puppeteer/src/common/JSHandle.ts

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/**
* Copyright 2019 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import {Protocol} from 'devtools-protocol';
import {assert} from './assert.js';
import {CDPSession} from './Connection.js';
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import {EvaluateFunc, HandleFor, HandleOr} from './types.js';
import {ExecutionContext} from './ExecutionContext.js';
import {MouseButton} from './Input.js';
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import {releaseObject, valueFromRemoteObject, createJSHandle} from './util.js';
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import type {ElementHandle} from './ElementHandle.js';
/**
* @public
*/
export interface BoxModel {
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content: Point[];
padding: Point[];
border: Point[];
margin: Point[];
width: number;
height: number;
}
/**
* @public
*/
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export interface BoundingBox extends Point {
/**
* the width of the element in pixels.
*/
width: number;
/**
* the height of the element in pixels.
*/
height: number;
}
/**
* Represents an in-page JavaScript object. JSHandles can be created with the
* {@link Page.evaluateHandle | page.evaluateHandle} method.
*
* @example
* ```js
* const windowHandle = await page.evaluateHandle(() => window);
* ```
*
* JSHandle prevents the referenced JavaScript object from being garbage-collected
* unless the handle is {@link JSHandle.dispose | disposed}. JSHandles are auto-
* disposed when their origin frame gets navigated or the parent context gets destroyed.
*
* JSHandle instances can be used as arguments for {@link Page.$eval},
* {@link Page.evaluate}, and {@link Page.evaluateHandle}.
*
* @public
*/
feat!: type inference for evaluation types (#8547) This PR greatly improves the types within Puppeteer: - **Almost everything** is auto-deduced. - Parameters don't need to be specified in the function. They are deduced from the spread. - Return types don't need to be specified. They are deduced from the function. (More on this below) - Selections based on tag names correctly deduce element type, similar to TypeScript's mechanism for `getElementByTagName`. - [**BREAKING CHANGE**] We've removed the ability to declare return types in type arguments for the following reasons: 1. Setting them will indubitably break auto-deduction. 2. You can just use `as ...` in TypeScript to coerce the correct type (given it makes sense). - [**BREAKING CHANGE**] `waitFor` is officially gone. To migrate to these changes, there are only four things you may need to change: - If you set a return type using the `ReturnType` type parameter, remove it and use `as ...` and `HandleFor` (if necessary). ⛔ `evaluate<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluate(a, b) => {...}, a, b)) as ReturnType` ⛔ `evaluateHandle<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluateHandle(a, b) => {...}, a, b)) as HandleFor<ReturnType>` - If you set any type parameters in the *parameters* of an evaluation function, remove them. ⛔ `evaluate(a: number, b: number) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)` - If you set any type parameters in the method's declaration, remove them. ⛔ `evaluate<(a: number, b: number) => void>((a, b) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)`
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export class JSHandle<T = unknown> {
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#client: CDPSession;
#disposed = false;
#context: ExecutionContext;
#remoteObject: Protocol.Runtime.RemoteObject;
/**
* @internal
*/
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get _client(): CDPSession {
return this.#client;
}
/**
* @internal
*/
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get _disposed(): boolean {
return this.#disposed;
}
/**
* @internal
*/
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get _remoteObject(): Protocol.Runtime.RemoteObject {
return this.#remoteObject;
}
/**
* @internal
*/
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get _context(): ExecutionContext {
return this.#context;
}
/**
* @internal
*/
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constructor(
context: ExecutionContext,
client: CDPSession,
remoteObject: Protocol.Runtime.RemoteObject
) {
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this.#context = context;
this.#client = client;
this.#remoteObject = remoteObject;
}
/** Returns the execution context the handle belongs to.
