hackerhouse/.venv/Lib/site-packages/aiohttp/_websocket/writer.py
2025-01-17 09:32:32 -06:00

178 lines
7.1 KiB
Python

"""WebSocket protocol versions 13 and 8."""
import asyncio
import random
import zlib
from functools import partial
from typing import Any, Final, Optional, Union
from ..base_protocol import BaseProtocol
from ..client_exceptions import ClientConnectionResetError
from ..compression_utils import ZLibCompressor
from .helpers import (
MASK_LEN,
MSG_SIZE,
PACK_CLOSE_CODE,
PACK_LEN1,
PACK_LEN2,
PACK_LEN3,
PACK_RANDBITS,
websocket_mask,
)
from .models import WS_DEFLATE_TRAILING, WSMsgType
DEFAULT_LIMIT: Final[int] = 2**16
# For websockets, keeping latency low is extremely important as implementations
# generally expect to be able to send and receive messages quickly. We use a
# larger chunk size than the default to reduce the number of executor calls
# since the executor is a significant source of latency and overhead when
# the chunks are small. A size of 5KiB was chosen because it is also the
# same value python-zlib-ng choose to use as the threshold to release the GIL.
WEBSOCKET_MAX_SYNC_CHUNK_SIZE = 5 * 1024
class WebSocketWriter:
"""WebSocket writer.
The writer is responsible for sending messages to the client. It is
created by the protocol when a connection is established. The writer
should avoid implementing any application logic and should only be
concerned with the low-level details of the WebSocket protocol.
"""
def __init__(
self,
protocol: BaseProtocol,
transport: asyncio.Transport,
*,
use_mask: bool = False,
limit: int = DEFAULT_LIMIT,
random: random.Random = random.Random(),
compress: int = 0,
notakeover: bool = False,
) -> None:
"""Initialize a WebSocket writer."""
self.protocol = protocol
self.transport = transport
self.use_mask = use_mask
self.get_random_bits = partial(random.getrandbits, 32)
self.compress = compress
self.notakeover = notakeover
self._closing = False
self._limit = limit
self._output_size = 0
self._compressobj: Any = None # actually compressobj
async def send_frame(
self, message: bytes, opcode: int, compress: Optional[int] = None
) -> None:
"""Send a frame over the websocket with message as its payload."""
if self._closing and not (opcode & WSMsgType.CLOSE):
raise ClientConnectionResetError("Cannot write to closing transport")
# RSV are the reserved bits in the frame header. They are used to
# indicate that the frame is using an extension.
# https://datatracker.ietf.org/doc/html/rfc6455#section-5.2
rsv = 0
# Only compress larger packets (disabled)
# Does small packet needs to be compressed?
# if self.compress and opcode < 8 and len(message) > 124:
if (compress or self.compress) and opcode < 8:
# RSV1 (rsv = 0x40) is set for compressed frames
# https://datatracker.ietf.org/doc/html/rfc7692#section-7.2.3.1
rsv = 0x40
if compress:
# Do not set self._compress if compressing is for this frame
compressobj = self._make_compress_obj(compress)
else: # self.compress
if not self._compressobj:
self._compressobj = self._make_compress_obj(self.compress)
compressobj = self._compressobj
message = (
await compressobj.compress(message)
+ compressobj.flush(
zlib.Z_FULL_FLUSH if self.notakeover else zlib.Z_SYNC_FLUSH
)
).removesuffix(WS_DEFLATE_TRAILING)
# Its critical that we do not return control to the event
# loop until we have finished sending all the compressed
# data. Otherwise we could end up mixing compressed frames
# if there are multiple coroutines compressing data.
msg_length = len(message)
use_mask = self.use_mask
mask_bit = 0x80 if use_mask else 0
# Depending on the message length, the header is assembled differently.
# The first byte is reserved for the opcode and the RSV bits.
first_byte = 0x80 | rsv | opcode
if msg_length < 126:
header = PACK_LEN1(first_byte, msg_length | mask_bit)
header_len = 2
elif msg_length < 65536:
header = PACK_LEN2(first_byte, 126 | mask_bit, msg_length)
header_len = 4
else:
header = PACK_LEN3(first_byte, 127 | mask_bit, msg_length)
header_len = 10
if self.transport.is_closing():
raise ClientConnectionResetError("Cannot write to closing transport")
# https://datatracker.ietf.org/doc/html/rfc6455#section-5.3
# If we are using a mask, we need to generate it randomly
# and apply it to the message before sending it. A mask is
# a 32-bit value that is applied to the message using a
# bitwise XOR operation. It is used to prevent certain types
# of attacks on the websocket protocol. The mask is only used
# when aiohttp is acting as a client. Servers do not use a mask.
if use_mask:
mask = PACK_RANDBITS(self.get_random_bits())
message = bytearray(message)
websocket_mask(mask, message)
self.transport.write(header + mask + message)
self._output_size += MASK_LEN
elif msg_length > MSG_SIZE:
self.transport.write(header)
self.transport.write(message)
else:
self.transport.write(header + message)
self._output_size += header_len + msg_length
# It is safe to return control to the event loop when using compression
# after this point as we have already sent or buffered all the data.
# Once we have written output_size up to the limit, we call the
# drain helper which waits for the transport to be ready to accept
# more data. This is a flow control mechanism to prevent the buffer
# from growing too large. The drain helper will return right away
# if the writer is not paused.
if self._output_size > self._limit:
self._output_size = 0
if self.protocol._paused:
await self.protocol._drain_helper()
def _make_compress_obj(self, compress: int) -> ZLibCompressor:
return ZLibCompressor(
level=zlib.Z_BEST_SPEED,
wbits=-compress,
max_sync_chunk_size=WEBSOCKET_MAX_SYNC_CHUNK_SIZE,
)
async def close(self, code: int = 1000, message: Union[bytes, str] = b"") -> None:
"""Close the websocket, sending the specified code and message."""
if isinstance(message, str):
message = message.encode("utf-8")
try:
await self.send_frame(
PACK_CLOSE_CODE(code) + message, opcode=WSMsgType.CLOSE
)
finally:
self._closing = True