refactor: remove obsolete wait task binding code (#9679)
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@ -18,7 +18,6 @@ import {Protocol} from 'devtools-protocol';
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import {JSHandle} from '../api/JSHandle.js';
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import {assert} from '../util/assert.js';
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import {createDeferredPromise} from '../util/DeferredPromise.js';
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import {isErrorLike} from '../util/ErrorLike.js';
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import {CDPSession} from './Connection.js';
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import {ExecutionContext} from './ExecutionContext.js';
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import {Frame} from './Frame.js';
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@ -40,8 +39,6 @@ import {TaskManager, WaitTask} from './WaitTask.js';
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import type {ElementHandle} from '../api/ElementHandle.js';
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import {Binding} from './Binding.js';
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import {LazyArg} from './LazyArg.js';
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import {stringifyFunction} from '../util/Function.js';
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/**
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* @public
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@ -421,61 +418,6 @@ export class IsolatedWorld {
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await binding?.run(context, seq, args, isTrivial);
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};
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async _waitForSelectorInPage(
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queryOne: Function,
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root: ElementHandle<Node> | undefined,
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selector: string,
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options: WaitForSelectorOptions,
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bindings = new Map<string, (...args: never[]) => unknown>()
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): Promise<JSHandle<unknown> | null> {
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const {
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visible: waitForVisible = false,
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hidden: waitForHidden = false,
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timeout = this.#timeoutSettings.timeout(),
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} = options;
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try {
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const handle = await this.waitForFunction(
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async (PuppeteerUtil, query, selector, root, visible) => {
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if (!PuppeteerUtil) {
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return;
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}
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const node = (await PuppeteerUtil.createFunction(query)(
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root ?? document,
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selector,
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PuppeteerUtil
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)) as Node | null;
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return PuppeteerUtil.checkVisibility(node, visible);
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},
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{
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bindings,
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polling: waitForVisible || waitForHidden ? 'raf' : 'mutation',
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root,
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timeout,
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},
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LazyArg.create(context => {
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return context.puppeteerUtil;
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}),
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stringifyFunction(queryOne as (...args: unknown[]) => unknown),
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selector,
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root,
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waitForVisible ? true : waitForHidden ? false : undefined
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);
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const elementHandle = handle.asElement();
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if (!elementHandle) {
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await handle.dispose();
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return null;
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}
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return elementHandle;
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} catch (error) {
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if (!isErrorLike(error)) {
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throw error;
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}
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error.message = `Waiting for selector \`${selector}\` failed: ${error.message}`;
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throw error;
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}
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}
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waitForFunction<
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Params extends unknown[],
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Func extends EvaluateFunc<InnerLazyParams<Params>> = EvaluateFunc<
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@ -487,14 +429,12 @@ export class IsolatedWorld {
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polling?: 'raf' | 'mutation' | number;
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timeout?: number;
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root?: ElementHandle<Node>;
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bindings?: Map<string, (...args: never[]) => unknown>;
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} = {},
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...args: Params
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): Promise<HandleFor<Awaited<ReturnType<Func>>>> {
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const {
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polling = 'raf',
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timeout = this.#timeoutSettings.timeout(),
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bindings,
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root,
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} = options;
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if (typeof polling === 'number' && polling < 0) {
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@ -503,7 +443,6 @@ export class IsolatedWorld {
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const waitTask = new WaitTask(
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this,
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{
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bindings,
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polling,
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root,
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timeout,
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@ -17,6 +17,7 @@
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import {ElementHandle} from '../api/ElementHandle.js';
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import type PuppeteerUtil from '../injected/injected.js';
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import {assert} from '../util/assert.js';
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import {isErrorLike} from '../util/ErrorLike.js';
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import {interpolateFunction, stringifyFunction} from '../util/Function.js';
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import type {Frame} from './Frame.js';
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import {transposeIterableHandle} from './HandleIterator.js';
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@ -146,6 +147,9 @@ export class QueryHandler {
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/**
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* Waits until a single node appears for a given selector and
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* {@link ElementHandle}.
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*
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* This will always query the handle in the Puppeteer world and migrate the
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* result to the main world.
