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https://github.com/puppeteer/puppeteer
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The `Puppeteer` class had two concerns: * connect to an existing browser * launch a new browser The first of those concerns is needed in all environments, but the second is only needed in Node. https://github.com/puppeteer/puppeteer/pull/6484 landing enabled us to pull the `Puppeteer` class apart into two: 1. `Puppeteer` which hosts the behaviour for connecting to existing browsers. 2. `PuppeteerNode`, which extends `Puppeteer` and also adds the ability to launch a new browser. This is a non-breaking change, because Node users will still get an instance of a class with all the methods they expect, but it'll be a `PuppeteerNode` rather than `Puppeteer`. I don't expect this to cause people any issues. We also now have new files that are effectively the entry points for Puppeteer: * `node.ts`: the main entry point for Puppeteer on Node. * `web.ts`: the main entry point for Puppeteer on the web. * `node-puppeteer-core.ts`: for those using puppeteer-core (which only exists in Node, not on the web).
24 lines
869 B
TypeScript
24 lines
869 B
TypeScript
/**
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* Copyright 2017 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import { initializePuppeteerNode } from './initialize-node.js';
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import { isNode } from './environment.js';
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if (!isNode) {
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throw new Error('Trying to run Puppeteer-Node in a web environment.');
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}
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export default initializePuppeteerNode('puppeteer');
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