*/
chore: migrate src/ExecutionContext (#5705) * chore: migrate src/ExecutionContext to TypeScript I spent a while trying to decide on the best course of action for typing the `evaluate` function. Ideally I wanted to use generics so that as a user you could type something like: ``` handle.evaluate<HTMLElement, number, boolean>((node, x) => true, 5) ``` And have TypeScript know the arguments of `node` and `x` based on those generics. But I hit two problems with that: * you have to have n overloads of `evaluate` to cope for as many number of arguments as you can be bothered too (e.g. we'd need an overload for 1 arg, 2 args, 3 args, etc) * I decided it's actually confusing because you don't know as a user what those generics actually map to. So in the end I went with one generic which is the return type of the function: ``` handle.evaluate<boolean>((node, x) => true, 5) ``` And `node` and `x` get typed as `any` which means you can tell TS yourself: ``` handle.evaluate<boolean>((node: HTMLElement, x: number) => true, 5) ``` I'd like to find a way to force that the arguments after the function do match the arguments you've given (in the above example, TS would moan if I swapped that `5` for `"foo"`), but I tried a few things and to be honest the complexity of the types wasn't worth it, I don't think. I'm very open to tweaking these but I'd rather ship this and tweak going forwards rather than spend hours now tweaking. Once we ship these typedefs and get feedback from the community I'm sure we can improve them.
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executionContext(): ExecutionContext {
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return this.#context;
}
/**
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* This method passes this handle as the first argument to `pageFunction`. If
* `pageFunction` returns a Promise, then `handle.evaluate` would wait for the
* promise to resolve and return its value.
*
* @example
* ```js
* const tweetHandle = await page.$('.tweet .retweets');
* expect(await tweetHandle.evaluate(node => node.innerText)).toBe('10');
* ```
*/
feat!: type inference for evaluation types (#8547) This PR greatly improves the types within Puppeteer: - **Almost everything** is auto-deduced. - Parameters don't need to be specified in the function. They are deduced from the spread. - Return types don't need to be specified. They are deduced from the function. (More on this below) - Selections based on tag names correctly deduce element type, similar to TypeScript's mechanism for `getElementByTagName`. - [**BREAKING CHANGE**] We've removed the ability to declare return types in type arguments for the following reasons: 1. Setting them will indubitably break auto-deduction. 2. You can just use `as ...` in TypeScript to coerce the correct type (given it makes sense). - [**BREAKING CHANGE**] `waitFor` is officially gone. To migrate to these changes, there are only four things you may need to change: - If you set a return type using the `ReturnType` type parameter, remove it and use `as ...` and `HandleFor` (if necessary). ⛔ `evaluate<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluate(a, b) => {...}, a, b)) as ReturnType` ⛔ `evaluateHandle<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluateHandle(a, b) => {...}, a, b)) as HandleFor<ReturnType>` - If you set any type parameters in the *parameters* of an evaluation function, remove them. ⛔ `evaluate(a: number, b: number) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)` - If you set any type parameters in the method's declaration, remove them. ⛔ `evaluate<(a: number, b: number) => void>((a, b) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)`
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async evaluate<
Params extends unknown[],
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Func extends EvaluateFunc<[this, ...Params]> = EvaluateFunc<
[this, ...Params]
>
feat!: type inference for evaluation types (#8547) This PR greatly improves the types within Puppeteer: - **Almost everything** is auto-deduced. - Parameters don't need to be specified in the function. They are deduced from the spread. - Return types don't need to be specified. They are deduced from the function. (More on this below) - Selections based on tag names correctly deduce element type, similar to TypeScript's mechanism for `getElementByTagName`. - [**BREAKING CHANGE**] We've removed the ability to declare return types in type arguments for the following reasons: 1. Setting them will indubitably break auto-deduction. 2. You can just use `as ...` in TypeScript to coerce the correct type (given it makes sense). - [**BREAKING CHANGE**] `waitFor` is officially gone. To migrate to these changes, there are only four things you may need to change: - If you set a return type using the `ReturnType` type parameter, remove it and use `as ...` and `HandleFor` (if necessary). ⛔ `evaluate<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluate(a, b) => {...}, a, b)) as ReturnType` ⛔ `evaluateHandle<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluateHandle(a, b) => {...}, a, b)) as HandleFor<ReturnType>` - If you set any type parameters in the *parameters* of an evaluation function, remove them. ⛔ `evaluate(a: number, b: number) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)` - If you set any type parameters in the method's declaration, remove them. ⛔ `evaluate<(a: number, b: number) => void>((a, b) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)`
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>(
pageFunction: Func | string,
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...args: Params
): // @ts-expect-error Circularity here is okay because we only need the return
// type which doesn't use `this`.