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*/
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static async waitFor(
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elementOrFrame: ElementHandle<Node> | Frame,
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@ -160,19 +164,51 @@ export class QueryHandler {
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frame = elementOrFrame.frame;
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element = await frame.worlds[PUPPETEER_WORLD].adoptHandle(elementOrFrame);
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}
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const result = await frame.worlds[PUPPETEER_WORLD]._waitForSelectorInPage(
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this._querySelector,
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element,
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selector,
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options
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);
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if (element) {
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await element.dispose();
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const {visible = false, hidden = false, timeout} = options;
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try {
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const handle = await frame.worlds[PUPPETEER_WORLD].waitForFunction(
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async (PuppeteerUtil, query, selector, root, visible) => {
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const querySelector = PuppeteerUtil.createFunction(
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query
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) as QuerySelector;
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const node = await querySelector(
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root ?? document,
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selector,
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PuppeteerUtil
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);
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return PuppeteerUtil.checkVisibility(node, visible);
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},
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{
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polling: visible || hidden ? 'raf' : 'mutation',
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root: element,
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timeout,
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},
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LazyArg.create(context => {
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return context.puppeteerUtil;
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}),
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stringifyFunction(this._querySelector),
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selector,
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element,
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visible ? true : hidden ? false : undefined
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);
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if (!(handle instanceof ElementHandle)) {
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await handle.dispose();
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return null;
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}
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return frame.worlds[MAIN_WORLD].transferHandle(handle);
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} catch (error) {
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if (!isErrorLike(error)) {
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throw error;
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}
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error.message = `Waiting for selector \`${selector}\` failed: ${error.message}`;
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throw error;
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} finally {
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if (element) {
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await element.dispose();
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}
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}
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if (!(result instanceof ElementHandle)) {
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await result?.dispose();
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return null;
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}
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return frame.worlds[MAIN_WORLD].transferHandle(result);
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}
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}
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@ -19,7 +19,6 @@ import {JSHandle} from '../api/JSHandle.js';
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import type {Poller} from '../injected/Poller.js';
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import {createDeferredPromise} from '../util/DeferredPromise.js';
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import {stringifyFunction} from '../util/Function.js';
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import {Binding} from './Binding.js';
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import {TimeoutError} from './Errors.js';
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import {IsolatedWorld} from './IsolatedWorld.js';
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import {LazyArg} from './LazyArg.js';
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@ -29,7 +28,6 @@ import {HandleFor} from './types.js';
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* @internal
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*/
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export interface WaitTaskOptions {
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bindings?: Map<string, (...args: never[]) => unknown>;
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polling: 'raf' | 'mutation' | number;
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root?: ElementHandle<Node>;
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timeout: number;
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@ -40,7 +38,6 @@ export interface WaitTaskOptions {
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*/
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export class WaitTask<T = unknown> {
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#world: IsolatedWorld;
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#bindings: Map<string, (...args: never[]) => unknown>;
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#polling: 'raf' | 'mutation' | number;
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#root?: ElementHandle<Node>;
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@ -60,7 +57,6 @@ export class WaitTask<T = unknown> {
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...args: unknown[]
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) {
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this.#world = world;
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this.#bindings = options.bindings ?? new Map();
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this.#polling = options.polling;
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this.#root = options.root;
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@ -84,15 +80,6 @@ export class WaitTask<T = unknown> {
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}, options.timeout);
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}
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if (this.#bindings.size !== 0) {
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for (const [name, fn] of this.#bindings) {
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this.#world._bindings.set(
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name,
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new Binding(name, fn as (...args: unknown[]) => unknown)
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);
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}
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}
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this.rerun();
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}
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@ -102,15 +89,6 @@ export class WaitTask<T = unknown> {
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async rerun(): Promise<void> {
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try {
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if (this.#bindings.size !== 0) {
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const context = await this.#world.executionContext();
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await Promise.all(
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[...this.#bindings].map(async ([name]) => {
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return await this.#world._addBindingToContext(context, name);
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})
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);
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}
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switch (this.#polling) {
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case 'raf':
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this.#poller = await this.#world.evaluateHandle(
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