So it appears that all bindings are added to the secondary world and all
evaluations are also running there. ElementHandle.evaluate is returning
handles from the main world though. Therefore, we need to be careful
and adopt handles to the right context before doing waitForSelector
So it appears that all bindings are added to the secondary world and all
evaluations are also running there. ElementHandle.evaluate is returning
handles from the main world though. Therefore, we need to be careful
and adopt handles to the right context before doing waitForSelector.
When using a custom Firefox profile for Puppeteer the modified
preferences as present in prefs.js need to be reset once the
profile is no longer needed by Puppeteer. If not done this could
cause side-effects when the profile is used next time outside
of Puppeteer.
As ride-along fix the "--foreground" argument for Firefox will
only be used on MacOS because that's the only supported platform.
This updates the regular expression used to parse aria attribute
selectors so that single quotes may be used as an alternative to double
quotes, e.g. `aria/Single button[role='button']`.
Issues: #7721
Co-authored-by: Andy Earnshaw <andy.earnshaw@gmail.com>
This pull request to adds better support for OOP iframes (see #2548)
The current problem with OOP iframes is that they are moved to a different target. Because of this, the previous versions of Puppeteer pretty much ignored them.
This change extends the FrameManager to already take OOP iframes into account and hides the fact that those frames are actually in different targets.
Further work needs to be done to also make the NetworkManager aware of these and to make sure that settings like emulations etc. are also properly passed down to the new targets.
In some situations, Puppeteer is left in an invalid state because protocol errors that could have been handled by the user where just hidden from them. This patch removes some of these cases and also makes sure that unhandled promise rejections lead to a test failure in mocha.
Enable developers to handle 'Invalid header' errors instead of hiding them to make sure they can address them properly.
Co-authored-by: Jan Scheffler <janscheffler@chromium.org>
Sometimes an element has not been layed out yet and, in this case,
clickablePoint fails because backend cannot compute content quads.
Co-authored-by: Jan Scheffler <janscheffler@chromium.org>
Puppeteer already allows creating a new CDP session
via target.createCDPSession but there is no way
to get access to any existing session to send
some additional commands.
Until now, the click would be always sent to the middle
point of the target element. With this change, one can define
offsets relative to the border box of the elements and click
different areas of an element.
Up to now, only strings starting with '//' are considered as to XPath selectors. Unfortunately, this is too restricting. This fix allows valid XPath selectors starting with: '/', './', and even '(//*[1])'
This change adds a new `channel` parameter to `puppeteer.launch`. When specified, Puppeteer will search for the locally installed release channel of Google Chrome and use it to launch. Available values are `chrome`, `chrome-beta`, `chrome-canary`, `chrome-dev`. This parameter is mutually exclusive with `executablePath`.
With this change,`request.respond`, `request.abort`, and `request.continue` can accept an optional `priority` to activate Cooperative Intercept Mode. In Cooperative Mode, all intercept handlers are guaranteed to run and all async handlers are awaited. The interception is resolved to the highest-priority resolution. See _Cooperative Intercept Mode and Legacy Intercept Mode_ in `docs/api.md` for details.
This commit adds drag-and-drop support, leveraging new additions to the CDP Input domain (Input.setInterceptDrags, Input.dispatchDragEvent, and Input.dragIntercepted).