2023-02-09 17:04:06 +00:00
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/**
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* Copyright 2023 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import {Protocol} from 'devtools-protocol';
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2023-02-15 23:09:31 +00:00
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2023-02-13 19:25:07 +00:00
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import {CDPSession} from '../common/Connection.js';
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import {ExecutionContext} from '../common/ExecutionContext.js';
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2023-02-09 17:04:06 +00:00
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import {Frame} from '../common/Frame.js';
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import {MouseButton} from '../common/Input.js';
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import {WaitForSelectorOptions} from '../common/IsolatedWorld.js';
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import {
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ElementFor,
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EvaluateFuncWith,
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HandleFor,
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HandleOr,
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NodeFor,
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} from '../common/types.js';
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import {KeyInput} from '../common/USKeyboardLayout.js';
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2023-02-15 23:09:31 +00:00
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2023-02-09 17:04:06 +00:00
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import {JSHandle} from './JSHandle.js';
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import {ScreenshotOptions} from './Page.js';
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/**
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* @public
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*/
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export interface BoxModel {
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content: Point[];
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padding: Point[];
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border: Point[];
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margin: Point[];
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width: number;
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height: number;
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}
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/**
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* @public
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*/
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export interface BoundingBox extends Point {
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/**
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* the width of the element in pixels.
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*/
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width: number;
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/**
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* the height of the element in pixels.
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*/
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height: number;
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}
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/**
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* @public
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*/
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export interface Offset {
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/**
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* x-offset for the clickable point relative to the top-left corner of the border box.
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*/
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x: number;
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/**
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* y-offset for the clickable point relative to the top-left corner of the border box.
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*/
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y: number;
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}
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/**
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* @public
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*/
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export interface ClickOptions {
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/**
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* Time to wait between `mousedown` and `mouseup` in milliseconds.
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*
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* @defaultValue `0`
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*/
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delay?: number;
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/**
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* @defaultValue 'left'
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*/
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button?: MouseButton;
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/**
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* @defaultValue `1`
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*/
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clickCount?: number;
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/**
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* Offset for the clickable point relative to the top-left corner of the border box.
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*/
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offset?: Offset;
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}
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/**
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* @public
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*/
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export interface PressOptions {
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/**
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* Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
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*/
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delay?: number;
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/**
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* If specified, generates an input event with this text.
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*/
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text?: string;
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}
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/**
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* @public
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*/
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export interface Point {
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x: number;
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y: number;
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}
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/**
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* ElementHandle represents an in-page DOM element.
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*
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* @remarks
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* ElementHandles can be created with the {@link Page.$} method.
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*
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* ```ts
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* import puppeteer from 'puppeteer';
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*
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* (async () => {
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* const browser = await puppeteer.launch();
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* const page = await browser.newPage();
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* await page.goto('https://example.com');
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* const hrefElement = await page.$('a');
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* await hrefElement.click();
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* // ...
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* })();
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* ```
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*
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* ElementHandle prevents the DOM element from being garbage-collected unless the
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* handle is {@link JSHandle.dispose | disposed}. ElementHandles are auto-disposed
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* when their origin frame gets navigated.
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*
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* ElementHandle instances can be used as arguments in {@link Page.$eval} and
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* {@link Page.evaluate} methods.
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*
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* If you're using TypeScript, ElementHandle takes a generic argument that
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* denotes the type of element the handle is holding within. For example, if you
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* have a handle to a `<select>` element, you can type it as
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* `ElementHandle<HTMLSelectElement>` and you get some nicer type checks.
