mirror of
https://github.com/puppeteer/puppeteer
synced 2024-06-14 14:02:48 +00:00
e2e43bc23d
NavigatorWatcher subscribes to Connection to get a `Disconnected` event, causing us to hit the default max of 10 listeners constraint. Technically we don't leak anything here and can safely bump the maxListenersCount to Infinity. However, we conveniently have `CDPSession`, and can re-dispatch the event on it and keep the safety check in place.
275 lines
8.4 KiB
JavaScript
275 lines
8.4 KiB
JavaScript
/**
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* Copyright 2017 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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const {helper, assert} = require('./helper');
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const debugProtocol = require('debug')('puppeteer:protocol');
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const debugSession = require('debug')('puppeteer:session');
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const EventEmitter = require('events');
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class Connection extends EventEmitter {
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/**
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* @param {string} url
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* @param {!Puppeteer.ConnectionTransport} transport
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* @param {number=} delay
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*/
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constructor(url, transport, delay = 0) {
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super();
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this._url = url;
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this._lastId = 0;
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/** @type {!Map<number, {resolve: function, reject: function, error: !Error, method: string}>}*/
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this._callbacks = new Map();
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this._delay = delay;
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this._transport = transport;
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this._transport.onmessage = this._onMessage.bind(this);
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this._transport.onclose = this._onClose.bind(this);
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/** @type {!Map<string, !CDPSession>}*/
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this._sessions = new Map();
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this._closed = false;
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}
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/**
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* @param {!CDPSession} session
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* @return {!Connection}
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*/
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static fromSession(session) {
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let connection = session._connection;
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// TODO(lushnikov): move to flatten protocol to avoid this.
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while (connection instanceof CDPSession)
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connection = connection._connection;
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return connection;
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}
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/**
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* @return {string}
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*/
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url() {
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return this._url;
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}
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/**
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* @param {string} method
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* @param {!Object=} params
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* @return {!Promise<?Object>}
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*/
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send(method, params = {}) {
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const id = ++this._lastId;
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const message = JSON.stringify({id, method, params});
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debugProtocol('SEND ► ' + message);
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this._transport.send(message);
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return new Promise((resolve, reject) => {
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this._callbacks.set(id, {resolve, reject, error: new Error(), method});
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});
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}
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/**
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* @param {string} message
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*/
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async _onMessage(message) {
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if (this._delay)
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await new Promise(f => setTimeout(f, this._delay));
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debugProtocol('◀ RECV ' + message);
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const object = JSON.parse(message);
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if (object.id) {
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const callback = this._callbacks.get(object.id);
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// Callbacks could be all rejected if someone has called `.dispose()`.
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if (callback) {
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this._callbacks.delete(object.id);
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if (object.error)
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callback.reject(createProtocolError(callback.error, callback.method, object));
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else
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callback.resolve(object.result);
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}
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} else {
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if (object.method === 'Target.receivedMessageFromTarget') {
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const session = this._sessions.get(object.params.sessionId);
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if (session)
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session._onMessage(object.params.message);
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} else if (object.method === 'Target.detachedFromTarget') {
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const session = this._sessions.get(object.params.sessionId);
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if (session)
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session._onClosed();
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this._sessions.delete(object.params.sessionId);
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} else {
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this.emit(object.method, object.params);
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}
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}
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}
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_onClose() {
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if (this._closed)
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return;
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this._closed = true;
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this._transport.onmessage = null;
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this._transport.onclose = null;
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for (const callback of this._callbacks.values())
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callback.reject(rewriteError(callback.error, `Protocol error (${callback.method}): Target closed.`));
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this._callbacks.clear();
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for (const session of this._sessions.values())
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session._onClosed();
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this._sessions.clear();
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this.emit(Connection.Events.Disconnected);
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}
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dispose() {
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this._onClose();
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this._transport.close();
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}
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/**
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* @param {Protocol.Target.TargetInfo} targetInfo
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* @return {!Promise<!CDPSession>}
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*/
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async createSession(targetInfo) {
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const {sessionId} = await this.send('Target.attachToTarget', {targetId: targetInfo.targetId});
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const session = new CDPSession(this, targetInfo.type, sessionId);
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this._sessions.set(sessionId, session);
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return session;
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}
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}
