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https://github.com/puppeteer/puppeteer
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c1731dd5d7
Fail gracefully when chromium failed to download This patch changes both install.js and Launcher.js to inform how chromium could be downloaded manually.
59 lines
2.0 KiB
JavaScript
59 lines
2.0 KiB
JavaScript
/**
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* Copyright 2017 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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const Downloader = require('./utils/ChromiumDownloader');
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const platform = Downloader.currentPlatform();
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const revision = require('./package').puppeteer.chromium_revision;
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const ProgressBar = require('progress');
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const revisionInfo = Downloader.revisionInfo(platform, revision);
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// Do nothing if the revision is already downloaded.
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if (revisionInfo.downloaded)
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return;
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let allRevisions = Downloader.downloadedRevisions();
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Downloader.downloadRevision(platform, revision, onProgress)
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// Remove previous chromium revisions.
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.then(() => Promise.all(allRevisions.map(({platform, revision}) => Downloader.removeRevision(platform, revision))))
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.catch(onError);
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function onError(error) {
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console.error(`ERROR: Failed to download chromium r${revision}!
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- Download chromium manually:
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${revisionInfo.url}
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- Extract chromium into ${revisionInfo.folderPath}
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* Chromium executable should be at ${revisionInfo.executablePath}`);
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}
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let progressBar = null;
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function onProgress(bytesTotal, delta) {
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if (!progressBar) {
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progressBar = new ProgressBar(`Downloading Chromium r${revision} - ${toMegabytes(bytesTotal)} [:bar] :percent :etas `, {
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complete: '=',
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incomplete: ' ',
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width: 20,
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total: bytesTotal,
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});
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}
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progressBar.tick(delta);
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}
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function toMegabytes(bytes) {
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let mb = bytes / 1024 / 1024;
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return `${Math.round(mb * 10) / 10} Mb`;
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}
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