puppeteer/new-docs/puppeteer.protocol.media.playermessage.level.md

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[Home](./index.md) &gt; [puppeteer](./puppeteer.md) &gt; [Protocol](./puppeteer.protocol.md) &gt; [Media](./puppeteer.protocol.media.md) &gt; [PlayerMessage](./puppeteer.protocol.media.playermessage.md) &gt; [level](./puppeteer.protocol.media.playermessage.level.md)
## Protocol.Media.PlayerMessage.level property
Keep in sync with MediaLogMessageLevel We are currently keeping the message level 'error' separate from the PlayerError type because right now they represent different things, this one being a DVLOG(ERROR) style log message that gets printed based on what log level is selected in the UI, and the other is a representation of a media::PipelineStatus object. Soon however we're going to be moving away from using PipelineStatus for errors and introducing a new error type which should hopefully let us integrate the error log level into the PlayerError type. (PlayerMessageLevel enum)
<b>Signature:</b>
```typescript
level: ('error' | 'warning' | 'info' | 'debug');
```