This patch migrates tests so that they can be run concurrently.
- By default, tests still run in one thread.
- To run tests in 4 parallel threads, run node test/test.js -j 4 or npm run unit -- -j 4
- Environment variable PPTR_PARALLEL_TESTS could be set to override default parallelization
Every test gets passed in a state. State is set up in the beforeAll and beforeEach callbacks,
and should be teared down in the afterAll and afterEach callbacks.
By default, state has a parallelIndex variable initialized that defines the thread index that runs the execution.
This patch unifies node6 transpilation:
- instead of generating multiple top-level directories, prefixed with
`node6-`, all transpiled code gets placed under single `node6/` folder
- transpilation doesn't change require paths of transpiled modules any
more
This patch:
- renames ChromiumDownloader into just Downloader (this is in
preparation for different products download)
- moves Downloader from utils/ to lib/. This unifies all of the
production-critical code in the lib/.
Drive-by: make Downloader a regular class.
This patch introduces a tiny test runner to run puppeteer tests.
The test runner is self-container and allows parallel (wrt IO) test execution.
It will also allow us to split tests into multiple files if necessary.
Comparing to the jasmine, the testrunner supports parallel execution, properly
handles "unhandled promise rejection" event and signals.
Comparing to ava/jest, the testrunner doesn't run multiple node processes,
which makes it simpler but sufficient for our goals.
When mojo is enabled for input events, we sometimes get an extra mouse move after the page is created. Moving the mouse ourselves makes the test consistent. The same behavior also caused DevTools dispatchMouseEvent to become flaky, but that will be fixed with: https://chromium-review.googlesource.com/c/chromium/src/+/804357
Since non-promise values always win the `Promise.race`, we shouldn't
return `null` for timeout promise in NavigationWatcher.
Instead, we can return a promise that never resolved. It should be
GC'd later with the navigation watcher itself.
Fixes#1417.
With the addition of `browser.targets()` api, we now can connect to
in-flight targets.
For Puppeteer, it means that it can "miss" certain events happenning
while it wasn't attached to the target.
This patch:
- fixes this problem with NetworkManager, preparing it for the
missed `requestWillBeSent` event.
- adds a new test to ensure that not a single unhandled promise
rejection has happened during test execution.
Fixes#1363.
In Blink, frames don't necesserily have execution context all the time.
DevTools Protocol precisely reports this situation, which results in
Puppeteer's frame.executionContext() being null occasionally.
However, from puppeteer point of view every frame will have at least a
default executions context, sooner or later:
- frame's execution context might be created naturally to run frame's
javascript
- if frame has no javascript, devtools protocol will issue execution
context creation
This patch builds up on this assumption and makes frame.executionContext()
to be a promise.
As a result, all the evaluations await for the execution context to be created first.
Fixes#827, #1325
BREAKING CHANGE: this patch changes frame.executionContext() method to return a promise.
To migrate onto a new behavior, await the context first before using it.
Currently, `elementHandle.screenshot` passes bounding box into the `page.captureScreenshot`
method.
This is wrong since `captureScreenshot` accepts viewport, not bounding box.
This patch uses layout metrics to convert bounding box into viewport.
Fixes#1315.
This patch:
- starts persisting lifecycle state for every frame
- migrates NavigationWatcher to rely on these lifecycle events
- refactors Page.goto to properly return navigation errors
Fixes#1218.
This patch starts asserting that all values are of type "string".
The alternative approach to cast values to strings
might yield a hard-to-debug errors.
Fixes#1276.
This patch migrates puppeteer to support PlzNavigate chromium
project.
As a consequence of this patch, we no longer wait for both
requestWillBeSent and requestIntercepted events to happen. This should
resolve a ton of request interception bugs that "hanged" the loading.
Fixes#877.
Currently, NavigationWatcher listens to lifecycle events from Page
domain and security events from Security domain.
However, the events are dispatched from different processes in browser:
- Page's lifecycle events are dispatched from renderer process
- Security events are dispatched from browser process
This makes for the undefined order between events and results in
NavigationWatcher reporting different failuer messages, based on
the event order.
This patch stops relying on security errors in navigation watcher and
instead switches to request failure codes for the main resource.
Fixes#1195
Elements in shadow dom erroneously considered that they were detached
from document.
This patch starts using `Element.isConnected` instead of
`document.contains()` call.
Fixes#1061.
This roll includes:
- crrev.com/510651 that changes request interception methods in protocol
- s/Page.setRequestInterceptionEnabled/Page.setRequestInterception
BREAKING CHANGE
Page.setRequestInterceptionEnabled is renamed into
Page.setRequestInterception.
This patch adds "options" parameter to the `page.setContent` method. The
parameter is the same as a navigation parameter and allows to specify
maximum timeout to wait for resources to be loaded, as well as to
describe events that should be emitted before the setContent operation
would be considered successful.
Fixes#728.
This patch adds support to multiple events that could be passed inside
navigation methods:
- Page.goto
- Page.waitForNavigation
- Page.goForward
- Page.goBack
- Page.reload
Fixes#805
This patch adds a new `domcontentloaded` option to a bunch of navigation
methods:
- Page.goto
- Page.waitForNavigation
- Page.goBack
- Page.goForward
- Page.reload
Fixes#946.
This patch:
- migrates navigation watcher to use protocol-issued lifecycle events.
- removes `networkIdleTimeout` and `networkIdleInflight` options for
`page.goto` method
- adds a new `networkidle0` value to the waitUntil option of navigation
methods
References #728.
BREAKING CHANGE:
As an implication of this new approach, the `networkIdleTimeout` and
`networkIdleInflight` options are no longer supported. Interested
clients should implement the behavior themselves using the `request` and
`response` events.
BREAKING CHANGE:
This patch lets key names be code in addition to key. When specifying a code, the proper text is generated assuming a standard US keyboard layout. e.g Digit5 -> "5" or "%" depending on Shift.
* location is now specified. #777
* Using unknown key names now throws an error. #723
* Typing newlines now correctly presses enter. #681
feat(interception): Implement request.respond method
This patch implements a new Request.respond method. This
allows users to fulfill the intercepted request with a hand-crafted
response if they wish so.
References #1020.
Currently, JSHandle.jsonValue() is implemented as in-page JSON.stringify
call and consequent JSON.parse in node. This approach proved to be
unfortunate for automation purposes: if page author overrode the
Object.prototype.toJSON method, then it's harder for puppeteer to
interact with the page.
This patch switches JSHandle.jsonValue to use protocol serialization
that ignores toJSON property. THis also changes the `page.evaluate`
behavior since it is based on JSHandle.jsonValue().
Fixes#1003.
BREAKING CHANGE:
`page.evaluate` no longer calls toJSON when generating return value.
For the old behavior, do JSON.parse/JSON.stringify manually:
```js
const json = JSON.parse(await page.evaluate(() => JSON.stringify(obj)));
```
This patch:
- introduces Target class that represents any inspectable target, such as service worker or page
- emits events when targets come and go
- introduces target.page() to instantiate a page from a target
Fixes#386, fixes#443.