feat(page): emulate idle state (#6410)
* https://bugs.chromium.org/p/chromium/issues/detail?id=1090802 * added `page.emulateIdleState(...)` allowing emulate or remove emulation of the idle state; * added test `emulate idle` -> `remove emulation` -> `emulate idle` -> `remove emulation`; * added launch argument `--enable-blink-features=IdleDetection` to turn IdleDetection on.
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@ -118,6 +118,7 @@
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* [page.coverage](#pagecoverage)
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* [page.deleteCookie(...cookies)](#pagedeletecookiecookies)
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* [page.emulate(options)](#pageemulateoptions)
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* [page.emulateIdleState(overrides)](#pageemulateidlestateoverrides)
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* [page.emulateMediaFeatures(features)](#pageemulatemediafeaturesfeatures)
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* [page.emulateMediaType(type)](#pageemulatemediatypetype)
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* [page.emulateTimezone(timezoneId)](#pageemulatetimezonetimezoneid)
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@ -1342,6 +1343,12 @@ const iPhone = puppeteer.devices['iPhone 6'];
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List of all available devices is available in the source code: [src/common/DeviceDescriptors.ts](https://github.com/puppeteer/puppeteer/blob/main/src/common/DeviceDescriptors.ts).
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#### page.emulateIdleState(overrides)
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- `overrides` <?[Object]> If not set, clears emulation
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- `isUserActive` <[boolean]> **required**
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- `isScreenUnlocked` <[boolean]> **required**
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- returns: <[Promise]>
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#### page.emulateMediaFeatures(features)
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- `features` <?[Array]<[Object]>> Given an array of media feature objects, emulates CSS media features on the page. Each media feature object must have the following properties:
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- `name` <[string]> The CSS media feature name. Supported names are `'prefers-colors-scheme'` and `'prefers-reduced-motion'`.
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42
new-docs/puppeteer.page.emulateidlestate.md
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new-docs/puppeteer.page.emulateidlestate.md
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [puppeteer](./puppeteer.md) > [Page](./puppeteer.page.md) > [emulateIdleState](./puppeteer.page.emulateidlestate.md)
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## Page.emulateIdleState() method
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Emulates the idle state. If no arguments set, clears idle state emulation.
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<b>Signature:</b>
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```typescript
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emulateIdleState(overrides?: {
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isUserActive: boolean;
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isScreenUnlocked: boolean;
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}): Promise<void>;
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```
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## Parameters
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| Parameter | Type | Description |
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| --- | --- | --- |
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| overrides | { isUserActive: boolean; isScreenUnlocked: boolean; } | Mock idle state. If not set, clears idle overrides |
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<b>Returns:</b>
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Promise<void>
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## Example
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```js
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// set idle emulation
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await page.emulateIdleState({isUserActive: true, isScreenUnlocked: false});
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// do some checks here
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...
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// clear idle emulation
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await page.emulateIdleState();
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```
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@ -89,6 +89,7 @@ page.off('request', logRequest);
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| [cookies(urls)](./puppeteer.page.cookies.md) | | If no URLs are specified, this method returns cookies for the current page URL. If URLs are specified, only cookies for those URLs are returned. |
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| [deleteCookie(cookies)](./puppeteer.page.deletecookie.md) | | |
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| [emulate(options)](./puppeteer.page.emulate.md) | | |
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| [emulateIdleState(overrides)](./puppeteer.page.emulateidlestate.md) | | Emulates the idle state. If no arguments set, clears idle state emulation. |
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| [emulateMediaFeatures(features)](./puppeteer.page.emulatemediafeatures.md) | | |
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| [emulateMediaType(type)](./puppeteer.page.emulatemediatype.md) | | |
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| [emulateTimezone(timezoneId)](./puppeteer.page.emulatetimezone.md) | | |
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@ -1443,6 +1443,40 @@ export class Page extends EventEmitter {
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}
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}
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/**
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* Emulates the idle state.
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* If no arguments set, clears idle state emulation.
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*
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* @example
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* ```js
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* // set idle emulation
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* await page.emulateIdleState({isUserActive: true, isScreenUnlocked: false});
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*
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* // do some checks here
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* ...
