-`test/src` - contains the source code for Puppeteer tests.
-`utils`/`scripts` - contains various scripts.
-`utils/testserver` - contains the source code for our test servers in testing.
-`compat` - contains code separated by module import type. See [`compat/README.md`](https://github.com/puppeteer/puppeteer/blob/main/compat/README.md) for details.
-`test-d` contains type tests using [`tsd`](https://github.com/SamVerschueren/tsd).
-`vendor` contains all dependencies that we vendor into the final build. See the [`vendor/README.md`](https://github.com/puppeteer/puppeteer/blob/main/vendor/README.md) for details.
Puppeteer ships both CommonJS and ES modules, therefore we maintain two `tsconfig` files for each project: `tsconfig.esm.json` and `tsconfig.cjs.json`. At build time we compile twice, once for CommonJS and once for ES modules.
We also maintain `test/tsconfig.json`. This is used to incrementally compile the unit test `*.spec.ts` files. Tests are run against the compiled code we ship to users so it gives us more confidence in our compiled output being correct.
Commit messages should follow [the Conventional Commits format](https://www.conventionalcommits.org/en/v1.0.0/#summary). This is enforced via `npm run commitlint`.
Each change to Puppeteer should be thoroughly documented using TSDoc comments. Refer to the [API Extractor documentation](https://api-extractor.com/pages/tsdoc/doc_comment_syntax/) for information on the exact syntax.
- Every new method needs to have either `@public` or `@internal` added as a tag depending on if it is part of the public API.
- Keep each line in a comment to no more than 90 characters (ESLint will warn you if you go over this). If you're a VSCode user the [Rewrap plugin](https://marketplace.visualstudio.com/items?itemName=stkb.rewrap) is highly recommended!
There are additional considerations for dependencies that are environment agonistic. See the [`vendor/README.md`](https://github.com/puppeteer/puppeteer/blob/main/vendor/README.md) for details.
Puppeteer tests are located in [the `test` directory](https://github.com/puppeteer/puppeteer/blob/main/test/) and are written using Mocha. See [`test/README.md`](https://github.com/puppeteer/puppeteer/blob/main/test/README.md) for more details.
- To run Firefox tests, firstly ensure you have Firefox installed locally (you only need to do this once, not on every test run) and then you can run the tests:
- To run experimental Chromium MacOS ARM tests, firstly ensure you have correct Chromium version installed locally (you only need to do this once, not on every test run) and then you can run the tests:
To do so, run `utils/check_availability.js -rd` to find the latest suitable `dev` Chromium revision (see `utils/check_availability.js -help` for more options).
1. Update `versions.js` with the new Chromium-to-Puppeteer version mapping and update `lastMaintainedChromiumVersion` with the latest stable Chrome version.
1. Run `npm test` and ensure that all tests pass. If a test fails, [bisect](#bisecting-upstream-changes) the upstream cause of the failure, and either update the test expectations accordingly (if it was an intended change) or work around the changes in Puppeteer (if it’s not desirable to change Puppeteer’s observable behavior).
The commit message must contain the version in `Chromium <version> (<revision>)` format to ensure that [pptr.dev](https://pptr.dev/) can parse it correctly, e.g. `'feat(chromium): roll to Chromium 90.0.4427.0 (r856583)'`.
Sometimes, performing a Chromium roll causes tests to fail. To figure out the cause, you need to bisect Chromium revisions to figure out the earliest possible revision that changed the behavior. The script in `utils/bisect.js` can be helpful here. Given a pattern for one or more unit tests, it will automatically bisect the current range:
We use [release-please](https://github.com/googleapis/release-please) to automate releases. When a release should be done, check for the release PR in our [pull requests](https://github.com/puppeteer/puppeteer/pulls) and merge it.