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*
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* @public
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*/
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export class ElementHandle<
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ElementType extends Node = Element
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> extends JSHandle<ElementType> {
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/**
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* @internal
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*/
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protected handle;
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/**
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* @internal
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*/
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constructor(handle: JSHandle<ElementType>) {
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super();
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this.handle = handle;
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}
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/**
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* @internal
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*/
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override get id(): string | undefined {
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return this.handle.id;
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}
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/**
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* @internal
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*/
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override get disposed(): boolean {
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return this.handle.disposed;
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}
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/**
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* @internal
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*/
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override async getProperty<K extends keyof ElementType>(
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propertyName: HandleOr<K>
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): Promise<HandleFor<ElementType[K]>>;
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/**
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* @internal
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*/
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override async getProperty(propertyName: string): Promise<JSHandle<unknown>>;
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override async getProperty<K extends keyof ElementType>(
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propertyName: HandleOr<K>
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): Promise<HandleFor<ElementType[K]>> {
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return this.handle.getProperty(propertyName);
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}
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/**
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* @internal
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*/
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override async getProperties(): Promise<Map<string, JSHandle>> {
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return this.handle.getProperties();
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}
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/**
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* @internal
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*/
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override async evaluate<
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Params extends unknown[],
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Func extends EvaluateFuncWith<ElementType, Params> = EvaluateFuncWith<
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ElementType,
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Params
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>
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>(
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pageFunction: Func | string,
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...args: Params
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): Promise<Awaited<ReturnType<Func>>> {
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return this.handle.evaluate(pageFunction, ...args);
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}
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/**
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* @internal
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*/
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override evaluateHandle<
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Params extends unknown[],
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Func extends EvaluateFuncWith<ElementType, Params> = EvaluateFuncWith<
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ElementType,
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Params
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>
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>(
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pageFunction: Func | string,
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...args: Params
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): Promise<HandleFor<Awaited<ReturnType<Func>>>> {
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return this.handle.evaluateHandle(pageFunction, ...args);
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}
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/**
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* @internal
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*/
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override async jsonValue(): Promise<ElementType> {
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return this.handle.jsonValue();
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}
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/**
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* @internal
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*/
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override toString(): string {
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return this.handle.toString();
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}
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/**
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* @internal
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*/
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override async dispose(): Promise<void> {
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return await this.handle.dispose();
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}
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override asElement(): ElementHandle<ElementType> {
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return this;
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}
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/**
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* @internal
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*/
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override executionContext(): ExecutionContext {
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throw new Error('Not implemented');
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}
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/**
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* @internal
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*/
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override get client(): CDPSession {
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throw new Error('Not implemented');
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}
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get frame(): Frame {
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throw new Error('Not implemented');
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}
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/**
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* Queries the current element for an element matching the given selector.
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*
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* @param selector - The selector to query for.
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* @returns A {@link ElementHandle | element handle} to the first element
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* matching the given selector. Otherwise, `null`.
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*/
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async $<Selector extends string>(
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selector: Selector
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): Promise<ElementHandle<NodeFor<Selector>> | null>;
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async $<Selector extends string>(): Promise<ElementHandle<
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NodeFor<Selector>
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> | null> {
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throw new Error('Not implemented');
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}
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/**
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* Queries the current element for all elements matching the given selector.
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*
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* @param selector - The selector to query for.
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* @returns An array of {@link ElementHandle | element handles} that point to
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* elements matching the given selector.
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*/
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async $$<Selector extends string>(
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selector: Selector
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): Promise<Array<ElementHandle<NodeFor<Selector>>>>;
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async $$<Selector extends string>(): Promise<
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Array<ElementHandle<NodeFor<Selector>>>
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> {
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throw new Error('Not implemented');
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}
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/**
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* Runs the given function on the first element matching the given selector in
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* the current element.
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*
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* If the given function returns a promise, then this method will wait till
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* the promise resolves.
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*
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* @example
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*
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* ```ts
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* const tweetHandle = await page.$('.tweet');
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* expect(await tweetHandle.$eval('.like', node => node.innerText)).toBe(
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* '100'
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* );
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* expect(await tweetHandle.$eval('.retweets', node => node.innerText)).toBe(
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* '10'
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* );
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* ```
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*
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* @param selector - The selector to query for.
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* @param pageFunction - The function to be evaluated in this element's page's
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* context. The first element matching the selector will be passed in as the
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* first argument.
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* @param args - Additional arguments to pass to `pageFunction`.
