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So it appears that all bindings are added to the secondary world and all evaluations are also running there. ElementHandle.evaluate is returning handles from the main world though. Therefore, we need to be careful and adopt handles to the right context before doing waitForSelector So it appears that all bindings are added to the secondary world and all evaluations are also running there. ElementHandle.evaluate is returning handles from the main world though. Therefore, we need to be careful and adopt handles to the right context before doing waitForSelector. |
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.. | ||
common | ||
node | ||
.eslintrc.js | ||
api-docs-entry.ts | ||
environment.ts | ||
initialize-node.ts | ||
initialize-web.ts | ||
node-puppeteer-core.ts | ||
node.ts | ||
revisions.ts | ||
tsconfig.cjs.json | ||
tsconfig.esm.json | ||
web.ts |