Originally, we use `Element.scrollIntoViewIfNeeded` to make sure
button is on screen before trying to click it.
However, `Element.scrollIntoViewIfNeeded` doesn't work in certain
scenarios, e.g. when element is partially visible and horizontal
scrolling is required to make it fully visible.
This patch polyfills `element.scrollIntoViewIfNeeded` using
IntersectionObserver and `Element.scrollIntoView`.
Fixes#2804.
This uses the `/json/protocol` endpoint to generate type definitions for the protocol.
Currently it is lacking protocol events and commands, but I will add those later.
feat: expose raw devtools protocol connection
This patch introduces `target.createCDPSession` method that
allows directly communicating with the target over the
Chrome DevTools Protocol.
Fixes#31.
Currently, `elementHandle.screenshot` passes bounding box into the `page.captureScreenshot`
method.
This is wrong since `captureScreenshot` accepts viewport, not bounding box.
This patch uses layout metrics to convert bounding box into viewport.
Fixes#1315.
Elements in shadow dom erroneously considered that they were detached
from document.
This patch starts using `Element.isConnected` instead of
`document.contains()` call.
Fixes#1061.
This patch:
- adds `ElementHandle.boundingBox()` method to get bounding box of element relative
to the page
- adds `ElementHandle.screenshot()` method to capture a screenshot of an element
This patch starts using typescript to lint JSDoc annotations.
Note: this uses typescript's bleeding edge. We should migrate to stable once
it has all the necessary bugfixes.
References #65.
This patch:
- adds input methods to ElementHandle, such as ElementHandle.type and ElementHandle.press
- changes `page.type` to accept selector as the first argument
- removes `page.press` method. The `page.press` is rarely used and doesn't operate with selectors; if there's a need to press a button, `page.keyboard.press` should be used.
BREAKING CHANGE: `page.type` is changed, `page.press` is removed.
Fixes#241.
This patch:
- introduces ExecutionContext class that incapsulates javascript
execution context. An examples of execution contexts are workers and
frames
- introduces JSHandle that holds a references to the javascript
object in ExecutionContext
- inherits ElementHandle from JSHandle
Fixes#382.
This patch:
- teaches `page.evaluate` to accept ElementHandles as parameters
- removes `ElementHandle.evaluate` method since it's not needed any
more
References #382
It's very bad to have 'unhandled promise rejection' that can't be
handled in user code. These errors will exit node process in a near
future.
This patch avoids 'unhandled promise rejection' while sending protocol
messages.
This patch:
- introduces `puppeteer:error` debug scope and starts using it for all
swalloed errors.
- makes sure that every `client.send` method is either awaited or its
errors are handled.
- starts return promises from Request.continue() and Request.abort().
- starts swallow errors from Request.contine() and Request.abort().
The last is the most important part of the patch. Since
`Request.continue()` might try to continue canceled request, we should
disregard the error.
Fixes#627.
This patch:
- adds `page.touchscreen` namespace, similar to `page.mouse` and `page.keyboard`.
- adds tapping to multiple layers:
- `page.touchscreen.tap`
- `page.tap` - convenience method which accepts selector
- `elementHandle.tap`
Fixes#568 and #569.
This patch:
- removes the `page.uploadFile` method
- adds `elementHandle.uploadFile` method.
Motivation: `elementHandle.uploadFile` is rarely used, so it doesn't worth it
to keep it on page.
This patch:
- rolls chromium to r494365
- starts using Runtime.evaluate(awaitPromise: true), with new semantic
we can avoid additional Runtime.awaitPromise call
- stops resolving promises for Console event