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* @returns A promise to the result of the function.
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*/
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async $eval<
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Selector extends string,
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Params extends unknown[],
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2023-02-13 19:25:07 +00:00
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Func extends EvaluateFuncWith<NodeFor<Selector>, Params> = EvaluateFuncWith<
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NodeFor<Selector>,
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Params
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>
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2023-02-09 17:04:06 +00:00
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>(
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selector: Selector,
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pageFunction: Func | string,
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...args: Params
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): Promise<Awaited<ReturnType<Func>>>;
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async $eval(): Promise<unknown> {
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throw new Error('Not implemented');
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}
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/**
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* Runs the given function on an array of elements matching the given selector
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* in the current element.
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*
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* If the given function returns a promise, then this method will wait till
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* the promise resolves.
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*
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* @example
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* HTML:
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*
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* ```html
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* <div class="feed">
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* <div class="tweet">Hello!</div>
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* <div class="tweet">Hi!</div>
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* </div>
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* ```
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*
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* JavaScript:
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*
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* ```js
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* const feedHandle = await page.$('.feed');
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* expect(
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* await feedHandle.$$eval('.tweet', nodes => nodes.map(n => n.innerText))
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* ).toEqual(['Hello!', 'Hi!']);
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* ```
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*
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* @param selector - The selector to query for.
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* @param pageFunction - The function to be evaluated in the element's page's
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* context. An array of elements matching the given selector will be passed to
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* the function as its first argument.
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* @param args - Additional arguments to pass to `pageFunction`.
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* @returns A promise to the result of the function.
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*/
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async $$eval<
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Selector extends string,
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Params extends unknown[],
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2023-02-13 19:25:07 +00:00
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Func extends EvaluateFuncWith<
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Array<NodeFor<Selector>>,
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Params
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> = EvaluateFuncWith<Array<NodeFor<Selector>>, Params>
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2023-02-09 17:04:06 +00:00
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>(
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selector: Selector,
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pageFunction: Func | string,
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...args: Params
|
|
|
|
): Promise<Awaited<ReturnType<Func>>>;
|
2023-02-13 19:25:07 +00:00
|
|
|
async $$eval(): Promise<unknown> {
|
2023-02-09 17:04:06 +00:00
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @deprecated Use {@link ElementHandle.$$} with the `xpath` prefix.
|
|
|
|
*
|
|
|
|
* Example: `await elementHandle.$$('xpath/' + xpathExpression)`
|
|
|
|
*
|
|
|
|
* The method evaluates the XPath expression relative to the elementHandle.
|
|
|
|
* If `xpath` starts with `//` instead of `.//`, the dot will be appended
|
|
|
|
* automatically.
|
|
|
|
*
|
|
|
|
* If there are no such elements, the method will resolve to an empty array.
|
|
|
|
* @param expression - Expression to {@link https://developer.mozilla.org/en-US/docs/Web/API/Document/evaluate | evaluate}
|
|
|
|
*/
|
|
|
|
async $x(expression: string): Promise<Array<ElementHandle<Node>>>;
|
|
|
|
async $x(): Promise<Array<ElementHandle<Node>>> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Wait for an element matching the given selector to appear in the current
|
|
|
|
* element.
|
|
|
|
*
|
|
|
|
* Unlike {@link Frame.waitForSelector}, this method does not work across
|
|
|
|
* navigations or if the element is detached from DOM.
|
|
|
|
*
|
|
|
|
* @example
|
|
|
|
*
|
|
|
|
* ```ts
|
|
|
|
* import puppeteer from 'puppeteer';
|
|
|
|
*
|
|
|
|
* (async () => {
|
|
|
|
* const browser = await puppeteer.launch();
|
|
|
|
* const page = await browser.newPage();
|
|
|
|
* let currentURL;
|
|
|
|
* page
|
|
|
|
* .mainFrame()
|
|
|
|
* .waitForSelector('img')
|
|
|
|
* .then(() => console.log('First URL with image: ' + currentURL));
|
|
|
|
*
|
|
|
|
* for (currentURL of [
|
|
|
|
* 'https://example.com',
|
|
|
|
* 'https://google.com',
|
|
|
|
* 'https://bbc.com',
|
|
|
|
* ]) {
|
|
|
|
* await page.goto(currentURL);
|
|
|
|
* }
|
|
|
|
* await browser.close();
|
|
|
|
* })();
|
|
|
|
* ```
|
|
|
|
*
|
|
|
|
* @param selector - The selector to query and wait for.