Promise<Awaited<ReturnType<Func>>> {
feat!: type inference for evaluation types (#8547) This PR greatly improves the types within Puppeteer: - **Almost everything** is auto-deduced. - Parameters don't need to be specified in the function. They are deduced from the spread. - Return types don't need to be specified. They are deduced from the function. (More on this below) - Selections based on tag names correctly deduce element type, similar to TypeScript's mechanism for `getElementByTagName`. - [**BREAKING CHANGE**] We've removed the ability to declare return types in type arguments for the following reasons: 1. Setting them will indubitably break auto-deduction. 2. You can just use `as ...` in TypeScript to coerce the correct type (given it makes sense). - [**BREAKING CHANGE**] `waitFor` is officially gone. To migrate to these changes, there are only four things you may need to change: - If you set a return type using the `ReturnType` type parameter, remove it and use `as ...` and `HandleFor` (if necessary). ⛔ `evaluate<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluate(a, b) => {...}, a, b)) as ReturnType` ⛔ `evaluateHandle<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluateHandle(a, b) => {...}, a, b)) as HandleFor<ReturnType>` - If you set any type parameters in the *parameters* of an evaluation function, remove them. ⛔ `evaluate(a: number, b: number) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)` - If you set any type parameters in the method's declaration, remove them. ⛔ `evaluate<(a: number, b: number) => void>((a, b) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)`
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return await this.executionContext().evaluate(pageFunction, this, ...args);
}
/**
* This method passes this handle as the first argument to `pageFunction`.
*
* @remarks
*
* The only difference between `jsHandle.evaluate` and
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* `jsHandle.evaluateHandle` is that `jsHandle.evaluateHandle` returns an
* in-page object (JSHandle).
*
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* If the function passed to `jsHandle.evaluateHandle` returns a Promise, then
* `evaluateHandle.evaluateHandle` waits for the promise to resolve and
* returns its value.
*
* See {@link Page.evaluateHandle} for more details.
*/
feat!: type inference for evaluation types (#8547) This PR greatly improves the types within Puppeteer: - **Almost everything** is auto-deduced. - Parameters don't need to be specified in the function. They are deduced from the spread. - Return types don't need to be specified. They are deduced from the function. (More on this below) - Selections based on tag names correctly deduce element type, similar to TypeScript's mechanism for `getElementByTagName`. - [**BREAKING CHANGE**] We've removed the ability to declare return types in type arguments for the following reasons: 1. Setting them will indubitably break auto-deduction. 2. You can just use `as ...` in TypeScript to coerce the correct type (given it makes sense). - [**BREAKING CHANGE**] `waitFor` is officially gone. To migrate to these changes, there are only four things you may need to change: - If you set a return type using the `ReturnType` type parameter, remove it and use `as ...` and `HandleFor` (if necessary). ⛔ `evaluate<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluate(a, b) => {...}, a, b)) as ReturnType` ⛔ `evaluateHandle<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluateHandle(a, b) => {...}, a, b)) as HandleFor<ReturnType>` - If you set any type parameters in the *parameters* of an evaluation function, remove them. ⛔ `evaluate(a: number, b: number) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)` - If you set any type parameters in the method's declaration, remove them. ⛔ `evaluate<(a: number, b: number) => void>((a, b) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)`
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async evaluateHandle<
Params extends unknown[],
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Func extends EvaluateFunc<[this, ...Params]> = EvaluateFunc<
[this, ...Params]
>
feat!: type inference for evaluation types (#8547) This PR greatly improves the types within Puppeteer: - **Almost everything** is auto-deduced. - Parameters don't need to be specified in the function. They are deduced from the spread. - Return types don't need to be specified. They are deduced from the function. (More on this below) - Selections based on tag names correctly deduce element type, similar to TypeScript's mechanism for `getElementByTagName`. - [**BREAKING CHANGE**] We've removed the ability to declare return types in type arguments for the following reasons: 1. Setting them will indubitably break auto-deduction. 2. You can just use `as ...` in TypeScript to coerce the correct type (given it makes sense). - [**BREAKING CHANGE**] `waitFor` is officially gone. To migrate to these changes, there are only four things you may need to change: - If you set a return type using the `ReturnType` type parameter, remove it and use `as ...` and `HandleFor` (if necessary). ⛔ `evaluate<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluate(a, b) => {...}, a, b)) as ReturnType` ⛔ `evaluateHandle<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluateHandle(a, b) => {...}, a, b)) as HandleFor<ReturnType>` - If you set any type parameters in the *parameters* of an evaluation function, remove them. ⛔ `evaluate(a: number, b: number) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)` - If you set any type parameters in the method's declaration, remove them. ⛔ `evaluate<(a: number, b: number) => void>((a, b) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)`
