This patch stops serializing console API arguments unless there are
listeners of the 'console' event in puppeteer.
This saves quite a lot CPU cycles.
Fixes#117.
Refactor Frame.waitForSelector to make room for Frame.waitForFunction
implementation.
This patch:
- removes AwaitedElement class which proved to be confusing, and
introduces a more straight-forward WaitTask.
- refactors the mutation observer to return true in case of successful
waiting or false in case of timeout.
References #91
This patch:
- introduces helper.addEventListener/helper.removeEventListeners
to simplify event management
- moves NavigatorWatchdog over to the helper.addEventListener to
stop leaking event listeners
This patch:
- adds Mouse class which holds mouse state and implements mouse primitives,
such as moving, button down and button up.
- implements high-level mouse api, such as `page.click` and `page.hover`.
References #40, References #89
This patch:
- introduces page.waitForSelector to wait for the selector to appear
- introduces polymorphic page.waitFor method, which accepts
either string (and in this case is a shortcut for page.waitForSelector)
or number (and in this case it's a promisified timeout).
References #91.
This patch implements timeout option for page.waitFor. The function
will throw if the selector doesn't appear during timeout milliseconds
of waittime.
References #89, #91.
This patch teaches doclint to regenerate table of contents
automatically whenever it's needed.
This patch:
- splits lint.js into lint.js and cli.js
- teaches cli.js to generate table-of-contents
- removes the test for table-of-contents errors from doclint
- adds a test for doclint failing to parse object destructuring in
method parameters.
This patch adds a 'visible' option to the Page.waitFor method, making
it possible to wait for the element to become actually visible.
References #89, #91.
This patch:
- gets rid of `page.emulate` and `page.emulatedDevices`
methods. Instead, it is suggested to use `page.setViewport()`
and `page.setUserAgent()` methods.
- moves DeviceDescriptors to the top level of the puppeteer so that
it is convenient to require them.
- improves on documentation to describe the suggested emulation
approach.
References #88.
This patch converts lib/DevicesDescriptors from a devtools front-end
format into a puppeteer format.
This patch does this via introducing a scripts utils/fetch_devices.js
which grabs devices from upstream of DevTools Front-end and
converts them into puppeteer devices.
References #88.
The unit testing on mac is unreliable, making the last tests to hang.
This seems to be related to the upstream bug: crbug.com/741689
For now, this patch restarts the browser in the middle of unit testing.
This should be reverted once the upstream is fixed.
References #100.
Currently, it's impossible to do screenshots in parallel.
This patch:
- makes all screenshot tasks sequential inside one browser
- starts activating target before taking screenshot
- adds a test to make sure it's possible to take screenshots across
tabs
- starts waiting for a proper page closing after each test. This might
finally solve the ECONNRESET issues in tests.
References #89
This patch:
- resolves pending callbacks in connection once it gets closed
- fixes one of Page.screenshot() tests to wait for all the screenshots
- starts handling ECONNRESET error in test server to avoid throwing with no
good reason
This patch introduces Page.waitForNavigation which allows to wait
for render-initiated navigation.
This patch also does a nice refactoring, replacing Navigator with NavigatorWatcher which
is not a part of a page state.
References #89
This patch re-introduces the DEBUG module to expose some of
the puppeteer's internals.
Currently, only the protocol message communication is exposed under
the 'puppeteer:protocol' namespace.