|
|
|
|
* @param options - Options for customizing waiting behavior.
|
|
|
|
* @returns An element matching the given selector.
|
|
|
|
* @throws Throws if an element matching the given selector doesn't appear.
|
|
|
|
*/
|
|
|
|
async waitForSelector<Selector extends string>(
|
|
|
|
selector: Selector,
|
|
|
|
options?: WaitForSelectorOptions
|
|
|
|
): Promise<ElementHandle<NodeFor<Selector>> | null>;
|
|
|
|
async waitForSelector<Selector extends string>(): Promise<ElementHandle<
|
|
|
|
NodeFor<Selector>
|
|
|
|
> | null> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
2023-04-12 09:19:46 +00:00
|
|
|
/**
|
|
|
|
* Checks if an element is visible using the same mechanism as
|
|
|
|
* {@link ElementHandle.waitForSelector}.
|
|
|
|
*/
|
|
|
|
async isVisible(): Promise<boolean> {
|
|
|
|
throw new Error('Not implemented.');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Checks if an element is hidden using the same mechanism as
|
|
|
|
* {@link ElementHandle.waitForSelector}.
|
|
|
|
*/
|
|
|
|
async isHidden(): Promise<boolean> {
|
|
|
|
throw new Error('Not implemented.');
|
|
|
|
}
|
|
|
|
|
2023-02-09 17:04:06 +00:00
|
|
|
/**
|
|
|
|
* @deprecated Use {@link ElementHandle.waitForSelector} with the `xpath`
|
|
|
|
* prefix.
|
|
|
|
*
|
|
|
|
* Example: `await elementHandle.waitForSelector('xpath/' + xpathExpression)`
|
|
|
|
*
|
|
|
|
* The method evaluates the XPath expression relative to the elementHandle.
|
|
|
|
*
|
|
|
|
* Wait for the `xpath` within the element. If at the moment of calling the
|
|
|
|
* method the `xpath` already exists, the method will return immediately. If
|
|
|
|
* the `xpath` doesn't appear after the `timeout` milliseconds of waiting, the
|
|
|
|
* function will throw.
|
|
|
|
*
|
|
|
|
* If `xpath` starts with `//` instead of `.//`, the dot will be appended
|
|
|
|
* automatically.
|
|
|
|
*
|
2023-03-28 18:02:00 +00:00
|
|
|
* @example
|
2023-02-09 17:04:06 +00:00
|
|
|
* This method works across navigation.
|
|
|
|
*
|
|
|
|
* ```ts
|
|
|
|
* import puppeteer from 'puppeteer';
|
|
|
|
* (async () => {
|
|
|
|
* const browser = await puppeteer.launch();
|
|
|
|
* const page = await browser.newPage();
|
|
|
|
* let currentURL;
|
|
|
|
* page
|
|
|
|
* .waitForXPath('//img')
|
|
|
|
* .then(() => console.log('First URL with image: ' + currentURL));
|
|
|
|
* for (currentURL of [
|
|
|
|
* 'https://example.com',
|
|
|
|
* 'https://google.com',
|
|
|
|
* 'https://bbc.com',
|
|
|
|
* ]) {
|
|
|
|
* await page.goto(currentURL);
|
|
|
|
* }
|
|
|
|
* await browser.close();
|
|
|
|
* })();
|
|
|
|
* ```
|
|
|
|
*
|
|
|
|
* @param xpath - A
|
|
|
|
* {@link https://developer.mozilla.org/en-US/docs/Web/XPath | xpath} of an
|
|
|
|
* element to wait for
|
|
|
|
* @param options - Optional waiting parameters
|
|
|
|
* @returns Promise which resolves when element specified by xpath string is
|
|
|
|
* added to DOM. Resolves to `null` if waiting for `hidden: true` and xpath is
|
|
|
|
* not found in DOM, otherwise resolves to `ElementHandle`.
