forked from github/plane
feat: custom progress bar added
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apps/app/components/ui/progress-bar/index.tsx
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70
apps/app/components/ui/progress-bar/index.tsx
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import React from "react";
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type Props = {
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maxValue?: number;
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value?: number;
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radius?: number;
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strokeWidth?: number;
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activeStrokeColor?: string;
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inactiveStrokeColor?: string;
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};
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const ProgressBar: React.FC<Props> = ({
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maxValue = 0,
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value = 0,
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radius = 8,
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strokeWidth = 2,
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activeStrokeColor = "#3e98c7",
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inactiveStrokeColor = "#ddd",
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}) => {
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// PIE Calc Fn
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const generatePie = (value: any) => {
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const x = radius - Math.cos((2 * Math.PI) / (100 / value)) * radius;
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const y = radius + Math.sin((2 * Math.PI) / (100 / value)) * radius;
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const long = value <= 50 ? 0 : 1;
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const d = `M${radius} ${radius} L${radius} ${0} A${radius} ${radius} 0 ${long} 1 ${y} ${x} Z`;
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return d;
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};
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// ---- PIE Area Calc --------
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const calculatePieValue = (numberOfBars: any) => {
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const angle = 360 / numberOfBars;
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const pieValue = Math.floor(angle / 4);
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return pieValue < 1 ? 1 : Math.floor(angle / 4);
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};
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// ---- PIE Render Fn --------
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const renderPie = (i: any) => {
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const DIRECTION = -1;
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// Rotation Calc
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const primaryRotationAngle = (maxValue - 1) * (360 / maxValue);
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const rotationAngle =
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-1 * DIRECTION * primaryRotationAngle + i * DIRECTION * primaryRotationAngle;
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const rotationTransformation = `rotate(${rotationAngle}, ${radius}, ${radius})`;
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const pieValue = calculatePieValue(maxValue);
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const dValue = generatePie(pieValue);
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const fillColor = value > 0 && i <= value ? activeStrokeColor : inactiveStrokeColor;
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return (
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<path
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style={{ opacity: i === 0 ? 0 : 1 }}
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key={i}
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d={dValue}
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fill={fillColor}
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transform={rotationTransformation}
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/>
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);
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};
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// combining the Pies
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const renderOuterCircle = () => [...Array(maxValue + 1)].map((e, i) => renderPie(i));
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return (
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<svg width={radius * 2} height={radius * 2}>
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{renderOuterCircle()}
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<circle r={radius - strokeWidth} cx={radius} cy={radius} fill="#fff" />
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</svg>
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);
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};
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export default ProgressBar;
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