This patch:
- adds `page.touchscreen` namespace, similar to `page.mouse` and `page.keyboard`.
- adds tapping to multiple layers:
- `page.touchscreen.tap`
- `page.tap` - convenience method which accepts selector
- `elementHandle.tap`
Fixes#568 and #569.
This patch:
- switches to objects instead of maps for headers (in Request, Response and
page.setExtraHTTPHeaders)
- converts all header names to lower case
Fixes#547, fixes#509
This patch:
- removes the `page.uploadFile` method
- adds `elementHandle.uploadFile` method.
Motivation: `elementHandle.uploadFile` is rarely used, so it doesn't worth it
to keep it on page.
This patch starts emitting 'error' event when page crashes.
'error' events have special treatment in node, so page crashes
become observable for users.
Fixes#262.
This patch
- rolls chromium to 492629
- migrates connection establishing to use browser target. This migration means
that now we have a single websocket connection to browser (implemented
in Connection class). A connection to a particular target is
incapsulated in a new Session class.
This patch:
- teaches page.uploadFile() to resolve given file paths against
current working directory. This aligns paths handling with all the
other methods
- moves page.uploadFile() under Frame
- changes test to use relative path for file upload
The page.waitForFunction method allows to wait for a general predicate.
The predicate will be continiously polled for in page, until
it either returns true or the timeout happens.
The polling parameter could be one of the following:
- 'raf' - to poll on every animation frame
- 'mutation' - to poll on every dom mutation
- <number> - to poll every X milliseconds
References #91
This patch:
- renames page.setHTTPHeaders into page.setExtraHTTPHeaders
- starts using Map instead of Object to align with other headers
arguments
Fixes#112.
This patch improves on page.evaluate to accept a string.
The string can have a trailing '//# sourceURL=' comment which would
name the evaluation to make stacks beautiful.
In order to make sourceURL comments possible, this patch:
- removes wrapping of the client function into `Promise.resolve()`
- stops passing `awaitPromise` parameter to `Runtime.evaluate`
- starts to await promise via the `Runtime.awaitPromise` if the return type of the evaluation
is promise
closes#118
This patchs makes sure DOM domain is never enabled. The reasoning behind this is that
DOM domain is heavy-weight: it generates a lot of traffic over the protocol.
Drive-by: use Page.addScriptToEvaluateOnNewDocument instead of Page.addScriptToEvaluateOnLoad
This patch renames page.evaluateOnInitialized into
page.evaluateOnNewDocument to better align with the protocol and with
what the method is actually doing.
Fixes#119.
This patch stops serializing console API arguments unless there are
listeners of the 'console' event in puppeteer.
This saves quite a lot CPU cycles.
Fixes#117.
This patch:
- adds Mouse class which holds mouse state and implements mouse primitives,
such as moving, button down and button up.
- implements high-level mouse api, such as `page.click` and `page.hover`.
References #40, References #89
This patch:
- introduces page.waitForSelector to wait for the selector to appear
- introduces polymorphic page.waitFor method, which accepts
either string (and in this case is a shortcut for page.waitForSelector)
or number (and in this case it's a promisified timeout).
References #91.
This patch adds a 'visible' option to the Page.waitFor method, making
it possible to wait for the element to become actually visible.
References #89, #91.
This patch:
- gets rid of `page.emulate` and `page.emulatedDevices`
methods. Instead, it is suggested to use `page.setViewport()`
and `page.setUserAgent()` methods.
- moves DeviceDescriptors to the top level of the puppeteer so that
it is convenient to require them.
- improves on documentation to describe the suggested emulation
approach.
References #88.
This patch converts lib/DevicesDescriptors from a devtools front-end
format into a puppeteer format.
This patch does this via introducing a scripts utils/fetch_devices.js
which grabs devices from upstream of DevTools Front-end and
converts them into puppeteer devices.
References #88.
Currently, it's impossible to do screenshots in parallel.
This patch:
- makes all screenshot tasks sequential inside one browser
- starts activating target before taking screenshot
- adds a test to make sure it's possible to take screenshots across
tabs
- starts waiting for a proper page closing after each test. This might
finally solve the ECONNRESET issues in tests.
References #89
This patch introduces Page.waitForNavigation which allows to wait
for render-initiated navigation.
This patch also does a nice refactoring, replacing Navigator with NavigatorWatcher which
is not a part of a page state.
References #89
This patch:
- renames Page.printToPDF into page.pdf
- adds a 'path' option to the page.pdf options instead of a separate
`filePath` parameter
- improves on the documentation for the `page.pdf`
References #39.
This patch introduces a general Documentation.diff method, which
produces a diff of two documentations.
With this, the patch teaches documentation linter to lint method arguments.
References #14.
This patch changes Page.navigate API:
- Page.navigate now resolves to the main page response
- Page.navigate throws errors if there's no main page response,
e.g. in case of SSL errors, max navigation timeout,
or invalid url.