|
|
|
|
* @remarks
|
|
|
|
* The optional Argument `options` have properties:
|
|
|
|
*
|
|
|
|
* - `visible`: A boolean to wait for element to be present in DOM and to be
|
|
|
|
* visible, i.e. to not have `display: none` or `visibility: hidden` CSS
|
|
|
|
* properties. Defaults to `false`.
|
|
|
|
*
|
|
|
|
* - `hidden`: A boolean wait for element to not be found in the DOM or to be
|
|
|
|
* hidden, i.e. have `display: none` or `visibility: hidden` CSS properties.
|
|
|
|
* Defaults to `false`.
|
|
|
|
*
|
|
|
|
* - `timeout`: A number which is maximum time to wait for in milliseconds.
|
|
|
|
* Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
|
|
|
|
* default value can be changed by using the {@link Page.setDefaultTimeout}
|
|
|
|
* method.
|
|
|
|
*/
|
|
|
|
async waitForXPath(
|
|
|
|
xpath: string,
|
|
|
|
options?: {
|
|
|
|
visible?: boolean;
|
|
|
|
hidden?: boolean;
|
|
|
|
timeout?: number;
|
|
|
|
}
|
|
|
|
): Promise<ElementHandle<Node> | null>;
|
|
|
|
async waitForXPath(): Promise<ElementHandle<Node> | null> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Converts the current handle to the given element type.
|
|
|
|
*
|
|
|
|
* @example
|
|
|
|
*
|
|
|
|
* ```ts
|
|
|
|
* const element: ElementHandle<Element> = await page.$(
|
|
|
|
* '.class-name-of-anchor'
|
|
|
|
* );
|
|
|
|
* // DO NOT DISPOSE `element`, this will be always be the same handle.
|
|
|
|
* const anchor: ElementHandle<HTMLAnchorElement> = await element.toElement(
|
|
|
|
* 'a'
|
|
|
|
* );
|
|
|
|
* ```
|
|
|
|
*
|
|
|
|
* @param tagName - The tag name of the desired element type.
|
|
|
|
* @throws An error if the handle does not match. **The handle will not be
|
|
|
|
* automatically disposed.**
|
|
|
|
*/
|
|
|
|
async toElement<
|
|
|
|
K extends keyof HTMLElementTagNameMap | keyof SVGElementTagNameMap
|
|
|
|
>(tagName: K): Promise<HandleFor<ElementFor<K>>>;
|
|
|
|
async toElement<
|
|
|
|
K extends keyof HTMLElementTagNameMap | keyof SVGElementTagNameMap
|
|
|
|
>(): Promise<HandleFor<ElementFor<K>>> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Resolves to the content frame for element handles referencing
|
|
|
|
* iframe nodes, or null otherwise
|
|
|
|
*/
|
|
|
|
async contentFrame(): Promise<Frame | null> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the middle point within an element unless a specific offset is provided.
|
|
|
|
*/
|
|
|
|
async clickablePoint(offset?: Offset): Promise<Point>;
|
|
|
|
async clickablePoint(): Promise<Point> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method scrolls element into view if needed, and then
|
2023-03-28 18:02:00 +00:00
|
|
|
* uses {@link Page} to hover over the center of the element.
|
2023-02-09 17:04:06 +00:00
|
|
|
* If the element is detached from DOM, the method throws an error.
|
|
|
|
*/
|
|
|
|
async hover(this: ElementHandle<Element>): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method scrolls element into view if needed, and then
|
2023-03-28 18:02:00 +00:00
|
|
|
* uses {@link Page | Page.mouse} to click in the center of the element.
