mirror of
https://github.com/puppeteer/puppeteer
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254 lines
6.7 KiB
TypeScript
254 lines
6.7 KiB
TypeScript
/**
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* @license
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* Copyright 2022 Google Inc.
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* SPDX-License-Identifier: Apache-2.0
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*/
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import mitt, {type Emitter} from '../../third_party/mitt/mitt.js';
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import {disposeSymbol} from '../util/disposable.js';
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/**
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* @public
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*/
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export type EventType = string | symbol;
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/**
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* @public
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*/
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export type Handler<T = unknown> = (event: T) => void;
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/**
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* @public
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*/
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export interface CommonEventEmitter<Events extends Record<EventType, unknown>> {
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on<Key extends keyof Events>(type: Key, handler: Handler<Events[Key]>): this;
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off<Key extends keyof Events>(
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type: Key,
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handler?: Handler<Events[Key]>
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): this;
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emit<Key extends keyof Events>(type: Key, event: Events[Key]): boolean;
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/* To maintain parity with the built in NodeJS event emitter which uses removeListener
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* rather than `off`.
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* If you're implementing new code you should use `off`.
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*/
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addListener<Key extends keyof Events>(
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type: Key,
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handler: Handler<Events[Key]>
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): this;
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removeListener<Key extends keyof Events>(
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type: Key,
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handler: Handler<Events[Key]>
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): this;
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once<Key extends keyof Events>(
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type: Key,
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handler: Handler<Events[Key]>
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): this;
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listenerCount(event: keyof Events): number;
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removeAllListeners(event?: keyof Events): this;
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}
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/**
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* @public
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*/
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export type EventsWithWildcard<Events extends Record<EventType, unknown>> =
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Events & {
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'*': Events[keyof Events];
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};
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/**
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* The EventEmitter class that many Puppeteer classes extend.
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*
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* @remarks
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*
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* This allows you to listen to events that Puppeteer classes fire and act
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* accordingly. Therefore you'll mostly use {@link EventEmitter.on | on} and
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* {@link EventEmitter.off | off} to bind
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* and unbind to event listeners.
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*
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* @public
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*/
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export class EventEmitter<Events extends Record<EventType, unknown>>
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implements CommonEventEmitter<EventsWithWildcard<Events>>
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{
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#emitter: Emitter<EventsWithWildcard<Events>> | EventEmitter<Events>;
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#handlers = new Map<keyof Events | '*', Array<Handler<any>>>();
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/**
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* If you pass an emitter, the returned emitter will wrap the passed emitter.
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*
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* @internal
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*/
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constructor(
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emitter: Emitter<EventsWithWildcard<Events>> | EventEmitter<Events> = mitt(
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new Map()
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)
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) {
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this.#emitter = emitter;
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}
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/**
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* Bind an event listener to fire when an event occurs.
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* @param type - the event type you'd like to listen to. Can be a string or symbol.
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* @param handler - the function to be called when the event occurs.
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* @returns `this` to enable you to chain method calls.
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*/
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on<Key extends keyof EventsWithWildcard<Events>>(
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type: Key,
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handler: Handler<EventsWithWildcard<Events>[Key]>
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): this {
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const handlers = this.#handlers.get(type);
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if (handlers === undefined) {
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this.#handlers.set(type, [handler]);
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} else {
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handlers.push(handler);
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}
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this.#emitter.on(type, handler);
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return this;
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}
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/**
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* Remove an event listener from firing.
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* @param type - the event type you'd like to stop listening to.
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* @param handler - the function that should be removed.
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* @returns `this` to enable you to chain method calls.
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*/
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off<Key extends keyof EventsWithWildcard<Events>>(
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type: Key,
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handler?: Handler<EventsWithWildcard<Events>[Key]>
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): this {
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const handlers = this.#handlers.get(type) ?? [];
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if (handler === undefined) {
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for (const handler of handlers) {
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this.#emitter.off(type, handler);
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}
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this.#handlers.delete(type);
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return this;
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}
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const index = handlers.lastIndexOf(handler);
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if (index > -1) {
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this.#emitter.off(type, ...handlers.splice(index, 1));
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}
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return this;
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}
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/**
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* Emit an event and call any associated listeners.
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*
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* @param type - the event you'd like to emit
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* @param eventData - any data you'd like to emit with the event
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* @returns `true` if there are any listeners, `false` if there are not.
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*/
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emit<Key extends keyof EventsWithWildcard<Events>>(
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type: Key,
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event: EventsWithWildcard<Events>[Key]
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): boolean {
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this.#emitter.emit(type, event);
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return this.listenerCount(type) > 0;
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}
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/**
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* Remove an event listener.
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*
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* @deprecated please use {@link EventEmitter.off} instead.
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*/
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removeListener<Key extends keyof EventsWithWildcard<Events>>(
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type: Key,
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handler: Handler<EventsWithWildcard<Events>[Key]>
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): this {
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return this.off(type, handler);
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}
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/**
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* Add an event listener.
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*
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* @deprecated please use {@link EventEmitter.on} instead.
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*/
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addListener<Key extends keyof EventsWithWildcard<Events>>(
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type: Key,
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handler: Handler<EventsWithWildcard<Events>[Key]>
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): this {
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return this.on(type, handler);
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}
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/**
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* Like `on` but the listener will only be fired once and then it will be removed.
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* @param type - the event you'd like to listen to
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* @param handler - the handler function to run when the event occurs
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* @returns `this` to enable you to chain method calls.
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*/
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once<Key extends keyof EventsWithWildcard<Events>>(
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type: Key,
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handler: Handler<EventsWithWildcard<Events>[Key]>
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): this {
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const onceHandler: Handler<EventsWithWildcard<Events>[Key]> = eventData => {
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handler(eventData);
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this.off(type, onceHandler);
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};
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return this.on(type, onceHandler);
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}
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/**
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* Gets the number of listeners for a given event.
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*
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* @param type - the event to get the listener count for
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* @returns the number of listeners bound to the given event
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*/
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listenerCount(type: keyof EventsWithWildcard<Events>): number {
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return this.#handlers.get(type)?.length || 0;
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}
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/**
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* Removes all listeners. If given an event argument, it will remove only
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* listeners for that event.
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*
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* @param type - the event to remove listeners for.
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* @returns `this` to enable you to chain method calls.
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*/
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removeAllListeners(type?: keyof EventsWithWildcard<Events>): this {
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if (type !== undefined) {
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return this.off(type);
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}
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this[disposeSymbol]();
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return this;
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}
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/**
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* @internal
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*/
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[disposeSymbol](): void {
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for (const [type, handlers] of this.#handlers) {
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for (const handler of handlers) {
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this.#emitter.off(type, handler);
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}
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}
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this.#handlers.clear();
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}
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}
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/**
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* @internal
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*/
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export class EventSubscription<
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Target extends CommonEventEmitter<Record<Type, Event>>,
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Type extends EventType = EventType,
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Event = unknown,
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> {
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#target: Target;
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#type: Type;
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#handler: Handler<Event>;
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constructor(target: Target, type: Type, handler: Handler<Event>) {
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this.#target = target;
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this.#type = type;
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this.#handler = handler;
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this.#target.on(this.#type, this.#handler);
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}
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[disposeSymbol](): void {
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this.#target.off(this.#type, this.#handler);
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}
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}
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