plane/packages/ui/src/progress/progress-bar.tsx
Anmol Singh Bhatia 35a7d10b8f
chore: plane ui library component and code refactor (#2406)
* chore: swap input component with plane/ui package

* chore: swap textarea component with plane/ui package

* chore: swap button component with plane/ui package

* chore: button component revamp

* fix: button type fix

* chore: secondary button revamp

* chore: button props updated

* chore: swap loader component with plane/ui package

* fix: build error fix

* chore: button component refactor

* chore: code refactor

* chore: swap toggle switch component with plane/ui package

* chore: swap spinner component with plane/ui package

* chore: swap progress bar componenet with plan/ui package

* chore: code refactor
2023-10-11 16:48:58 +05:30

78 lines
2.0 KiB
TypeScript

import React from "react";
type Props = {
maxValue?: number;
value?: number;
radius?: number;
strokeWidth?: number;
activeStrokeColor?: string;
inactiveStrokeColor?: string;
};
export const ProgressBar: React.FC<Props> = ({
maxValue = 0,
value = 0,
radius = 8,
strokeWidth = 2,
activeStrokeColor = "#3e98c7",
inactiveStrokeColor = "#ddd",
}) => {
// PIE Calc Fn
const generatePie = (value: any) => {
const x = radius - Math.cos((2 * Math.PI) / (100 / value)) * radius;
const y = radius + Math.sin((2 * Math.PI) / (100 / value)) * radius;
const long = value <= 50 ? 0 : 1;
const d = `M${radius} ${radius} L${radius} ${0} A${radius} ${radius} 0 ${long} 1 ${y} ${x} Z`;
return d;
};
// ---- PIE Area Calc --------
const calculatePieValue = (numberOfBars: any) => {
const angle = 360 / numberOfBars;
const pieValue = Math.floor(angle / 4);
return pieValue < 1 ? 1 : Math.floor(angle / 4);
};
// ---- PIE Render Fn --------
const renderPie = (i: any) => {
const DIRECTION = -1;
// Rotation Calc
const primaryRotationAngle = (maxValue - 1) * (360 / maxValue);
const rotationAngle =
-1 * DIRECTION * primaryRotationAngle +
i * DIRECTION * primaryRotationAngle;
const rotationTransformation = `rotate(${rotationAngle}, ${radius}, ${radius})`;
const pieValue = calculatePieValue(maxValue);
const dValue = generatePie(pieValue);
const fillColor =
value > 0 && i <= value ? activeStrokeColor : inactiveStrokeColor;
return (
<path
style={{ opacity: i === 0 ? 0 : 1 }}
key={i}
d={dValue}
fill={fillColor}
transform={rotationTransformation}
/>
);
};
// combining the Pies
const renderOuterCircle = () =>
[...Array(maxValue + 1)].map((e, i) => renderPie(i));
return (
<svg width={radius * 2} height={radius * 2}>
{renderOuterCircle()}
<circle
r={radius - strokeWidth}
cx={radius}
cy={radius}
className="progress-bar"
/>
</svg>
);
};