|
2023-02-09 17:04:06 +00:00
|
|
|
* If the element is detached from DOM, the method throws an error.
|
|
|
|
*/
|
|
|
|
async click(
|
|
|
|
this: ElementHandle<Element>,
|
|
|
|
options?: ClickOptions
|
|
|
|
): Promise<void>;
|
|
|
|
async click(this: ElementHandle<Element>): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method creates and captures a dragevent from the element.
|
|
|
|
*/
|
|
|
|
async drag(
|
|
|
|
this: ElementHandle<Element>,
|
|
|
|
target: Point
|
|
|
|
): Promise<Protocol.Input.DragData>;
|
|
|
|
async drag(this: ElementHandle<Element>): Promise<Protocol.Input.DragData> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method creates a `dragenter` event on the element.
|
|
|
|
*/
|
|
|
|
async dragEnter(
|
|
|
|
this: ElementHandle<Element>,
|
|
|
|
data?: Protocol.Input.DragData
|
|
|
|
): Promise<void>;
|
|
|
|
async dragEnter(this: ElementHandle<Element>): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method creates a `dragover` event on the element.
|
|
|
|
*/
|
|
|
|
async dragOver(
|
|
|
|
this: ElementHandle<Element>,
|
|
|
|
data?: Protocol.Input.DragData
|
|
|
|
): Promise<void>;
|
|
|
|
async dragOver(this: ElementHandle<Element>): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method triggers a drop on the element.
|
|
|
|
*/
|
|
|
|
async drop(
|
|
|
|
this: ElementHandle<Element>,
|
|
|
|
data?: Protocol.Input.DragData
|
|
|
|
): Promise<void>;
|
|
|
|
async drop(this: ElementHandle<Element>): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method triggers a dragenter, dragover, and drop on the element.
|
|
|
|
*/
|
|
|
|
async dragAndDrop(
|
|
|
|
this: ElementHandle<Element>,
|
|
|
|
target: ElementHandle<Node>,
|
|
|
|
options?: {delay: number}
|
|
|
|
): Promise<void>;
|
|
|
|
async dragAndDrop(this: ElementHandle<Element>): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Triggers a `change` and `input` event once all the provided options have been
|
|
|
|
* selected. If there's no `<select>` element matching `selector`, the method
|
|
|
|
* throws an error.
|
|
|
|
*
|
|
|
|
* @example
|
|
|
|
*
|
|
|
|
* ```ts
|
|
|
|
* handle.select('blue'); // single selection
|
|
|
|
* handle.select('red', 'green', 'blue'); // multiple selections
|
|
|
|
* ```
|
|
|
|
*
|
|
|
|
* @param values - Values of options to select. If the `<select>` has the
|
|
|
|
* `multiple` attribute, all values are considered, otherwise only the first
|
|
|
|
* one is taken into account.
|
|
|
|
*/
|
|
|
|
async select(...values: string[]): Promise<string[]>;
|
|
|
|
async select(): Promise<string[]> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method expects `elementHandle` to point to an
|
|
|
|
* {@link https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input | input element}.
|
|
|
|
*
|
|
|
|
* @param filePaths - Sets the value of the file input to these paths.
|
|
|
|
* If a path is relative, then it is resolved against the
|
|
|
|
* {@link https://nodejs.org/api/process.html#process_process_cwd | current working directory}.
|
|
|
|
* Note for locals script connecting to remote chrome environments,
|
|
|
|
* paths must be absolute.
|
|
|
|
*/
|
|
|
|
async uploadFile(
|
|
|
|
this: ElementHandle<HTMLInputElement>,
|
|
|
|
...filePaths: string[]
|
|
|
|
): Promise<void>;
|
|
|
|
async uploadFile(this: ElementHandle<HTMLInputElement>): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method scrolls element into view if needed, and then uses
|
|
|
|
* {@link Touchscreen.tap} to tap in the center of the element.
|
|
|
|
* If the element is detached from DOM, the method throws an error.
