forked from github/plane
244 lines
7.6 KiB
TypeScript
244 lines
7.6 KiB
TypeScript
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import { makeObservable, observable, computed, action, runInAction } from "mobx";
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import groupBy from "lodash/groupBy";
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import set from "lodash/set";
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// store
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import { RootStore } from "./root.store";
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// types
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import { IState } from "@plane/types";
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// services
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import { ProjectStateService } from "services/project";
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export interface IStateStore {
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// observables
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stateMap: Record<string, IState>;
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// computed
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projectStates: IState[] | undefined;
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groupedProjectStates: Record<string, IState[]> | undefined;
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// computed actions
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getStateById: (stateId: string) => IState | undefined;
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getProjectStates: (projectId: string) => IState[];
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// fetch actions
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fetchProjectStates: (workspaceSlug: string, projectId: string) => Promise<IState[]>;
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// crud actions
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createState: (workspaceSlug: string, projectId: string, data: Partial<IState>) => Promise<IState>;
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updateState: (
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workspaceSlug: string,
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projectId: string,
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stateId: string,
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data: Partial<IState>
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) => Promise<IState | undefined>;
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deleteState: (workspaceSlug: string, projectId: string, stateId: string) => Promise<void>;
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markStateAsDefault: (workspaceSlug: string, projectId: string, stateId: string) => Promise<void>;
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moveStatePosition: (
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workspaceSlug: string,
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projectId: string,
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stateId: string,
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direction: "up" | "down",
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groupIndex: number
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) => Promise<void>;
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}
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export class StateStore implements IStateStore {
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stateMap: Record<string, IState> = {};
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router;
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stateService;
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constructor(_rootStore: RootStore) {
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makeObservable(this, {
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// observables
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stateMap: observable,
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// computed
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projectStates: computed,
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groupedProjectStates: computed,
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// computed actions
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getStateById: action,
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getProjectStates: action,
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// fetch action
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fetchProjectStates: action,
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// CRUD actions
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createState: action,
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updateState: action,
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deleteState: action,
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// state actions
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markStateAsDefault: action,
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moveStatePosition: action,
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});
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this.stateService = new ProjectStateService();
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this.router = _rootStore.app.router;
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}
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/**
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* Returns the stateMap belongs to a specific project
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*/
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get projectStates() {
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if (!this.router.query?.projectId) return;
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return Object.values(this.stateMap).filter((state) => state.project === this.router.query.projectId);
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}
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/**
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* Returns the stateMap belongs to a specific project grouped by group
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*/
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get groupedProjectStates() {
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if (!this.router.query?.projectId) return;
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return groupBy(this.projectStates, "group") as Record<string, IState[]>;
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}
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/**
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* @description returns state details using state id
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* @param stateId
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*/
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getStateById = (stateId: string) => {
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if (!this.stateMap) return;
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return this.stateMap[stateId] ?? undefined;
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};
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/**
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* Returns the stateMap belongs to a project by projectId
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* @param projectId
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* @returns IState[]
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*/
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getProjectStates = (projectId: string) => Object.values(this.stateMap).filter((state) => state.project === projectId);
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/**
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* fetches the stateMap of a project
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* @param workspaceSlug
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* @param projectId
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* @returns
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*/
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fetchProjectStates = async (workspaceSlug: string, projectId: string) => {
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const statesResponse = await this.stateService.getStates(workspaceSlug, projectId);
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runInAction(() => {
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statesResponse.forEach((state) => {
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set(this.stateMap, [state.id], state);
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});
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});
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return statesResponse;
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};
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/**
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* creates a new state in a project and adds it to the store
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* @param workspaceSlug
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* @param projectId
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* @param data
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* @returns
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*/
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createState = async (workspaceSlug: string, projectId: string, data: Partial<IState>) =>
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await this.stateService.createState(workspaceSlug, projectId, data).then((response) => {
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runInAction(() => {
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set(this.stateMap, [response?.id], response);
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});
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return response;
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});
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/**
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* Updates the state details in the store, in case of failure reverts back to original state
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* @param workspaceSlug
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* @param projectId
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* @param stateId
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* @param data
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* @returns
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*/
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updateState = async (workspaceSlug: string, projectId: string, stateId: string, data: Partial<IState>) => {
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const originalState = this.stateMap[stateId];
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try {
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runInAction(() => {
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set(this.stateMap, [stateId], { ...this.stateMap?.[stateId], ...data });
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});
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const response = await this.stateService.patchState(workspaceSlug, projectId, stateId, data);
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return response;
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} catch (error) {
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runInAction(() => {
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this.stateMap = {
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...this.stateMap,
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[stateId]: originalState,
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};
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});
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throw error;
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}
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};
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/**
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* deletes the state from the store, incase of failure reverts back to original state
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* @param workspaceSlug
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* @param projectId
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* @param stateId
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*/
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deleteState = async (workspaceSlug: string, projectId: string, stateId: string) => {
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if (!this.stateMap?.[stateId]) return;
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await this.stateService.deleteState(workspaceSlug, projectId, stateId).then(() => {
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runInAction(() => {
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delete this.stateMap[stateId];
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});
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});
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};
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/**
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* marks a state as default in a project
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* @param workspaceSlug
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* @param projectId
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* @param stateId
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*/
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markStateAsDefault = async (workspaceSlug: string, projectId: string, stateId: string) => {
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const originalStates = this.stateMap;
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const currentDefaultState = Object.values(this.stateMap).find(
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(state) => state.project === projectId && state.default
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);
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try {
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runInAction(() => {
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if (currentDefaultState) set(this.stateMap, [currentDefaultState.id, "default"], false);
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set(this.stateMap, [stateId, "default"], true);
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});
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await this.stateService.markDefault(workspaceSlug, projectId, stateId);
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} catch (error) {
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// reverting back to old state group if api fails
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runInAction(() => {
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this.stateMap = originalStates;
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});
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throw error;
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}
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};
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/**
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* updates the sort order of a state and updates the state information using API, in case of failure reverts back to original state
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* @param workspaceSlug
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* @param projectId
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* @param stateId
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* @param direction
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* @param groupIndex
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*/
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moveStatePosition = async (
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workspaceSlug: string,
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projectId: string,
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stateId: string,
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direction: "up" | "down",
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groupIndex: number
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) => {
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const SEQUENCE_GAP = 15000;
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const originalStates = this.stateMap;
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try {
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let newSequence = SEQUENCE_GAP;
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const stateMap = this.projectStates || [];
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const selectedState = stateMap?.find((state) => state.id === stateId);
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const groupStates = stateMap?.filter((state) => state.group === selectedState?.group);
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const groupLength = groupStates.length;
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if (direction === "up") {
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if (groupIndex === 1) newSequence = groupStates[0].sequence - SEQUENCE_GAP;
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else newSequence = (groupStates[groupIndex - 2].sequence + groupStates[groupIndex - 1].sequence) / 2;
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} else {
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if (groupIndex === groupLength - 2) newSequence = groupStates[groupLength - 1].sequence + SEQUENCE_GAP;
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else newSequence = (groupStates[groupIndex + 2].sequence + groupStates[groupIndex + 1].sequence) / 2;
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}
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runInAction(() => {
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set(this.stateMap, [stateId, "sequence"], newSequence);
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});
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// updating using api
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await this.stateService.patchState(workspaceSlug, projectId, stateId, { sequence: newSequence });
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} catch (err) {
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// reverting back to old state group if api fails
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runInAction(() => {
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this.stateMap = originalStates;
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});
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}
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};
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}
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