feat(Page): introduce Page.queryObjects (#1005)

This patch introduces `Page.queryObjects` and
`ExecutionContext.queryObjects` methods to query JavaScript heap
for objects with a certain prototype.

Fixes #304.
This commit is contained in:
Andrey Lushnikov 2017-10-11 14:41:20 -07:00 committed by GitHub
parent 3f9f0f44ff
commit 23c0ba0727
4 changed files with 89 additions and 0 deletions

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@ -61,6 +61,7 @@
+ [page.mainFrame()](#pagemainframe)
+ [page.mouse](#pagemouse)
+ [page.pdf(options)](#pagepdfoptions)
+ [page.queryObjects(prototypeHandle)](#pagequeryobjectsprototypehandle)
+ [page.reload(options)](#pagereloadoptions)
+ [page.screenshot([options])](#pagescreenshotoptions)
+ [page.select(selector, ...values)](#pageselectselector-values)
@ -130,6 +131,7 @@
* [class: ExecutionContext](#class-executioncontext)
+ [executionContext.evaluate(pageFunction, ...args)](#executioncontextevaluatepagefunction-args)
+ [executionContext.evaluateHandle(pageFunction, ...args)](#executioncontextevaluatehandlepagefunction-args)
+ [executionContext.queryObjects(prototypeHandle)](#executioncontextqueryobjectsprototypehandle)
* [class: JSHandle](#class-jshandle)
+ [jsHandle.asElement()](#jshandleaselement)
+ [jsHandle.dispose()](#jshandledispose)
@ -811,6 +813,27 @@ The `format` options are:
- `A5`: 5.83in x 8.27in
- `A6`: 4.13in x 5.83in
#### page.queryObjects(prototypeHandle)
- `prototypeHandle` <[JSHandle]> A handle to the object prototype.
- returns: <[JSHandle]> A handle to an array of objects with this prototype
The method iterates javascript heap and finds all the objects with the given prototype.
```js
// Create a Map object
await page.evaluate(() => window.map = new Map());
// Get a handle to the Map object prototype
const mapPrototype = await page.evaluateHandle(() => Map.prototype);
// Query all map instances into an array
const mapInstances = await page.queryObjects(mapPrototype);
// Count amount of map objects in heap
const count = await page.evaluate(maps => maps.length, mapInstances);
await mapInstances.dispose();
await mapPrototype.dispose();
```
Shortcut for [page.mainFrame().executionContext().queryObjects(prototypeHandle)](#executioncontextqueryobjectsprototypehandle).
#### page.reload(options)
- `options` <[Object]> Navigation parameters which might have the following properties:
- `timeout` <[number]> Maximum navigation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout.
@ -1513,6 +1536,25 @@ await aHandle.dispose();
await resultHandle.dispose();
```
#### executionContext.queryObjects(prototypeHandle)
- `prototypeHandle` <[JSHandle]> A handle to the object prototype.
- returns: <[JSHandle]> A handle to an array of objects with this prototype
The method iterates javascript heap and finds all the objects with the given prototype.
```js
// Create a Map object
await page.evaluate(() => window.map = new Map());
// Get a handle to the Map object prototype
const mapPrototype = await page.evaluateHandle(() => Map.prototype);
// Query all map instances into an array
const mapInstances = await page.queryObjects(mapPrototype);
// Count amount of map objects in heap
const count = await page.evaluate(maps => maps.length, mapInstances);
await mapInstances.dispose();
await mapPrototype.dispose();
```
### class: JSHandle
JSHandle represents an in-page javascript object. JSHandles can be created with the [page.evaluateHandle](#pageevaluatehandlepagefunction-args) method.

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@ -95,6 +95,19 @@ class ExecutionContext {
return { value: arg };
}
}
/**
* @param {!JSHandle} prototypeHandle
* @return {!Promise<!JSHandle>}
*/
async queryObjects(prototypeHandle) {
console.assert(!prototypeHandle._disposed, 'Prototype JSHandle is disposed!');
console.assert(prototypeHandle._remoteObject.objectId, 'Prototype JSHandle must not be referencing primitive value');
const response = await this._client.send('Runtime.queryObjects', {
prototypeObjectId: prototypeHandle._remoteObject.objectId
});
return this._objectHandleFactory(response.objects);
}
}
class JSHandle {

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@ -178,6 +178,14 @@ class Page extends EventEmitter {
return this.mainFrame().executionContext().evaluateHandle(pageFunction, ...args);
}
/**
* @param {!Puppeteer.JSHandle} prototypeHandle
* @return {!Promise<!Puppeteer.JSHandle>}
*/
async queryObjects(prototypeHandle) {
return this.mainFrame().executionContext().queryObjects(prototypeHandle);
}
/**
* @param {string} selector
* @param {function()|string} pageFunction

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@ -335,6 +335,32 @@ describe('Page', function() {
}));
});
describe('ExecutionContext.queryObjects', function() {
it('should work', SX(async function() {
// Instantiate an object
await page.evaluate(() => window.set = new Set(['hello', 'world']));
const prototypeHandle = await page.evaluateHandle(() => Set.prototype);
const objectsHandle = await page.queryObjects(prototypeHandle);
const count = await page.evaluate(objects => objects.length, objectsHandle);
expect(count).toBe(1);
const values = await page.evaluate(objects => Array.from(objects[0].values()), objectsHandle);
expect(values).toEqual(['hello', 'world']);
}));
it('should fail for disposed handles', SX(async function() {
const prototypeHandle = await page.evaluateHandle(() => HTMLBodyElement.prototype);
await prototypeHandle.dispose();
let error = null;
await page.queryObjects(prototypeHandle).catch(e => error = e);
expect(error.message).toBe('Prototype JSHandle is disposed!');
}));
it('should fail primitive values as prototypes', SX(async function() {
const prototypeHandle = await page.evaluateHandle(() => 42);
let error = null;
await page.queryObjects(prototypeHandle).catch(e => error = e);
expect(error.message).toBe('Prototype JSHandle must not be referencing primitive value');
}));
});
describe('JSHandle.getProperty', function() {
it('should work', SX(async function() {
const aHandle = await page.evaluateHandle(() => ({