|
|
|
|
*/
|
|
|
|
async tap(this: ElementHandle<Element>): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
async touchStart(this: ElementHandle<Element>): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
async touchMove(this: ElementHandle<Element>): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
async touchEnd(this: ElementHandle<Element>): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Calls {@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/focus | focus} on the element.
|
|
|
|
*/
|
|
|
|
async focus(): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Focuses the element, and then sends a `keydown`, `keypress`/`input`, and
|
|
|
|
* `keyup` event for each character in the text.
|
|
|
|
*
|
|
|
|
* To press a special key, like `Control` or `ArrowDown`,
|
|
|
|
* use {@link ElementHandle.press}.
|
|
|
|
*
|
|
|
|
* @example
|
|
|
|
*
|
|
|
|
* ```ts
|
|
|
|
* await elementHandle.type('Hello'); // Types instantly
|
|
|
|
* await elementHandle.type('World', {delay: 100}); // Types slower, like a user
|
|
|
|
* ```
|
|
|
|
*
|
|
|
|
* @example
|
|
|
|
* An example of typing into a text field and then submitting the form:
|
|
|
|
*
|
|
|
|
* ```ts
|
|
|
|
* const elementHandle = await page.$('input');
|
|
|
|
* await elementHandle.type('some text');
|
|
|
|
* await elementHandle.press('Enter');
|
|
|
|
* ```
|
|
|
|
*/
|
|
|
|
async type(text: string, options?: {delay: number}): Promise<void>;
|
|
|
|
async type(): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Focuses the element, and then uses {@link Keyboard.down} and {@link Keyboard.up}.
|
|
|
|
*
|
|
|
|
* @remarks
|
|
|
|
* If `key` is a single character and no modifier keys besides `Shift`
|
|
|
|
* are being held down, a `keypress`/`input` event will also be generated.
|
|
|
|
* The `text` option can be specified to force an input event to be generated.
|
|
|
|
*
|
|
|
|
* **NOTE** Modifier keys DO affect `elementHandle.press`. Holding down `Shift`
|
|
|
|
* will type the text in upper case.
|
|
|
|
*
|
|
|
|
* @param key - Name of key to press, such as `ArrowLeft`.
|
|
|
|
* See {@link KeyInput} for a list of all key names.
|
|
|
|
*/
|
|
|
|
async press(key: KeyInput, options?: PressOptions): Promise<void>;
|
|
|
|
async press(): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method returns the bounding box of the element (relative to the main frame),
|
|
|
|
* or `null` if the element is not visible.
|
|
|
|
*/
|
|
|
|
async boundingBox(): Promise<BoundingBox | null> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method returns boxes of the element, or `null` if the element is not visible.
|
|
|
|
*
|
|
|
|
* @remarks
|
|
|
|
*
|
|
|
|
* Boxes are represented as an array of points;
|
|
|
|
* Each Point is an object `{x, y}`. Box points are sorted clock-wise.
|
|
|
|
*/
|
|
|
|
async boxModel(): Promise<BoxModel | null> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method scrolls element into view if needed, and then uses
|
2023-03-09 08:22:09 +00:00
|
|
|
* {@link Page.(screenshot:3) } to take a screenshot of the element.
|
2023-02-09 17:04:06 +00:00
|
|
|
* If the element is detached from DOM, the method throws an error.
|
|
|
|
*/
|
|
|
|
async screenshot(
|
|
|
|
this: ElementHandle<Element>,
|
|
|
|
options?: ScreenshotOptions
|
|
|
|
): Promise<string | Buffer>;
|
|
|
|
async screenshot(this: ElementHandle<Element>): Promise<string | Buffer> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
2023-04-12 05:17:18 +00:00
|
|
|
/**
|
|
|
|
* @internal
|
|
|
|
*/
|
|
|
|
protected async assertConnectedElement(): Promise<void> {
|
|
|
|
const error = await this.evaluate(
|
|
|
|
async (element): Promise<string | undefined> => {
|
|
|
|
if (!element.isConnected) {
|
|
|
|
return 'Node is detached from document';
|
|
|
|
}
|
|
|
|
if (element.nodeType !== Node.ELEMENT_NODE) {
|
|
|
|
return 'Node is not of type HTMLElement';
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
);
|
|
|
|
|
|
|
|
if (error) {
|
|
|
|
throw new Error(error);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-02-09 17:04:06 +00:00
|
|
|
/**
|
2023-04-11 14:05:10 +00:00
|
|
|
* Resolves to true if the element is visible in the current viewport. If an
|
|
|
|
* element is an SVG, we check if the svg owner element is in the viewport
|
|
|
|
* instead. See https://crbug.com/963246.
