puppeteer/src/common/Connection.ts

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/**
* Copyright 2017 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { assert } from './assert.js';
import { debug } from './Debug.js';
const debugProtocolSend = debug('puppeteer:protocol:SEND ►');
const debugProtocolReceive = debug('puppeteer:protocol:RECV ◀');
import { Protocol } from 'devtools-protocol';
import { ProtocolMapping } from 'devtools-protocol/types/protocol-mapping.js';
import { ConnectionTransport } from './ConnectionTransport.js';
import { EventEmitter } from './EventEmitter.js';
/**
* @public
*/
export { ConnectionTransport, ProtocolMapping };
/**
* @public
*/
export interface ConnectionCallback {
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resolve: Function;
reject: Function;
error: Error;
method: string;
}
/**
* Internal events that the Connection class emits.
*
* @internal
*/
export const ConnectionEmittedEvents = {
Disconnected: Symbol('Connection.Disconnected'),
} as const;
/**
* @internal
*/
export class Connection extends EventEmitter {
_url: string;
_transport: ConnectionTransport;
_delay: number;
_lastId = 0;
_sessions: Map<string, CDPSession> = new Map();
_closed = false;
_callbacks: Map<number, ConnectionCallback> = new Map();
constructor(url: string, transport: ConnectionTransport, delay = 0) {
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super();
this._url = url;
this._delay = delay;
this._transport = transport;
this._transport.onmessage = this._onMessage.bind(this);
this._transport.onclose = this._onClose.bind(this);
}
static fromSession(session: CDPSession): Connection {
return session._connection;
}
/**
* @param sessionId - The session id
* @returns The current CDP session if it exists
*/
session(sessionId: string): CDPSession | null {
return this._sessions.get(sessionId) || null;
}
url(): string {
return this._url;
}
send<T extends keyof ProtocolMapping.Commands>(
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method: T,
...paramArgs: ProtocolMapping.Commands[T]['paramsType']
): Promise<ProtocolMapping.Commands[T]['returnType']> {
// There is only ever 1 param arg passed, but the Protocol defines it as an
// array of 0 or 1 items See this comment:
// https://github.com/ChromeDevTools/devtools-protocol/pull/113#issuecomment-412603285
// which explains why the protocol defines the params this way for better
// type-inference.
// So now we check if there are any params or not and deal with them accordingly.
const params = paramArgs.length ? paramArgs[0] : undefined;
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const id = this._rawSend({ method, params });
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return new Promise((resolve, reject) => {
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this._callbacks.set(id, { resolve, reject, error: new Error(), method });
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});
}
_rawSend(message: Record<string, unknown>): number {
const id = ++this._lastId;
const stringifiedMessage = JSON.stringify(
Object.assign({}, message, { id })
);
debugProtocolSend(stringifiedMessage);
this._transport.send(stringifiedMessage);
return id;
}
async _onMessage(message: string): Promise<void> {
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if (this._delay) await new Promise((f) => setTimeout(f, this._delay));
debugProtocolReceive(message);
const object = JSON.parse(message);
if (object.method === 'Target.attachedToTarget') {
const sessionId = object.params.sessionId;
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const session = new CDPSession(
this,
object.params.targetInfo.type,
sessionId
);
this._sessions.set(sessionId, session);
} else if (object.method === 'Target.detachedFromTarget') {
const session = this._sessions.get(object.params.sessionId);
if (session) {
session._onClosed();
this._sessions.delete(object.params.sessionId);
}
}
if (object.sessionId) {
const session = this._sessions.get(object.sessionId);
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if (session) session._onMessage(object);
} else if (object.id) {
const callback = this._callbacks.get(object.id);
// Callbacks could be all rejected if someone has called `.dispose()`.
if (callback) {
this._callbacks.delete(object.id);
if (object.error)
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callback.reject(
createProtocolError(callback.error, callback.method, object)
);
else callback.resolve(object.result);
}
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} else {
this.emit(object.method, object.params);
}
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}
_onClose(): void {
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if (this._closed) return;
this._closed = true;
this._transport.onmessage = null;
this._transport.onclose = null;
for (const callback of this._callbacks.values())
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callback.reject(
rewriteError(
callback.error,
`Protocol error (${callback.method}): Target closed.`
)
);
this._callbacks.clear();
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for (const session of this._sessions.values()) session._onClosed();
this._sessions.clear();
this.emit(ConnectionEmittedEvents.Disconnected);
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}
dispose(): void {
this._onClose();
this._transport.close();
}
/**
* @param targetInfo - The target info
* @returns The CDP session that is created
*/
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async createSession(
targetInfo: Protocol.Target.TargetInfo
): Promise<CDPSession> {
const { sessionId } = await this.send('Target.attachToTarget', {
targetId: targetInfo.targetId,
flatten: true,
});
return this._sessions.get(sessionId);
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}
}
/**
* @public
*/
export interface CDPSessionOnMessageObject {
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id?: number;
method: string;
params: Record<string, unknown>;
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error: { message: string; data: any };
result?: any;
}
/**
* Internal events that the CDPSession class emits.
