feat(Frame): add click(), focus(), hover(), tap() and type() (#1970)
This patch adds frame shortcuts to drive input: - `Frame.click()` - `Frame.focus()` - `Frame.hover()` - `Frame.tap()` - `Frame.type()`
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docs/api.md
72
docs/api.md
@ -135,16 +135,21 @@
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* [frame.addScriptTag(options)](#frameaddscripttagoptions)
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* [frame.addStyleTag(options)](#frameaddstyletagoptions)
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* [frame.childFrames()](#framechildframes)
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* [frame.click(selector[, options])](#frameclickselector-options)
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* [frame.content()](#framecontent)
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* [frame.evaluate(pageFunction, ...args)](#frameevaluatepagefunction-args)
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* [frame.evaluateHandle(pageFunction, ...args)](#frameevaluatehandlepagefunction-args)
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* [frame.executionContext()](#frameexecutioncontext)
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* [frame.focus(selector)](#framefocusselector)
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* [frame.hover(selector)](#framehoverselector)
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* [frame.isDetached()](#frameisdetached)
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* [frame.name()](#framename)
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* [frame.parentFrame()](#frameparentframe)
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* [frame.select(selector, ...values)](#frameselectselector-values)
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* [frame.setContent(html)](#framesetcontenthtml)
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* [frame.tap(selector)](#frametapselector)
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* [frame.title()](#frametitle)
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* [frame.type(selector, text[, options])](#frametypeselector-text-options)
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* [frame.url()](#frameurl)
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* [frame.waitFor(selectorOrFunctionOrTimeout[, options[, ...args]])](#framewaitforselectororfunctionortimeout-options-args)
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* [frame.waitForFunction(pageFunction[, options[, ...args]])](#framewaitforfunctionpagefunction-options-args)
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@ -621,6 +626,8 @@ const [response] = await Promise.all([
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]);
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```
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Shortcut for [page.mainFrame().click(selector[, options])](#frameclickselector-options).
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#### page.close()
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- returns: <[Promise]>
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@ -856,6 +863,8 @@ puppeteer.launch().then(async browser => {
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This method fetches an element with `selector` and focuses it.
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If there's no element matching `selector`, the method throws an error.
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Shortcut for [page.mainFrame().focus(selector)](#framefocusselector).
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#### page.frames()
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- returns: <[Array]<[Frame]>> An array of all frames attached to the page.
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@ -913,6 +922,8 @@ The `page.goto` will throw an error if:
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This method fetches an element with `selector`, scrolls it into view if needed, and then uses [page.mouse](#pagemouse) to hover over the center of the element.
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If there's no element matching `selector`, the method throws an error.
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Shortcut for [page.mainFrame().hover(selector)](#framehoverselector).
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#### page.keyboard
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- returns: <[Keyboard]>
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@ -1162,6 +1173,8 @@ In the case of multiple pages in a single browser, each page can have its own vi
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This method fetches an element with `selector`, scrolls it into view if needed, and then uses [page.touchscreen](#pagetouchscreen) to tap in the center of the element.
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If there's no element matching `selector`, the method throws an error.
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Shortcut for [page.mainFrame().tap(selector)](#frametapselector).
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#### page.target()
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- returns: <[Target]> a target this page was created from.
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@ -1192,6 +1205,8 @@ page.type('#mytextarea', 'Hello'); // Types instantly
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page.type('#mytextarea', 'World', {delay: 100}); // Types slower, like a user
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```
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Shortcut for [page.mainFrame().type(selector, text[, options])](#frametypeselector-text-options).
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#### page.url()
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- returns: <[string]>
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@ -1625,6 +1640,26 @@ Adds a `<link rel="stylesheet">` tag into the page with the desired url or a `<s
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#### frame.childFrames()
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- returns: <[Array]<[Frame]>>
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#### frame.click(selector[, options])
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- `selector` <[string]> A [selector] to search for element to click. If there are multiple elements satisfying the selector, the first will be clicked.
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- `options` <[Object]>
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- `button` <[string]> `left`, `right`, or `middle`, defaults to `left`.
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- `clickCount` <[number]> defaults to 1. See [UIEvent.detail].
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- `delay` <[number]> Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
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- returns: <[Promise]> Promise which resolves when the element matching `selector` is successfully clicked. The Promise will be rejected if there is no element matching `selector`.
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This method fetches an element with `selector`, scrolls it into view if needed, and then uses [page.mouse](#pagemouse) to click in the center of the element.
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If there's no element matching `selector`, the method throws an error.
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Bare in mind that if `click()` triggers a navigation event and there's a separate `page.waitForNavigation()` promise to be resolved, you may end up with a race condition that yields unexpected results. The correct pattern for click and wait for navigation is the following:
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```javascript
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const [response] = await Promise.all([
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page.waitForNavigation(waitOptions),
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frame.click(selector, clickOptions),
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]);
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```
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#### frame.content()
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- returns: <[Promise]<[String]>>
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@ -1689,6 +1724,20 @@ await resultHandle.dispose();
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#### frame.executionContext()
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- returns: <[Promise]<[ExecutionContext]>> Execution context associated with this frame.
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#### frame.focus(selector)
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- `selector` <[string]> A [selector] of an element to focus. If there are multiple elements satisfying the selector, the first will be focused.
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- returns: <[Promise]> Promise which resolves when the element matching `selector` is successfully focused. The promise will be rejected if there is no element matching `selector`.
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This method fetches an element with `selector` and focuses it.
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If there's no element matching `selector`, the method throws an error.
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#### frame.hover(selector)
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- `selector` <[string]> A [selector] to search for element to hover. If there are multiple elements satisfying the selector, the first will be hovered.