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*
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* // clear idle emulation
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* await page.emulateIdleState();
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* ```
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*
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* @param overrides Mock idle state. If not set, clears idle overrides
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* @param isUserActive Mock isUserActive
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* @param isScreenUnlocked Mock isScreenUnlocked
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*/
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async emulateIdleState(overrides?: {
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isUserActive: boolean;
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isScreenUnlocked: boolean;
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}): Promise<void> {
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if (overrides) {
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await this._client.send('Emulation.setIdleOverride', {
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isUserActive: overrides.isUserActive,
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isScreenUnlocked: overrides.isScreenUnlocked,
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});
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} else {
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await this._client.send('Emulation.clearIdleOverride');
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}
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}
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/**
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* Simulates the given vision deficiency on the page.
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*
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@ -190,6 +190,9 @@ class ChromeLauncher implements ProductLauncher {
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'--enable-automation',
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'--password-store=basic',
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'--use-mock-keychain',
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// TODO(sadym): remove '--enable-blink-features=IdleDetection'
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// once IdleDetection is turned on by default.
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'--enable-blink-features=IdleDetection',
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];
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const {
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devtools = false,
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test/assets/idle-detector.html
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test/assets/idle-detector.html
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<!DOCTYPE html>
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<div id="state"></div>
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<script>
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const elState = document.querySelector('#state');
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function setState(msg) {
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elState.textContent = msg;
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}
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async function main() {
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const controller = new AbortController();
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const signal = controller.signal;
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const idleDetector = new IdleDetector({
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threshold: 60000,
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signal,
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});
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idleDetector.addEventListener('change', () => {
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const userState = idleDetector.userState;
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const screenState = idleDetector.screenState;
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setState(`Idle state: ${userState}, ${screenState}.`);
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});
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idleDetector.start();
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}
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main();
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</script>
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test/idle_override.spec.ts
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test/idle_override.spec.ts
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/**
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* Copyright 2020 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import expect from 'expect';
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import {
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getTestState,
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setupTestBrowserHooks,
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setupTestPageAndContextHooks,
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describeFailsFirefox,
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} from './mocha-utils'; // eslint-disable-line import/extensions
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describeFailsFirefox('Emulate idle state', () => {
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setupTestBrowserHooks();
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setupTestPageAndContextHooks();
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async function getIdleState() {
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const { page } = getTestState();
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const stateElement = await page.$('#state');
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return await page.evaluate((element: HTMLElement) => {
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return element.innerText;
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}, stateElement);
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}
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async function verifyState(expectedState: string) {
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const actualState = await getIdleState();
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expect(actualState).toEqual(expectedState);
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}
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it('changing idle state emulation causes change of the IdleDetector state', async () => {
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const { page, server, context } = getTestState();
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await context.overridePermissions(server.PREFIX + '/idle-detector.html', [
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'notifications',
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]);
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await page.goto(server.PREFIX + '/idle-detector.html');
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// Store initial state, as soon as it is not guaranteed to be `active, unlocked`.
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const initialState = await getIdleState();
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// Emulate Idle states and verify IdleDetector updates state accordingly.
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await page.emulateIdleState({
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isUserActive: false,
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isScreenUnlocked: false,
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});
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await verifyState('Idle state: idle, locked.');
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await page.emulateIdleState({
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isUserActive: true,
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isScreenUnlocked: false,
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});
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await verifyState('Idle state: active, locked.');
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await page.emulateIdleState({
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isUserActive: true,
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isScreenUnlocked: true,
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});
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await verifyState('Idle state: active, unlocked.');
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await page.emulateIdleState({
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isUserActive: false,
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isScreenUnlocked: true,
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});
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await verifyState('Idle state: idle, unlocked.');
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// Remove Idle emulation and verify IdleDetector is in initial state.
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await page.emulateIdleState();
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await verifyState(initialState);
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// Emulate idle state again after removing emulation.
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await page.emulateIdleState({
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isUserActive: false,
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isScreenUnlocked: false,
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});
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await verifyState('Idle state: idle, locked.');
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// Remove emulation second time.
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await page.emulateIdleState();
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await verifyState(initialState);
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});
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});
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