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>(
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pageFunction: Func | string,
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...args: Params
): // @ts-expect-error Circularity here is okay because we only need the return
// type which doesn't use `this`.
Promise<HandleFor<Awaited<ReturnType<Func>>>> {
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return await this.executionContext().evaluateHandle(
pageFunction,
this,
...args
);
}
feat!: type inference for evaluation types (#8547) This PR greatly improves the types within Puppeteer: - **Almost everything** is auto-deduced. - Parameters don't need to be specified in the function. They are deduced from the spread. - Return types don't need to be specified. They are deduced from the function. (More on this below) - Selections based on tag names correctly deduce element type, similar to TypeScript's mechanism for `getElementByTagName`. - [**BREAKING CHANGE**] We've removed the ability to declare return types in type arguments for the following reasons: 1. Setting them will indubitably break auto-deduction. 2. You can just use `as ...` in TypeScript to coerce the correct type (given it makes sense). - [**BREAKING CHANGE**] `waitFor` is officially gone. To migrate to these changes, there are only four things you may need to change: - If you set a return type using the `ReturnType` type parameter, remove it and use `as ...` and `HandleFor` (if necessary). ⛔ `evaluate<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluate(a, b) => {...}, a, b)) as ReturnType` ⛔ `evaluateHandle<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluateHandle(a, b) => {...}, a, b)) as HandleFor<ReturnType>` - If you set any type parameters in the *parameters* of an evaluation function, remove them. ⛔ `evaluate(a: number, b: number) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)` - If you set any type parameters in the method's declaration, remove them. ⛔ `evaluate<(a: number, b: number) => void>((a, b) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)`
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/**
* Fetches a single property from the referenced object.
*/
feat!: type inference for evaluation types (#8547) This PR greatly improves the types within Puppeteer: - **Almost everything** is auto-deduced. - Parameters don't need to be specified in the function. They are deduced from the spread. - Return types don't need to be specified. They are deduced from the function. (More on this below) - Selections based on tag names correctly deduce element type, similar to TypeScript's mechanism for `getElementByTagName`. - [**BREAKING CHANGE**] We've removed the ability to declare return types in type arguments for the following reasons: 1. Setting them will indubitably break auto-deduction. 2. You can just use `as ...` in TypeScript to coerce the correct type (given it makes sense). - [**BREAKING CHANGE**] `waitFor` is officially gone. To migrate to these changes, there are only four things you may need to change: - If you set a return type using the `ReturnType` type parameter, remove it and use `as ...` and `HandleFor` (if necessary). ⛔ `evaluate<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluate(a, b) => {...}, a, b)) as ReturnType` ⛔ `evaluateHandle<ReturnType>(a: number, b: number) => {...}, a, b)` ✅ `(await evaluateHandle(a, b) => {...}, a, b)) as HandleFor<ReturnType>` - If you set any type parameters in the *parameters* of an evaluation function, remove them. ⛔ `evaluate(a: number, b: number) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)` - If you set any type parameters in the method's declaration, remove them. ⛔ `evaluate<(a: number, b: number) => void>((a, b) => {...}, a, b)` ✅ `evaluate(a, b) => {...}, a, b)`
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async getProperty<K extends keyof T>(
propertyName: HandleOr<K>
): Promise<HandleFor<T[K]>>;
async getProperty(propertyName: string): Promise<JSHandle<unknown>>;
async getProperty<K extends keyof T>(
propertyName: HandleOr<K>
): Promise<HandleFor<T[K]>> {
return await this.evaluateHandle((object, propertyName) => {
return object[propertyName];
}, propertyName);
}
/**
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* The method returns a map with property names as keys and JSHandle instances
* for the property values.
