This corresponds to Chromium 89.0.4389.0.
This roll includes:
- Add `SameParty` attribute to cookies
https://crrev.com/c/2598846
- Anchor `target=_blank` implies `rel=noopener`
https://crrev.com/c/1630010
- Don’t expect ignored elements in the AXTree
https://crrev.com/c/2505362
BREAKING CHANGE: The built-in `aria/` selector query handler doesn’t return ignored elements anymore.
Issue: #6758
This PR replaces https://github.com/puppeteer/puppeteer/pull/6289 with a simpler approach to types where we compile them all alongside the compiled code (so for every `foo.js` that is generated, we generate `foo.d.ts`).
By default that's not enough, as when you `import puppeteer from 'puppeteer'` in Node land you import `cjs-entry.js`, so we also create `cjs-entry.d.ts` which TypeScript will then pick up. This type file tells TypeScript that the thing that `cjs-entry.js` exposes is an instance of the `Puppeteer` class, which then hooks all the types up.
The previous PR (https://github.com/puppeteer/puppeteer/pull/6289) tried to merge all our typedefs into one big file via API Extractor, but this isn't really necessary a good experience for the developer.
One important consideration is that you _could_ consider this a breaking change. I'm not sure how likely it is, but it could cause problems for:
* Projects that didn't have any type info for Puppeteer and treated all its exports as `any` may now start having legitimate type failures.
* Projects that depend on the `@types/puppeteer` package may have issues if they now swap to use this one and the types aren't quite aligned.
In addition, once we do ship a release with this change in, it will mean that we have to treat any changes to any type definitions as release-note-worthy, and any breaking changes to type definitions will need to be treated as breaking code changes (nearly always a breaking type def means a breaking change anyway), but it's worth considering that once we expose these typedefs we should treat them as first class citizens of the project just like we would with the actual source code.
I also fully expect to have some bugs with our types, or have users create issues/PRs to change our types, but I think that's a good thing and it should settle down.
I've tested this locally by creating a new package, linking Puppeteer via `npm link puppeteer` and then checking that VSCode correctly shows me the right things when I use `Go to Definition` on something that comes from the Puppeteer source code.
With `nodejs@15.0.1`, install puppeteer with `https_proxy` set causes an error like:
```
> puppeteer@5.4.1 install node_modules/puppeteer
> node install.js
ERROR: Failed to set up Chromium r809590! Set "PUPPETEER_SKIP_DOWNLOAD" env variable to skip download.
TypeError [ERR_INVALID_PROTOCOL]: Protocol "https:" not supported. Expected "http:"
at new NodeError (node:internal/errors:258:15)
at new ClientRequest (node:_http_client:155:11)
at Object.request (node:https:313:10)
at httpRequest (node_modules/puppeteer/lib/cjs/puppeteer/node/BrowserFetcher.js:488:17)
at downloadFile (node_modules/puppeteer/lib/cjs/puppeteer/node/BrowserFetcher.js:357:21)
at BrowserFetcher.download (node_modules/puppeteer/lib/cjs/puppeteer/node/BrowserFetcher.js:239:19)
at async downloadBrowser (node_modules/puppeteer/lib/cjs/puppeteer/node/install.js:48:5) {
code: 'ERR_INVALID_PROTOCOL'
}
```
The related issue is at https://github.com/TooTallNate/node-agent-base/pull/47, from package `agent-base` under `https-proxy-agent`
And the version bump is for `Refactor to TypeScript` is here: https://github.com/TooTallNate/node-https-proxy-agent/compare/4.0.0...5.0.0
`isNode` checks for the node version in which the process is running and it checks for the node key inside the versions. This is exactly the same as using `process.version` as they are set in the native code and `process.version` is just a shorthand for `process.versions.node`.
* chore: run unit tests on node 10.15
We saw in https://github.com/puppeteer/puppeteer/issues/6548 that the
`fs.promises` module was experimental in Node <10.17 and as such we
introduced issues for users on 10.15.
Until we can drop Node v10 (it's EOL is 30-04-20201
https://github.com/nodejs/Release#release-schedule) we should run our
tests on an old Node 10 to avoid regressing in this area.
* chore: helper for importing fs safely
This PR updates the socket transport code to swap between a Node web
socket transport or a web one based on the `isNode` environment. It also
adds unit tests to the browser tests that show we can connect in a
browser.
* chore(agnostification): common/helper.ts
The `readProtocolStream` method uses `fs` only if you want to write to a
file. So we gate at the start of the function and ensure that if we got
given a path we are not in a Node environment.
The `Puppeteer` class had two concerns:
* connect to an existing browser
* launch a new browser
The first of those concerns is needed in all environments, but the
second is only needed in Node.
https://github.com/puppeteer/puppeteer/pull/6484 landing enabled us to
pull the `Puppeteer` class apart into two:
1. `Puppeteer` which hosts the behaviour for connecting to existing
browsers.