This patch also adds httpsServer with a self-signed certificates
for the testing purposes.
Fixes#10.
This line within `injectFile` wasn't doing much of anything:
```js
let expression = fs.readFile(filePath, 'utf8', (err, data) => callback({err, data}));
```
* That's fixed.
* A path error in examples/features.js is fixed.
* Test added for injectFile.
This patch implements NetworkManager, which encapsulates all the
interaction with Network domain.
The NetworkManager also uses partial implementation of Request and
Response classes, defined in the Fetch API specification.
References #26
This patch introduces the 'request' event which is fired when
page has initiated a request.
The event dispatches an instance of Request class.
References #26.
This patch does a step towards Fetch API:
- implements Request object to some extend. The Request object will be
sent in RequestWillBeSent event.
- implements InterceptedRequest which extends from Request and allows
for request modification. The InterceptedRequest does not
conform to Fetch API spec - there seems to be nothing related to
amending in-flight request.
- adds test to make sure that request can change headers.
References #26
This patch implements Basic Input api:
- Page.focus(selector) - focuses element with selector
- Page.click(selector) - clicks element with selector
- Page.type(text) - types text into a focused element
Fixed#43.
This patch:
- reformats codebase to use 2-spaces instead of 4. This will
align the project with other codebases (e.g. DevTools and Lighthouse)
- enables eslint indentation checking
References #19
This patch implements FrameManager which is responsible for maintaining
the frame tree. FrameManager is quite basic: it sends FrameAttached,
FrameDetached and FrameNavigated events, and can report mainFrame and
all frames.
The next step would be moving certain Page API's to the Frame. For
example, such method as Page.evaluate, Page.navigate and others should
be available on Frame object as well.
References #4
Page.screenshot operates the global state of the page. In case of
multiple Page.screenshot() commands running in parallel with different
clipping rects, they interfere with each other.
This patch makes Page.screenshot() commands run sequencially
even though they were called in parallel.
Fixes#15.
This patch refactors Page.screenshot api, accoring to the discussion
in #5:
- Page.screenshot accepts single optional options object
- Page.saveScreenshot is removed
- Page.screenshot assumes 'png' screenshot if no type is set and no
'path' property is given
Fixes#5.
This patch introduces a Dialog class and a new 'dialog'
event instead of the 'alert', 'beforeunload', 'confirm' and
'prompt' events and 'Page.handleDialog' method.
Fixes#2.
This patch makes Page.evaluate await promise if one is
returned by the evaluated code.
This makes the Page.evaluateAsync unneeded, so the patch
removes it.
Fixes#11.
This patch removes the Page.setBlockedURLs method. The
functionality is trivially implementable with the request
interception (see examples/loadurlwithoutcss.js).
Fixes#1.
This patch:
- introduces Request class.
- implements Page.setRequestInterceptor method. The method
allows to install a callback which will be called for every request
with a |Request| object as a single parameter. The callback is free
to override certain request's properties and then either continue or
abort it.
- implements request interception api for phantom-shim and unskips the
module/webpage/abort-network-request.js phantomjs test
References #1
This patch drops the chrome-remote-interface dependency and
introduces Connection class which handles all the communication
with remote target.
Closes#3
It turns page.size() and page.setSize() methods are slightly
confusing since there multiple different sizes (layout size,
content size, viewport size..)
This patch renames Page.{size,setSize} methods into
Page.{viewportSize,setViewportSize} methods to avoid confusion.
This patch adds docs/api.md file which contains API description
for the puppeteer API. This patch adds the API outline, which
doesn't not have explanations and samples.
This patch implements Puppeteer's Page.setBlockedURLs method.
This is a less agile alternative to the phantom's request.abort()
api.
This patch also adds a loadurlwithoutcss.js example re-implementation
to illustrate the usage of Page.setBlockedURLs.
This patch implements:
- puppeteer's Page.printToPDF method. The method's defaults
are similar to phantom's defaults for the paperSize property.
- phantom's render into pdf file.
The PhantomJS has a similar callback called onInitialized. This
callback passes control to the automation script when the page
gets initialized.
To precisely implement this functionality atop of puppeteer,
and since puppeteer controller script lives in a separate process to
the page, we need an ability to pause page at the moment of
initialization. For now, we are not able to do this.
However, oftentimes clients want to evaluate certain code in
page at the point of page initialization. This patch implements
this capability with the Page.evaluateOnInitilized method call.
This patch also re-implements phantom's unrandomize.js example
with the puppeteer API. This is serves an illustration purpose
for the page.evaluateOnInitilized callback.
With this patch, page has two methods to include javascript:
- Page.addScriptTag(url) which is similar to phantom's includeJs.
- Page.injectFile(filePath) which is similar to phantom's injectJs.