This patch:
- adds input methods to ElementHandle, such as ElementHandle.type and ElementHandle.press
- changes `page.type` to accept selector as the first argument
- removes `page.press` method. The `page.press` is rarely used and doesn't operate with selectors; if there's a need to press a button, `page.keyboard.press` should be used.
BREAKING CHANGE: `page.type` is changed, `page.press` is removed.
Fixes#241.
This patch:
- introduces ExecutionContext class that incapsulates javascript
execution context. An examples of execution contexts are workers and
frames
- introduces JSHandle that holds a references to the javascript
object in ExecutionContext
- inherits ElementHandle from JSHandle
Fixes#382.
This patch introduces ConsoleMessage type and starts dispatching
it for the 'console' event.
BREAKING CHANGE: this breaks the api of the 'console' event.
Fixes#744.
This lets the user pass `...args` into `page.waitFor`. It also clarifies that the docs that `options` is not optional if `...args` are specified.
Fixes#770
This patch:
- teaches `page.evaluate` to accept ElementHandles as parameters
- removes `ElementHandle.evaluate` method since it's not needed any
more
References #382
Currently, navigation watcher throws exception if timeout
is exceeded.
Due to the way it is used in `page.navigate`, the promise
get's rejected before it is awaited, which is considered to
be "unhandled promise rejection".
Fixes#738
It's very bad to have 'unhandled promise rejection' that can't be
handled in user code. These errors will exit node process in a near
future.
This patch avoids 'unhandled promise rejection' while sending protocol
messages.
This patch:
- introduces `puppeteer:error` debug scope and starts using it for all
swalloed errors.
- makes sure that every `client.send` method is either awaited or its
errors are handled.
- starts return promises from Request.continue() and Request.abort().
- starts swallow errors from Request.contine() and Request.abort().
The last is the most important part of the patch. Since
`Request.continue()` might try to continue canceled request, we should
disregard the error.
Fixes#627.
This patch:
- adds `page.touchscreen` namespace, similar to `page.mouse` and `page.keyboard`.
- adds tapping to multiple layers:
- `page.touchscreen.tap`
- `page.tap` - convenience method which accepts selector
- `elementHandle.tap`
Fixes#568 and #569.
This patch:
- switches to objects instead of maps for headers (in Request, Response and
page.setExtraHTTPHeaders)
- converts all header names to lower case
Fixes#547, fixes#509
This patch:
- removes the `page.uploadFile` method
- adds `elementHandle.uploadFile` method.
Motivation: `elementHandle.uploadFile` is rarely used, so it doesn't worth it
to keep it on page.
This patch starts emitting 'error' event when page crashes.
'error' events have special treatment in node, so page crashes
become observable for users.
Fixes#262.
This patch
- rolls chromium to 492629
- migrates connection establishing to use browser target. This migration means
that now we have a single websocket connection to browser (implemented
in Connection class). A connection to a particular target is
incapsulated in a new Session class.
This patch:
- teaches page.uploadFile() to resolve given file paths against
current working directory. This aligns paths handling with all the
other methods
- moves page.uploadFile() under Frame
- changes test to use relative path for file upload
The page.waitForFunction method allows to wait for a general predicate.
The predicate will be continiously polled for in page, until
it either returns true or the timeout happens.
The polling parameter could be one of the following:
- 'raf' - to poll on every animation frame
- 'mutation' - to poll on every dom mutation
- <number> - to poll every X milliseconds
References #91
This patch:
- renames page.setHTTPHeaders into page.setExtraHTTPHeaders
- starts using Map instead of Object to align with other headers
arguments
Fixes#112.
This patch improves on page.evaluate to accept a string.
The string can have a trailing '//# sourceURL=' comment which would
name the evaluation to make stacks beautiful.
In order to make sourceURL comments possible, this patch:
- removes wrapping of the client function into `Promise.resolve()`
- stops passing `awaitPromise` parameter to `Runtime.evaluate`
- starts to await promise via the `Runtime.awaitPromise` if the return type of the evaluation
is promise
closes#118
This patchs makes sure DOM domain is never enabled. The reasoning behind this is that
DOM domain is heavy-weight: it generates a lot of traffic over the protocol.
Drive-by: use Page.addScriptToEvaluateOnNewDocument instead of Page.addScriptToEvaluateOnLoad
This patch renames page.evaluateOnInitialized into
page.evaluateOnNewDocument to better align with the protocol and with
what the method is actually doing.
Fixes#119.
This patch stops serializing console API arguments unless there are
listeners of the 'console' event in puppeteer.
This saves quite a lot CPU cycles.
Fixes#117.
This patch:
- adds Mouse class which holds mouse state and implements mouse primitives,
such as moving, button down and button up.
- implements high-level mouse api, such as `page.click` and `page.hover`.
References #40, References #89
This patch:
- introduces page.waitForSelector to wait for the selector to appear
- introduces polymorphic page.waitFor method, which accepts
either string (and in this case is a shortcut for page.waitForSelector)
or number (and in this case it's a promisified timeout).
References #91.
This patch adds a 'visible' option to the Page.waitFor method, making
it possible to wait for the element to become actually visible.
References #89, #91.
This patch:
- gets rid of `page.emulate` and `page.emulatedDevices`
methods. Instead, it is suggested to use `page.setViewport()`
and `page.setUserAgent()` methods.
- moves DeviceDescriptors to the top level of the puppeteer so that
it is convenient to require them.
- improves on documentation to describe the suggested emulation
approach.
References #88.
This patch converts lib/DevicesDescriptors from a devtools front-end
format into a puppeteer format.
This patch does this via introducing a scripts utils/fetch_devices.js
which grabs devices from upstream of DevTools Front-end and
converts them into puppeteer devices.
References #88.
Currently, it's impossible to do screenshots in parallel.
This patch:
- makes all screenshot tasks sequential inside one browser
- starts activating target before taking screenshot
- adds a test to make sure it's possible to take screenshots across
tabs
- starts waiting for a proper page closing after each test. This might
finally solve the ECONNRESET issues in tests.
References #89
This patch introduces Page.waitForNavigation which allows to wait
for render-initiated navigation.
This patch also does a nice refactoring, replacing Navigator with NavigatorWatcher which
is not a part of a page state.
References #89
This patch:
- renames Page.printToPDF into page.pdf
- adds a 'path' option to the page.pdf options instead of a separate
`filePath` parameter
- improves on the documentation for the `page.pdf`
References #39.
This patch introduces a general Documentation.diff method, which
produces a diff of two documentations.
With this, the patch teaches documentation linter to lint method arguments.
References #14.
This patch changes Page.navigate API:
- Page.navigate now resolves to the main page response
- Page.navigate throws errors if there's no main page response,
e.g. in case of SSL errors, max navigation timeout,
or invalid url.
This patch also adds httpsServer with a self-signed certificates
for the testing purposes.
Fixes#10.