2. `PuppeteerNode`, which extends `Puppeteer` and also adds the ability
to launch a new browser.
This is a non-breaking change, because Node users will still get an
instance of a class with all the methods they expect, but it'll be a
`PuppeteerNode` rather than `Puppeteer`. I don't expect this to cause
people any issues.
We also now have new files that are effectively the entry points for
Puppeteer:
* `node.ts`: the main entry point for Puppeteer on Node.
* `web.ts`: the main entry point for Puppeteer on the web.
* `node-puppeteer-core.ts`: for those using puppeteer-core (which only
exists in Node, not on the web).
Launching headless with a relative `userDataDir` hangs on Windows. Fix by calling `path.resolve` (idempotent) to add an absolute path instead in `defaultArgs`.
Issues: #3453
The `Launcher` class was serving two purposes:
1. Launch browsers
2. Connect to browsers
Number 1) only needs to be done in Node land, but 2) is agnostic; in a
browser version of Puppeteer we'll need the ability to connect over a
websocket to send commands back and forth.
As part of the agnostification work we needed to split the `Launcher` up
so that the connection part can be made agnostic. Additionally, I
removed dependencies on `https`, `http` and `URL` from Node, instead
leaning on fetch (via `node-fetch` if in Node land) and the browser
`URL` API (which was added to Node in Node 10).
* chore(agnostify): Create Node and Web initializer.
This PR splits `initialize.ts` into two files, one for web, and one for
Node. The Node initializer requires much more information as it needs to
know which browser(s) to download and where to store them, whereas the
web one does not.
A future PR that I'm working on will tidy up `src/common/Puppeteer.ts`
(as it contains a lot of Node specific logic around downloading and
installing browsers), but this change enables us to stop the browser
bundle attempting to use the `pkg-dir` dependency, which wouldn't work
within a browser, as well as keeping the size of the PRs down and
avoiding one mammoth PR.
This commit adds a new built-in handler for querying by accessible name and role (#6307).
Support for waitForSelector will be added in a follow-up commit.
In `src/common` we now use `fs.promises.X` which we can dynamically
`import`. In a browser environment this code will never run because it's
gated on `isNode` (in a future PR we will add tree-shaking to the bundle
step such that this code is eliminated). By using `import`, we ensure
TypeScript still can track types and give good type information.
In `src/node` we continue to use `util.promisify` but that's not a
concern as that code explicitly is never run in the browser.
This commit changes the internal representation of query handlers to contain Puppeteer-level code instead of page functions.
The interface `CustomQueryHandler` is introduced for user-defined query handlers. When a `CustomQueryHandler` is registered using `registerCustomQueryHandler` a corresponding Puppeteer-level handler is created through `makeQueryHandler` by wrapping the page functions as appropriate.
The internal query handlers (defined by the interface `QueryHandler`) contain two new functions: `waitFor` and `queryAllArray`.
- `waitFor` allows page-based handlers to make use of the `WaitTask`-backed implementation in `DOMWorld`, whereas purely Puppeteer-based handlers can define an alternative approach instead.
- `queryAllArray` is similar to `queryAll` but with a slightly different interface; it returns a `JSHandle` to an array with the results as opposed to an array of `ElementHandle`. It is used by `$$eval`.
After this change, we can introduce built-in query handlers that are not executed in the page context (#6307).
The logic for waitForXPath and waitForSelector is currently very tightly coupled. This commit tries to untangle that relationship. This is the first step towards introducing built-in query handlers that are not executed in the page context (#6307).
Debug message clarifying the problem like `Issue 1060080: Event Network.loadingFinished is not sent when a frame is loaded from another domain`: https://bugs.chromium.org/p/chromium/issues/detail?id=1060080).
It can help users to identify problem with OOPIF easier without digging into the CDP protocol implementation like in the bug `1060080` mentioned above.
To reproduce:
1. Run `DEBUG="puppeteer:frame" NODE_PATH=../ node examples/oopif.js`.
2. Verify the output contains the debug message:
`
puppeteer:frame The frame '...' moved to another session. Out-of-proccess
iframes (OOPIF) are not supported by Puppeteer yet.
https://github.com/puppeteer/puppeteer/issues/2548
`
* roll Chromium to version 86, r800071
* roll Chrome DevTools protocol version to 0.0.799653
* fix HTTPRequest.continue after
* CDP: accept post data in the binary form in Fetch.continueRequest.
https://chromium-review.googlesource.com/c/chromium/src/+/2315239
* update new-docs
By adding support for an environment variable `PUPPETEER_DOWNLOAD_PATH` it is possible to support downloading the browser binaries into a folder outside the `node_modules` folder. This makes it possible to preserve previously downloaded binaries in order to skip downloading them again.