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- returns: <[Promise]> Promise which resolves when the element matching `selector` is successfully hovered. Promise gets rejected if there's no element matching `selector`.
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This method fetches an element with `selector`, scrolls it into view if needed, and then uses [page.mouse](#pagemouse) to hover over the center of the element.
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If there's no element matching `selector`, the method throws an error.
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#### frame.isDetached()
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- returns: <[boolean]>
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@ -1723,9 +1772,32 @@ frame.select('select#colors', 'red', 'green', 'blue'); // multiple selections
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- `html` <[string]> HTML markup to assign to the page.
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- returns: <[Promise]>
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#### frame.tap(selector)
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- `selector` <[string]> A [selector] to search for element to tap. If there are multiple elements satisfying the selector, the first will be tapped.
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- returns: <[Promise]>
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This method fetches an element with `selector`, scrolls it into view if needed, and then uses [page.touchscreen](#pagetouchscreen) to tap in the center of the element.
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If there's no element matching `selector`, the method throws an error.
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#### frame.title()
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- returns: <[Promise]<[string]>> Returns page's title.
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#### frame.type(selector, text[, options])
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- `selector` <[string]> A [selector] of an element to type into. If there are multiple elements satisfying the selector, the first will be used.
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- `text` <[string]> A text to type into a focused element.
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- `options` <[Object]>
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- `delay` <[number]> Time to wait between key presses in milliseconds. Defaults to 0.
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- returns: <[Promise]>
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Sends a `keydown`, `keypress`/`input`, and `keyup` event for each character in the text.
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To press a special key, like `Control` or `ArrowDown`, use [`keyboard.press`](#keyboardpresskey-options).
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```js
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frame.type('#mytextarea', 'Hello'); // Types instantly
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frame.type('#mytextarea', 'World', {delay: 100}); // Types slower, like a user
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```
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#### frame.url()
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- returns: <[string]>
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@ -547,6 +547,37 @@ class Frame {
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}
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}
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/**
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* @param {string} selector
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* @param {!Object=} options
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*/
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async click(selector, options = {}) {
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const handle = await this.$(selector);
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console.assert(handle, 'No node found for selector: ' + selector);
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await handle.click(options);
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await handle.dispose();
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}
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/**
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* @param {string} selector
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*/
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async focus(selector) {
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const handle = await this.$(selector);
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console.assert(handle, 'No node found for selector: ' + selector);
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await handle.focus();
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await handle.dispose();
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}
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/**
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* @param {string} selector
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*/
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async hover(selector) {
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const handle = await this.$(selector);
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console.assert(handle, 'No node found for selector: ' + selector);
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await handle.hover();
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await handle.dispose();
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}
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/**
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* @param {string} selector
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* @param {!Array<string>} values
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@ -572,6 +603,28 @@ class Frame {
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}, values);
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}
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/**
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* @param {string} selector
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*/
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async tap(selector) {
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const handle = await this.$(selector);
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console.assert(handle, 'No node found for selector: ' + selector);
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await handle.tap();
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await handle.dispose();
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}
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/**
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* @param {string} selector
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* @param {string} text
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* @param {{delay: (number|undefined)}=} options
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*/
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async type(selector, text, options) {
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const handle = await this.$(selector);
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console.assert(handle, 'No node found for selector: ' + selector);
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await handle.type(text, options);
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await handle.dispose();
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}
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/**
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* @param {(string|number|Function)} selectorOrFunctionOrTimeout
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* @param {!Object=} options
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47
lib/Page.js
47
lib/Page.js
@ -144,16 +144,6 @@ class Page extends EventEmitter {
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return this._coverage;
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}
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/**
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* @param {string} selector
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*/
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async tap(selector) {
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const handle = await this.$(selector);
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console.assert(handle, 'No node found for selector: ' + selector);
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await handle.tap();
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await handle.dispose();
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}
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/**
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* @return {!Tracing}
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*/
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@ -814,31 +804,22 @@ class Page extends EventEmitter {
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* @param {string} selector
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* @param {!Object=} options
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*/
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async click(selector, options = {}) {
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const handle = await this.$(selector);
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console.assert(handle, 'No node found for selector: ' + selector);
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await handle.click(options);
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await handle.dispose();
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click(selector, options = {}) {
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return this.mainFrame().click(selector, options);
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}
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/**
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* @param {string} selector
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*/
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async hover(selector) {
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const handle = await this.$(selector);
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console.assert(handle, 'No node found for selector: ' + selector);
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await handle.hover();
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await handle.dispose();
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focus(selector) {
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return this.mainFrame().focus(selector);
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}
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/**
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* @param {string} selector
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*/
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async focus(selector) {
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const handle = await this.$(selector);
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console.assert(handle, 'No node found for selector: ' + selector);
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await handle.focus();
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await handle.dispose();
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hover(selector) {
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return this.mainFrame().hover(selector);
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}
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/**
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@ -846,20 +827,24 @@ class Page extends EventEmitter {
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* @param {!Array<string>} values
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* @return {!Promise<!Array<string>>}
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*/
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async select(selector, ...values) {
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select(selector, ...values) {
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return this.mainFrame().select(selector, ...values);
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}
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/**
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* @param {string} selector
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*/
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tap(selector) {
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return this.mainFrame().tap(selector);
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}
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/**
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* @param {string} selector
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* @param {string} text
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* @param {{delay: (number|undefined)}=} options
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*/
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async type(selector, text, options) {
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const handle = await this.$(selector);
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console.assert(handle, 'No node found for selector: ' + selector);
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await handle.type(text, options);
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await handle.dispose();
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type(selector, text, options) {
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return this.mainFrame().type(selector, text, options);
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}
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/**
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