puppeteer/packages/puppeteer-core/third_party/disposablestack/disposablestack.ts

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/*! *****************************************************************************
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at http://www.apache.org/licenses/LICENSE-2.0
THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
MERCHANTABLITY OR NON-INFRINGEMENT.
See the Apache Version 2.0 License for specific language governing permissions
and limitations under the License.
***************************************************************************** */
import 'disposablestack/auto';
declare global {
interface SymbolConstructor {
/**
* A method that is used to release resources held by an object. Called by the semantics of the `using` statement.
*/
readonly dispose: unique symbol;
/**
* A method that is used to asynchronously release resources held by an object. Called by the semantics of the `await using` statement.
*/
readonly asyncDispose: unique symbol;
}
interface Disposable {
[Symbol.dispose](): void;
}
interface AsyncDisposable {
[Symbol.asyncDispose](): PromiseLike<void>;
}
interface SuppressedError extends Error {
error: any;
suppressed: any;
}
interface SuppressedErrorConstructor extends ErrorConstructor {
new (error: any, suppressed: any, message?: string): SuppressedError;
(error: any, suppressed: any, message?: string): SuppressedError;
readonly prototype: SuppressedError;
}
var SuppressedError: SuppressedErrorConstructor;
interface DisposableStack {
/**
* Returns a value indicating whether this stack has been disposed.
*/
readonly disposed: boolean;
/**
* Disposes each resource in the stack in the reverse order that they were added.
*/
dispose(): void;
/**
* Adds a disposable resource to the stack, returning the resource.
* @param value The resource to add. `null` and `undefined` will not be added, but will be returned.
* @returns The provided {@link value}.
*/
use<T extends Disposable | null | undefined>(value: T): T;
/**
* Adds a value and associated disposal callback as a resource to the stack.
* @param value The value to add.
* @param onDispose The callback to use in place of a `[Symbol.dispose]()` method. Will be invoked with `value`
* as the first parameter.
* @returns The provided {@link value}.
*/
adopt<T>(value: T, onDispose: (value: T) => void): T;
/**
* Adds a callback to be invoked when the stack is disposed.
*/
defer(onDispose: () => void): void;
/**
* Move all resources out of this stack and into a new `DisposableStack`, and marks this stack as disposed.
* @example
* ```ts
* class C {
* #res1: Disposable;
* #res2: Disposable;
* #disposables: DisposableStack;
* constructor() {
* // stack will be disposed when exiting constructor for any reason
* using stack = new DisposableStack();
*
* // get first resource
* this.#res1 = stack.use(getResource1());
*
* // get second resource. If this fails, both `stack` and `#res1` will be disposed.
* this.#res2 = stack.use(getResource2());
*
* // all operations succeeded, move resources out of `stack` so that they aren't disposed
* // when constructor exits
* this.#disposables = stack.move();
* }
*
* [Symbol.dispose]() {
* this.#disposables.dispose();
* }
* }
* ```
*/
move(): DisposableStack;
[Symbol.dispose](): void;
readonly [Symbol.toStringTag]: string;
}
interface DisposableStackConstructor {
new (): DisposableStack;
readonly prototype: DisposableStack;
}
var DisposableStack: DisposableStackConstructor;
interface AsyncDisposableStack {
/**
* Returns a value indicating whether this stack has been disposed.
*/
readonly disposed: boolean;
/**
* Disposes each resource in the stack in the reverse order that they were added.
*/
disposeAsync(): Promise<void>;
/**
* Adds a disposable resource to the stack, returning the resource.
* @param value The resource to add. `null` and `undefined` will not be added, but will be returned.
* @returns The provided {@link value}.
*/
use<T extends AsyncDisposable | Disposable | null | undefined>(value: T): T;
/**
* Adds a value and associated disposal callback as a resource to the stack.
* @param value The value to add.
* @param onDisposeAsync The callback to use in place of a `[Symbol.asyncDispose]()` method. Will be invoked with `value`
* as the first parameter.
* @returns The provided {@link value}.
*/
adopt<T>(
value: T,
onDisposeAsync: (value: T) => PromiseLike<void> | void
): T;
/**
* Adds a callback to be invoked when the stack is disposed.
*/
defer(onDisposeAsync: () => PromiseLike<void> | void): void;
/**
* Move all resources out of this stack and into a new `DisposableStack`, and marks this stack as disposed.
* @example
* ```ts
* class C {
* #res1: Disposable;
* #res2: Disposable;
* #disposables: DisposableStack;
* constructor() {
* // stack will be disposed when exiting constructor for any reason
* using stack = new DisposableStack();
*
* // get first resource
* this.#res1 = stack.use(getResource1());
*
* // get second resource. If this fails, both `stack` and `#res1` will be disposed.
* this.#res2 = stack.use(getResource2());
*
* // all operations succeeded, move resources out of `stack` so that they aren't disposed
* // when constructor exits
* this.#disposables = stack.move();
* }
*
* [Symbol.dispose]() {
* this.#disposables.dispose();
* }
* }
* ```
*/
move(): AsyncDisposableStack;
[Symbol.asyncDispose](): Promise<void>;
readonly [Symbol.toStringTag]: string;
}
interface AsyncDisposableStackConstructor {
new (): AsyncDisposableStack;
readonly prototype: AsyncDisposableStack;
}
var AsyncDisposableStack: AsyncDisposableStackConstructor;
}
export const Symbol = globalThis.Symbol;
export const DisposableStack = globalThis.DisposableStack;
export const AsyncDisposableStack = globalThis.AsyncDisposableStack;