puppeteer/packages/puppeteer-core/src/util/disposable.ts

286 lines
7.2 KiB
TypeScript

/**
* Copyright 2023 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
declare global {
interface SymbolConstructor {
/**
* A method that is used to release resources held by an object. Called by
* the semantics of the `using` statement.
*/
readonly dispose: unique symbol;
/**
* A method that is used to asynchronously release resources held by an
* object. Called by the semantics of the `await using` statement.
*/
readonly asyncDispose: unique symbol;
}
interface Disposable {
[Symbol.dispose](): void;
}
interface AsyncDisposable {
[Symbol.asyncDispose](): PromiseLike<void>;
}
}
(Symbol as any).dispose ??= Symbol('dispose');
(Symbol as any).asyncDispose ??= Symbol('asyncDispose');
/**
* @internal
*/
export const disposeSymbol: typeof Symbol.dispose = Symbol.dispose;
/**
* @internal
*/
export const asyncDisposeSymbol: typeof Symbol.asyncDispose =
Symbol.asyncDispose;
/**
* @internal
*/
export class DisposableStack {
#disposed = false;
#stack: Disposable[] = [];
/**
* Returns a value indicating whether this stack has been disposed.
*/
get disposed(): boolean {
return this.#disposed;
}
/**
* Disposes each resource in the stack in the reverse order that they were added.
*/
dispose(): void {
if (this.#disposed) {
return;
}
this.#disposed = true;
for (const resource of this.#stack.reverse()) {
resource[disposeSymbol]();
}
}
/**
* Adds a disposable resource to the stack, returning the resource.
*
* @param value - The resource to add. `null` and `undefined` will not be added,
* but will be returned.
* @returns The provided `value`.
*/
use<T extends Disposable | null | undefined>(value: T): T {
if (value) {
this.#stack.push(value);
}
return value;
}
/**
* Adds a value and associated disposal callback as a resource to the stack.
*
* @param value - The value to add.
* @param onDispose - The callback to use in place of a `[disposeSymbol]()`
* method. Will be invoked with `value` as the first parameter.
* @returns The provided `value`.
*/
adopt<T>(value: T, onDispose: (value: T) => void): T {
this.#stack.push({
[disposeSymbol]() {
onDispose(value);
},
});
return value;
}
/**
* Adds a callback to be invoked when the stack is disposed.
*/
defer(onDispose: () => void): void {
this.#stack.push({
[disposeSymbol]() {
onDispose();
},
});
}
/**
* Move all resources out of this stack and into a new `DisposableStack`, and
* marks this stack as disposed.
*
* @example
*
* ```ts
* class C {
* #res1: Disposable;
* #res2: Disposable;
* #disposables: DisposableStack;
* constructor() {
* // stack will be disposed when exiting constructor for any reason
* using stack = new DisposableStack();
*
* // get first resource
* this.#res1 = stack.use(getResource1());
*
* // get second resource. If this fails, both `stack` and `#res1` will be disposed.
* this.#res2 = stack.use(getResource2());
*
* // all operations succeeded, move resources out of `stack` so that
* // they aren't disposed when constructor exits
* this.#disposables = stack.move();
* }
*
* [disposeSymbol]() {
* this.#disposables.dispose();
* }
* }
* ```
*/
move(): DisposableStack {
if (this.#disposed) {
throw new ReferenceError('a disposed stack can not use anything new'); // step 3
}
const stack = new DisposableStack(); // step 4-5
stack.#stack = this.#stack;
this.#disposed = true;
return stack;
}
[disposeSymbol] = this.dispose;
readonly [Symbol.toStringTag] = 'DisposableStack';
}
/**
* @internal
*/
export class AsyncDisposableStack {
#disposed = false;
#stack: AsyncDisposable[] = [];
/**
* Returns a value indicating whether this stack has been disposed.
*/
get disposed(): boolean {
return this.#disposed;
}
/**
* Disposes each resource in the stack in the reverse order that they were added.
*/
async dispose(): Promise<void> {
if (this.#disposed) {
return;
}
this.#disposed = true;
for (const resource of this.#stack.reverse()) {
await resource[asyncDisposeSymbol]();
}
}
/**
* Adds a disposable resource to the stack, returning the resource.
*
* @param value - The resource to add. `null` and `undefined` will not be added,
* but will be returned.
* @returns The provided {@link value}.
*/
use<T extends AsyncDisposable | null | undefined>(value: T): T {
if (value) {
this.#stack.push(value);
}
return value;
}
/**
* Adds a value and associated disposal callback as a resource to the stack.
*
* @param value - The value to add.
* @param onDispose - The callback to use in place of a `[disposeSymbol]()`
* method. Will be invoked with `value` as the first parameter.
* @returns The provided {@link value}.
*/
adopt<T>(value: T, onDispose: (value: T) => Promise<void>): T {
this.#stack.push({
[asyncDisposeSymbol]() {
return onDispose(value);
},
});
return value;
}
/**
* Adds a callback to be invoked when the stack is disposed.
*/
defer(onDispose: () => Promise<void>): void {
this.#stack.push({
[asyncDisposeSymbol]() {
return onDispose();
},
});
}
/**
* Move all resources out of this stack and into a new `DisposableStack`, and
* marks this stack as disposed.
*
* @example
*
* ```ts
* class C {
* #res1: Disposable;
* #res2: Disposable;
* #disposables: DisposableStack;
* constructor() {
* // stack will be disposed when exiting constructor for any reason
* using stack = new DisposableStack();
*
* // get first resource
* this.#res1 = stack.use(getResource1());
*
* // get second resource. If this fails, both `stack` and `#res1` will be disposed.
* this.#res2 = stack.use(getResource2());
*
* // all operations succeeded, move resources out of `stack` so that
* // they aren't disposed when constructor exits
* this.#disposables = stack.move();
* }
*
* [disposeSymbol]() {
* this.#disposables.dispose();
* }
* }
* ```
*/
move(): AsyncDisposableStack {
if (this.#disposed) {
throw new ReferenceError('a disposed stack can not use anything new'); // step 3
}
const stack = new AsyncDisposableStack(); // step 4-5
stack.#stack = this.#stack;
this.#disposed = true;
return stack;
}
[asyncDisposeSymbol] = this.dispose;
readonly [Symbol.toStringTag] = 'AsyncDisposableStack';
}