We don't support it and v3 shipped without including puppeteer-web in the browser. People are welcome to manually use Browserify to try to get Puppeteer running in a browser but it ultimately isn't our primary focus right now.
Getting puppeteer-core able to run in a browser is something we'll be looking at in the future so we'll revisit this soon.
* chore: migrate src/Input to typescript
This moves `Keyboard`, `Mouse` and `Touchscreen` to TypeScript. We gain
some nice TS benefits here; by creating a type for all the keycodes we
support we can type the input args as that rather than `string` which
will hopefully save some users some debugging once we ship our TS types
in a future version.
* Remove from externs file
* Update utils/doclint/check_public_api/index.js
Co-Authored-By: Mathias Bynens <mathias@qiwi.be>
Co-authored-by: Mathias Bynens <mathias@qiwi.be>
* chore: add test for npm package installing correctly
This command packs up the module and installs it again to check we're
correctly bundling everything we need to allow users to do a fresh
install.
* install realpath
* chore: migrate src/ExecutionContext to TypeScript
I spent a while trying to decide on the best course of action for
typing the `evaluate` function.
Ideally I wanted to use generics so that as a user you could type
something like:
```
handle.evaluate<HTMLElement, number, boolean>((node, x) => true, 5)
```
And have TypeScript know the arguments of `node` and `x` based on those
generics. But I hit two problems with that:
* you have to have n overloads of `evaluate` to cope for as many number
of arguments as you can be bothered too (e.g. we'd need an overload for
1 arg, 2 args, 3 args, etc)
* I decided it's actually confusing because you don't know as a user
what those generics actually map to.
So in the end I went with one generic which is the return type of the
function:
```
handle.evaluate<boolean>((node, x) => true, 5)
```
And `node` and `x` get typed as `any` which means you can tell TS
yourself:
```
handle.evaluate<boolean>((node: HTMLElement, x: number) => true, 5)
```
I'd like to find a way to force that the arguments after the function do
match the arguments you've given (in the above example, TS would moan if
I swapped that `5` for `"foo"`), but I tried a few things and to be
honest the complexity of the types wasn't worth it, I don't think.
I'm very open to tweaking these but I'd rather ship this and tweak going
forwards rather than spend hours now tweaking. Once we ship these
typedefs and get feedback from the community I'm sure we can improve
them.
* chore: migrate src/JSHandle to TS
There's a few TODOs in here that all depend on typing the
`ExecutionContext.evaluateHandle` properly so that you can properly
declare what types you're expecting back. Once I've done that file (it's
next on my list) I will loop back and improve the types here, fixing
these TODOs.
* Fix doclint for {}
The codebase was incredibly inconsistent with the use of spacing around
curly braces, e.g.:
```
// this?
const a = {b: 1}
// or?
const a = { b: 1 }
```
This extended into import statements also. Google's styleguide is no
spacing, so we're going with that.
* chore: migrate src/helpers.ts to ESM
Doing this means we can avoid the global `types.d.ts` file and export
the interface via ESM instead.
I would ideally like to rewrite the helper module so that it doesn't
export all the functions under the `helper` namespace, but I'll leave
that for a separate PR to keep mechanical changes to one per PR and
easier to review.
* chore: migrate `src/USKeyboardLayout` to typescript
Don't think we need to expose the interface type for the keycodes so
I've left it local for now.
* retry windows unit tests
* chore: migrate `src/Connection` to TypeScript
This commit migrates `src/Connection` to TypeScript. It also changes its
exports to be ESM because TypeScript's support for exporting values to
use as types via CommonJS is poor (by design) and so rather than battle
that it made more sense to migrate the file to ESM.
The good news is that TypeScript is still outputting to `lib/` as
CommonJS, so the fact that we author in ESM is actually not a breaking
change at all.
So going forwards we will:
* migrate TS files to use ESM for importing and exporting
* continue to output to `lib/` as CommonJS
* continue to use CommonJS requires when in a `src/*.js` file
I'd also like to split `Connection.ts` into two; I think the
`CDPSession` class belongs in its own file, but I will do that in
another PR to avoid this one becoming bigger than it already is.
I also turned off `@typescript-eslint/no-use-before-define` as I don't
think it was adding value and Puppeteer's codebase seems to have a style
of declaring helper functions at the bottom which is fine by me.
Finally, I updated the DocLint tool so it knows of expected method
mismatches. It was either that or come up with a smart way to support
TypeScript generics in DocLint and given we don't want to use DocLint
that much longer that didn't feel worth it.
* Fix params being required
* chore: migrate `src/pipetransport` to typescript
Hit one bump in the fact that I want to share an interface across files.
TypeScript only lets you import/export these if you're using ESM, not
CommonJS. So the two options are:
- Migrate to ESM on a per file basis as we do this migration. This won't
affect the output as we output as CommonJS.
- Create a global `types.d.ts` file that we'll use and then migrate to
ESM after.
