puppeteer/src/common/Puppeteer.ts

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/**
* Copyright 2017 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { puppeteerErrors, PuppeteerErrors } from './Errors.js';
import { ConnectionTransport } from './ConnectionTransport.js';
import { devicesMap, DevicesMap } from './DeviceDescriptors.js';
import { Browser } from './Browser.js';
import {
registerCustomQueryHandler,
unregisterCustomQueryHandler,
customQueryHandlerNames,
clearCustomQueryHandlers,
CustomQueryHandler,
} from './QueryHandler.js';
import { Product } from './Product.js';
import { connectToBrowser, BrowserConnectOptions } from './BrowserConnector.js';
import {
PredefinedNetworkConditions,
networkConditions,
} from './NetworkConditions.js';
/**
* Settings that are common to the Puppeteer class, regardless of enviroment.
* @internal
*/
export interface CommonPuppeteerSettings {
isPuppeteerCore: boolean;
}
/**
* @public
*/
export interface ConnectOptions extends BrowserConnectOptions {
browserWSEndpoint?: string;
browserURL?: string;
transport?: ConnectionTransport;
product?: Product;
}
/**
* The main Puppeteer class.
*
* IMPORTANT: if you are using Puppeteer in a Node environment, you will get an
* instance of {@link PuppeteerNode} when you import or require `puppeteer`.
* That class extends `Puppeteer`, so has all the methods documented below as
* well as all that are defined on {@link PuppeteerNode}.
* @public
*/
export class Puppeteer {
protected _isPuppeteerCore: boolean;
protected _changedProduct = false;
/**
* @internal
*/
constructor(settings: CommonPuppeteerSettings) {
this._isPuppeteerCore = settings.isPuppeteerCore;
}
/**
* This method attaches Puppeteer to an existing browser instance.
*
* @remarks
*
* @param options - Set of configurable options to set on the browser.
* @returns Promise which resolves to browser instance.
*/
connect(options: ConnectOptions): Promise<Browser> {
return connectToBrowser(options);
}
/**
* @remarks
* A list of devices to be used with `page.emulate(options)`. Actual list of devices can be found in {@link https://github.com/puppeteer/puppeteer/blob/main/src/common/DeviceDescriptors.ts | src/common/DeviceDescriptors.ts}.
*
* @example
*
* ```js
* const puppeteer = require('puppeteer');
* const iPhone = puppeteer.devices['iPhone 6'];
*
* (async () => {
* const browser = await puppeteer.launch();
* const page = await browser.newPage();
* await page.emulate(iPhone);
* await page.goto('https://www.google.com');
* // other actions...
* await browser.close();
* })();
* ```
*
*/
get devices(): DevicesMap {
return devicesMap;
}
/**
* @remarks
*
* Puppeteer methods might throw errors if they are unable to fulfill a request.
* For example, `page.waitForSelector(selector[, options])` might fail if
* the selector doesn't match any nodes during the given timeframe.
*
* For certain types of errors Puppeteer uses specific error classes.
* These classes are available via `puppeteer.errors`.
*
* @example
* An example of handling a timeout error:
* ```js
* try {
* await page.waitForSelector('.foo');
* } catch (e) {
* if (e instanceof puppeteer.errors.TimeoutError) {
* // Do something if this is a timeout.
* }
* }
* ```
*/
get errors(): PuppeteerErrors {
return puppeteerErrors;
}
/**
* @remarks
* Returns a list of network conditions to be used with `page.emulateNetworkConditions(networkConditions)`. Actual list of predefined conditions can be found in {@link https://github.com/puppeteer/puppeteer/blob/main/src/common/NetworkConditions.ts | src/common/NetworkConditions.ts}.
*
* @example
*
* ```js
* const puppeteer = require('puppeteer');
* const slow3G = puppeteer.networkConditions['Slow 3G'];
*
* (async () => {
* const browser = await puppeteer.launch();
* const page = await browser.newPage();
* await page.emulateNetworkConditions(slow3G);
* await page.goto('https://www.google.com');
* // other actions...
* await browser.close();
* })();
* ```
*
*/
get networkConditions(): PredefinedNetworkConditions {
return networkConditions;
}
/**
* Registers a {@link CustomQueryHandler | custom query handler}. After
* registration, the handler can be used everywhere where a selector is
* expected by prepending the selection string with `<name>/`. The name is
* only allowed to consist of lower- and upper case latin letters.
* @example
* ```
* puppeteer.registerCustomQueryHandler('text', { });
* const aHandle = await page.$('text/…');
* ```
* @param name - The name that the custom query handler will be registered under.
* @param queryHandler - The {@link CustomQueryHandler | custom query handler} to
* register.
*/
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registerCustomQueryHandler(
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name: string,
queryHandler: CustomQueryHandler
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): void {
registerCustomQueryHandler(name, queryHandler);
}
/**
* @param name - The name of the query handler to unregistered.
*/
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unregisterCustomQueryHandler(name: string): void {
unregisterCustomQueryHandler(name);
}
/**
* @returns a list with the names of all registered custom query handlers.
*/
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customQueryHandlerNames(): string[] {
return customQueryHandlerNames();
}
/**
* Clears all registered handlers.
*/
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clearCustomQueryHandlers(): void {
clearCustomQueryHandlers();
}
}