*
* @internal
*/
export const CDPSessionEmittedEvents = {
Disconnected: Symbol('CDPSession.Disconnected'),
} as const;
/**
* The `CDPSession` instances are used to talk raw Chrome Devtools Protocol.
*
* @remarks
*
* Protocol methods can be called with {@link CDPSession.send} method and protocol
* events can be subscribed to with `CDPSession.on` method.
*
* Useful links: {@link https://chromedevtools.github.io/devtools-protocol/ | DevTools Protocol Viewer}
* and {@link https://github.com/aslushnikov/getting-started-with-cdp/blob/master/README.md | Getting Started with DevTools Protocol}.
*
* @example
* ```js
* const client = await page.target().createCDPSession();
* await client.send('Animation.enable');
* client.on('Animation.animationCreated', () => console.log('Animation created!'));
* const response = await client.send('Animation.getPlaybackRate');
* console.log('playback rate is ' + response.playbackRate);
* await client.send('Animation.setPlaybackRate', {
* playbackRate: response.playbackRate / 2
* });
* ```
*
* @public
*/
export class CDPSession extends EventEmitter {
/**
* @internal
*/
_connection: Connection;
private _sessionId: string;
private _targetType: string;
private _callbacks: Map<number, ConnectionCallback> = new Map();
/**
* @internal
*/
constructor(connection: Connection, targetType: string, sessionId: string) {
super();
this._connection = connection;
this._targetType = targetType;
this._sessionId = sessionId;
}
send<T extends keyof ProtocolMapping.Commands>(
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method: T,
...paramArgs: ProtocolMapping.Commands[T]['paramsType']
): Promise<ProtocolMapping.Commands[T]['returnType']> {
if (!this._connection)
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return Promise.reject(
new Error(
`Protocol error (${method}): Session closed. Most likely the ${this._targetType} has been closed.`
)
);
// See the comment in Connection#send explaining why we do this.
const params = paramArgs.length ? paramArgs[0] : undefined;
const id = this._connection._rawSend({
sessionId: this._sessionId,
method,
/* TODO(jacktfranklin@): once this Firefox bug is solved
* we no longer need the `|| {}` check
* https://bugzilla.mozilla.org/show_bug.cgi?id=1631570
*/
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params: params || {},
});
return new Promise((resolve, reject) => {
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this._callbacks.set(id, { resolve, reject, error: new Error(), method });
});
}
/**
* @internal
*/
_onMessage(object: CDPSessionOnMessageObject): void {
if (object.id && this._callbacks.has(object.id)) {
const callback = this._callbacks.get(object.id);
this._callbacks.delete(object.id);
if (object.error)
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callback.reject(
createProtocolError(callback.error, callback.method, object)
);
else callback.resolve(object.result);
} else {
assert(!object.id);
this.emit(object.method, object.params);
}
}
/**
* Detaches the cdpSession from the target. Once detached, the cdpSession object
* won't emit any events and can't be used to send messages.
*/
async detach(): Promise<void> {
if (!this._connection)
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throw new Error(
`Session already detached. Most likely the ${this._targetType} has been closed.`
);
await this._connection.send('Target.detachFromTarget', {
sessionId: this._sessionId,
});
}
/**
* @internal
*/
_onClosed(): void {
for (const callback of this._callbacks.values())
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callback.reject(
rewriteError(
callback.error,
`Protocol error (${callback.method}): Target closed.`
)
);
this._callbacks.clear();
this._connection = null;
this.emit(CDPSessionEmittedEvents.Disconnected);
}
}
/**
* @param {!Error} error
* @param {string} method
* @param {{error: {message: string, data: any}}} object
* @returns {!Error}
*/
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function createProtocolError(
error: Error,
method: string,
object: { error: { message: string; data: any } }
): Error {
let message = `Protocol error (${method}): ${object.error.message}`;
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if ('data' in object.error) message += ` ${object.error.data}`;
return rewriteError(error, message);
}
/**
* @param {!Error} error
* @param {string} message
* @returns {!Error}
*/
function rewriteError(error: Error, message: string): Error {
error.message = message;
return error;
}