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Connection.Events = {
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Disconnected: Symbol('Connection.Events.Disconnected'),
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};
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class CDPSession extends EventEmitter {
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/**
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* @param {!Connection|!CDPSession} connection
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* @param {string} targetType
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* @param {string} sessionId
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*/
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constructor(connection, targetType, sessionId) {
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super();
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this._lastId = 0;
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/** @type {!Map<number, {resolve: function, reject: function, error: !Error, method: string}>}*/
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this._callbacks = new Map();
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/** @type {null|Connection|CDPSession} */
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this._connection = connection;
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this._targetType = targetType;
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this._sessionId = sessionId;
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/** @type {!Map<string, !CDPSession>}*/
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this._sessions = new Map();
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}
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/**
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* @param {string} method
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* @param {!Object=} params
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* @return {!Promise<?Object>}
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*/
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send(method, params = {}) {
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if (!this._connection)
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return Promise.reject(new Error(`Protocol error (${method}): Session closed. Most likely the ${this._targetType} has been closed.`));
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const id = ++this._lastId;
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const message = JSON.stringify({id, method, params});
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debugSession('SEND ► ' + message);
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this._connection.send('Target.sendMessageToTarget', {sessionId: this._sessionId, message}).catch(e => {
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// The response from target might have been already dispatched.
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if (!this._callbacks.has(id))
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return;
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const callback = this._callbacks.get(id);
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this._callbacks.delete(id);
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callback.reject(rewriteError(callback.error, e && e.message));
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});
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return new Promise((resolve, reject) => {
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this._callbacks.set(id, {resolve, reject, error: new Error(), method});
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});
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}
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/**
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* @param {string} message
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*/
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_onMessage(message) {
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debugSession('◀ RECV ' + message);
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const object = JSON.parse(message);
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if (object.id && this._callbacks.has(object.id)) {
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const callback = this._callbacks.get(object.id);
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this._callbacks.delete(object.id);
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if (object.error)
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callback.reject(createProtocolError(callback.error, callback.method, object));
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else
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callback.resolve(object.result);
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} else {
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if (object.method === 'Target.receivedMessageFromTarget') {
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const session = this._sessions.get(object.params.sessionId);
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if (session)
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session._onMessage(object.params.message);
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} else if (object.method === 'Target.detachedFromTarget') {
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const session = this._sessions.get(object.params.sessionId);
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if (session) {
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session._onClosed();
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this._sessions.delete(object.params.sessionId);
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}
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}
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assert(!object.id);
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this.emit(object.method, object.params);
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}
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}
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async detach() {
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if (!this._connection)
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throw new Error(`Session already detached. Most likely the ${this._targetType} has been closed.`);
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await this._connection.send('Target.detachFromTarget', {sessionId: this._sessionId});
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}
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_onClosed() {
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for (const callback of this._callbacks.values())
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callback.reject(rewriteError(callback.error, `Protocol error (${callback.method}): Target closed.`));
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this._callbacks.clear();
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this._connection = null;
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this.emit(CDPSession.Events.Disconnected);
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}
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/**
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* @param {string} targetType
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* @param {string} sessionId
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*/
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_createSession(targetType, sessionId) {
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const session = new CDPSession(this, targetType, sessionId);
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this._sessions.set(sessionId, session);
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return session;
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}
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}
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CDPSession.Events = {
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Disconnected: Symbol('CDPSession.Events.Disconnected'),
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};
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helper.tracePublicAPI(CDPSession);
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/**
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* @param {!Error} error
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* @param {string} method
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* @param {{error: {message: string, data: any}}} object
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* @return {!Error}
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*/
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function createProtocolError(error, method, object) {
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let message = `Protocol error (${method}): ${object.error.message}`;
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if ('data' in object.error)
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message += ` ${object.error.data}`;
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return rewriteError(error, message);
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}
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/**
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* @param {!Error} error
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* @param {string} message
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* @return {!Error}
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*/
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function rewriteError(error, message) {
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error.message = message;
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return error;
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}
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module.exports = {Connection, CDPSession};
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