|
2023-02-09 17:04:06 +00:00
|
|
|
*/
|
|
|
|
async isIntersectingViewport(
|
|
|
|
this: ElementHandle<Element>,
|
|
|
|
options?: {
|
|
|
|
threshold?: number;
|
|
|
|
}
|
2023-04-11 14:05:10 +00:00
|
|
|
): Promise<boolean> {
|
2023-04-12 05:17:18 +00:00
|
|
|
await this.assertConnectedElement();
|
|
|
|
|
2023-04-11 14:05:10 +00:00
|
|
|
const {threshold = 0} = options ?? {};
|
|
|
|
const svgHandle = await this.#asSVGElementHandle(this);
|
|
|
|
const intersectionTarget: ElementHandle<Element> = svgHandle
|
|
|
|
? await this.#getOwnerSVGElement(svgHandle)
|
|
|
|
: this;
|
|
|
|
|
|
|
|
try {
|
|
|
|
return await intersectionTarget.evaluate(async (element, threshold) => {
|
|
|
|
const visibleRatio = await new Promise<number>(resolve => {
|
|
|
|
const observer = new IntersectionObserver(entries => {
|
|
|
|
resolve(entries[0]!.intersectionRatio);
|
|
|
|
observer.disconnect();
|
|
|
|
});
|
|
|
|
observer.observe(element);
|
|
|
|
});
|
|
|
|
return threshold === 1 ? visibleRatio === 1 : visibleRatio > threshold;
|
|
|
|
}, threshold);
|
|
|
|
} finally {
|
|
|
|
if (intersectionTarget !== this) {
|
|
|
|
await intersectionTarget.dispose();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-04-12 05:17:18 +00:00
|
|
|
/**
|
|
|
|
* Scrolls the element into view using either the automation protocol client
|
|
|
|
* or by calling element.scrollIntoView.
|
|
|
|
*/
|
|
|
|
async scrollIntoView(this: ElementHandle<Element>): Promise<void> {
|
|
|
|
throw new Error('Not implemented');
|
|
|
|
}
|
|
|
|
|
2023-04-11 14:05:10 +00:00
|
|
|
/**
|
|
|
|
* Returns true if an element is an SVGElement (included svg, path, rect
|
|
|
|
* etc.).
|
|
|
|
*/
|
|
|
|
async #asSVGElementHandle(
|
|
|
|
handle: ElementHandle<Element>
|
|
|
|
): Promise<ElementHandle<SVGElement> | null> {
|
|
|
|
if (
|
|
|
|
await handle.evaluate(element => {
|
|
|
|
return element instanceof SVGElement;
|
|
|
|
})
|
|
|
|
) {
|
|
|
|
return handle as ElementHandle<SVGElement>;
|
|
|
|
} else {
|
|
|
|
return null;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
async #getOwnerSVGElement(
|
|
|
|
handle: ElementHandle<SVGElement>
|
|
|
|
): Promise<ElementHandle<SVGSVGElement>> {
|
|
|
|
// SVGSVGElement.ownerSVGElement === null.
|
|
|
|
return await handle.evaluateHandle(element => {
|
|
|
|
if (element instanceof SVGSVGElement) {
|
|
|
|
return element;
|
|
|
|
}
|
|
|
|
return element.ownerSVGElement!;
|
|
|
|
});
|
2023-02-09 17:04:06 +00:00
|
|
|
}
|
|
|
|
}
|