);
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}));
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it('should resize the textarea', SX(async function(){
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await page.navigate(PREFIX + '/input/textarea.html');
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