*
* @example
* ```js
* const listHandle = await page.evaluateHandle(() => document.body.children);
* const properties = await listHandle.getProperties();
* const children = [];
* for (const property of properties.values()) {
* const element = property.asElement();
* if (element)
* children.push(element);
* }
* children; // holds elementHandles to all children of document.body
* ```
*/
async getProperties(): Promise<Map<string, JSHandle>> {
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assert(this.#remoteObject.objectId);
const response = await this.#client.send('Runtime.getProperties', {
objectId: this.#remoteObject.objectId,
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ownProperties: true,
});
const result = new Map<string, JSHandle>();
for (const property of response.result) {
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if (!property.enumerable || !property.value) {
continue;
}
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result.set(property.name, createJSHandle(this.#context, property.value));
}
return result;
}
/**
* @returns Returns a JSON representation of the object.If the object has a
* `toJSON` function, it will not be called.
* @remarks
*
* The JSON is generated by running {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify | JSON.stringify}
* on the object in page and consequent {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse | JSON.parse} in puppeteer.
* **NOTE** The method throws if the referenced object is not stringifiable.
*/
async jsonValue<T = unknown>(): Promise<T> {
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if (this.#remoteObject.objectId) {
const response = await this.#client.send('Runtime.callFunctionOn', {
functionDeclaration: 'function() { return this; }',
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objectId: this.#remoteObject.objectId,
returnByValue: true,
awaitPromise: true,
});
return valueFromRemoteObject(response.result) as T;
}
return valueFromRemoteObject(this.#remoteObject) as T;
}
/**
* @returns Either `null` or the object handle itself, if the object
* handle is an instance of {@link ElementHandle}.
*/
asElement(): ElementHandle | null {
/* This always returns null, but subclasses can override this and return an
ElementHandle.
*/
return null;
}
/**
* Stops referencing the element handle, and resolves when the object handle is
* successfully disposed of.
*/
async dispose(): Promise<void> {
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if (this.#disposed) {
return;
}
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this.#disposed = true;
await releaseObject(this.#client, this.#remoteObject);
}
/**
* Returns a string representation of the JSHandle.
*
* @remarks Useful during debugging.
*/
toString(): string {
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if (this.#remoteObject.objectId) {
const type = this.#remoteObject.subtype || this.#remoteObject.type;
return 'JSHandle@' + type;
}
return 'JSHandle:' + valueFromRemoteObject(this.#remoteObject);
}
}
/**
* @public
*/
export interface Offset {
/**
* x-offset for the clickable point relative to the top-left corder of the border box.
*/
x: number;
/**
* y-offset for the clickable point relative to the top-left corder of the border box.
*/
y: number;
}
/**
* @public
*/
export interface ClickOptions {
/**
* Time to wait between `mousedown` and `mouseup` in milliseconds.
*
* @defaultValue 0
*/
delay?: number;
/**
* @defaultValue 'left'
*/
button?: MouseButton;
/**
* @defaultValue 1
*/
clickCount?: number;
/**
* Offset for the clickable point relative to the top-left corder of the border box.
*/
offset?: Offset;
}
/**
* @public
*/
export interface PressOptions {
/**
* Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* If specified, generates an input event with this text.
*/
text?: string;
}
/**
* @public
*/
export interface Point {
x: number;
y: number;
}