Right now I've gone for the second option in order to not introduce more
changes in one go. But if we end up finding we have lots of
interfaces/types/etc that we want modules to expose, we might decide
slowly introducing ESM might be a better way forwards.
* Update src/types.d.ts
Co-Authored-By: Mathias Bynens <mathias@qiwi.be>
This PR migrates the helper module to TypeScript. It's a bit of a bigger
change than others because I decided to move away from the helper class
with static methods and move towards a simpler set up where the module
is a bunch of functions. I still expose them under the `helper`
namespace to avoid this being a big change - we can update that later
when we migrate to ESM.
We do have to do some unfortunate wrangling of the promisify function.
Ideally I'd like to rely on the Node one (and the type defs) but that
doesn't work in Browserify land. I've stuck with the promisify in
`helper.ts` but pulled it into its own module to enable me to leave a
comment clarifying why we use it and the context. We can solve this with
a better web bundling story but that work is lower priority right now
than getting the `src/` directory into TypeScript.
* chore: Add Windows to Travis
This commit runs the unit tests on Windows.
There are two tests failing on Windows that we skip.
I spoke to Mathias B and we agreed to
defer debugging this for now in favour of getting tests running on
Windows. But we didn't want to ignore it forever, hence giving the test
a date at which it will start to fail.
This was missed in the Mocha migration.
The options I've removed from the docs were removed from the code; I didn't think it worth implementing them in Mocha land until we definitely needed them. So shout if you miss any of the options!
Co-authored-by: Mathias Bynens <mathias@qiwi.be>
This is a simple module but took a bit of work because:
* It wraps a Promise that can return basically anything. In a pure TS
codebase we'd solve these with generics, so you could do `new
TaskQueue<T>` where `T` will be what's returned from the queue, but
because we're calling that from JS we can't yet. I've left a TODO and
once we migrate the call sites to TS we can do a much better job than
the `void | any` type I've gone with for now.
* It was used in typedefs via `Puppeteer.TaskQueue`. I've removed that
entry from `externs.d.ts` in favour of importing it and using the type
directly. This does mean that we have imports that ESLint doesn't
realiase are actually used but I think this is better than maintaining
`externs.d.ts`.
Rather than a denylist (`.npmignore`) we can instead use an allowlist
via the `files` option in `package.json`. This makes it much harder to
accidentally include files or folders in the build as you have to
explicitly list the files that will be included.
Fixes#5648.
The change to the install script to require TypeScript works fine when
installing from npm (because on npm the `lib` directory with the
compiled code already exists) but doesn't if you install from a GitHub
URL. By default it seems npm uses the `files` list when you install from
GitHub which means it's missing a bunch of files that we need to
compile.
Additionally by default when installing from a GitHub URL npm doesn't
install the dependencies which is an issue for us when we need to
compile TypeScript.
The fix is to create a `prepare` script that runs TypeScript if
required. From the npm docs [1]:
> `prepare`: Run both BEFORE the package is packed and published, on
> local npm install without any arguments, and when installing git
> dependencies
And from the npm docs on install [2], it confirms that if a package has
a `prepare` script it is run when installing from GitHub:
> As with regular git dependencies, dependencies and devDependencies
> will be installed if the package has a prepare script, before the
> package is done installing.
Despite having the `prepare` script we still need the TypeScript check
in `install.js` to satisfy the 3rd scenario below where we need to force
a compile:
* If I'm a user installing `puppeteer@X` from npm, the module is
published with the `lib/` directory of compiled code, so I'm set.
* If I'm a user installing Puppeteer from GitHub, the `prepare` script
will run TypeScript for me so I'm set.
* If I'm a developer working on Puppeteer, the `prepare` script also
runs but _after_ `npm install` which means `install.js` fails as it
requires `./lib/helper.js`. So in `install.js` we call
`compileTypeScriptIfRequired` to catch this case.
[1]: https://docs.npmjs.com/misc/scripts
[2]: https://docs.npmjs.com/cli/install
Co-authored-by: Mathias Bynens <mathias@qiwi.be>
Fixes#5660.
This PR changes `src/Dialog.js` to `src/Dialog.ts` and rewrites
accordingly. Most of the changes are straight forward; the only
interesting one from a TS point of view is the `DialogType` enum. I
expose it again as `Dialog.Type` to avoid a breaking change.
This PR also exposed some bugs with our ESLint TypeScript settings and
applying the overrides, so I fixed those too.
I also updated our DocLint tool to work on TS source files over JS lib
files if they exist. This is the minimal change to keep the existing doc
system working as we're working on moving away from this system longer
term.
I lost some time debugging before realising that I needed to run tsc. I
don't really want to put `npm run tsc` before this command else we'll
run tsc multiple times on each CI build, so I think this message is
suitable.
Travis defines `process.env.TRAVIS` and if that exists we don't want to
log this as on CI we're guaranteed to have an up to date `lib/`
directory.