This patch:
- updates JSHandle.toString to make a nicer description for primitives
- excludes JSHandle.toString from documentation to avoid its abuse
References #382
This patch moves resourceType to be all small-caps. This aligns
with our convention that all string constants should be smallcaps.
BREAKING CHANGE: this patch changes the constants of the
request.resourceType to be all small-caps.
This patch:
- adds `ElementHandle.boundingBox()` method to get bounding box of element relative
to the page
- adds `ElementHandle.screenshot()` method to capture a screenshot of an element
This patch:
- adds input methods to ElementHandle, such as ElementHandle.type and ElementHandle.press
- changes `page.type` to accept selector as the first argument
- removes `page.press` method. The `page.press` is rarely used and doesn't operate with selectors; if there's a need to press a button, `page.keyboard.press` should be used.
BREAKING CHANGE: `page.type` is changed, `page.press` is removed.
Fixes#241.
This patch:
- introduces ExecutionContext class that incapsulates javascript
execution context. An examples of execution contexts are workers and
frames
- introduces JSHandle that holds a references to the javascript
object in ExecutionContext
- inherits ElementHandle from JSHandle
Fixes#382.
Headless isn't closing gracefully, which sometimes causes data loss when Chrome closes before it finishes writing things to disk.
See https://crbug.com/771830
References #921
This patch allows passing 0 to disable timeout for the following methods:
- page.goto
- page.waitForNavigation
- page.goForward
- page.goBack
Fixes#782.
This patch introduces ConsoleMessage type and starts dispatching
it for the 'console' event.
BREAKING CHANGE: this breaks the api of the 'console' event.
Fixes#744.
This lets the user pass `...args` into `page.waitFor`. It also clarifies that the docs that `options` is not optional if `...args` are specified.
Fixes#770
Since protocol ignores all HTTP headers that don't have string
value, this patch starts validating header key-values before
sending them over the protocol.
Fixes#713.
This patch:
- makes `browser.close()` return a promise that resolves when browser gets closed
- starts closing chrome gracefully if a custom `userDataDir` is supplied
Fixes#527
This patch:
- teaches `page.evaluate` to accept ElementHandles as parameters
- removes `ElementHandle.evaluate` method since it's not needed any
more
References #382
It turns out that [undefined, 1].join(',') results in ",1" instead
of "undefined,1". This causes a syntax error when trying to pass undefined
as a first argument to `page.evaluate` method.
Fixes#572.
Currently, navigation watcher throws exception if timeout
is exceeded.
Due to the way it is used in `page.navigate`, the promise
get's rejected before it is awaited, which is considered to
be "unhandled promise rejection".
Fixes#738
It's very bad to have 'unhandled promise rejection' that can't be
handled in user code. These errors will exit node process in a near
future.
This patch avoids 'unhandled promise rejection' while sending protocol
messages.
This patch:
- introduces `puppeteer:error` debug scope and starts using it for all
swalloed errors.
- makes sure that every `client.send` method is either awaited or its
errors are handled.
- starts return promises from Request.continue() and Request.abort().
- starts swallow errors from Request.contine() and Request.abort().
The last is the most important part of the patch. Since
`Request.continue()` might try to continue canceled request, we should
disregard the error.
Fixes#627.
This patch:
- adds `page.touchscreen` namespace, similar to `page.mouse` and `page.keyboard`.
- adds tapping to multiple layers:
- `page.touchscreen.tap`
- `page.tap` - convenience method which accepts selector
- `elementHandle.tap`
Fixes#568 and #569.
This patch:
- switches to objects instead of maps for headers (in Request, Response and
page.setExtraHTTPHeaders)
- converts all header names to lower case
Fixes#547, fixes#509
It turned out that either Network.requestIntercepted or
Network.requestWillBeSent occasionally report encoded URL.
This patch starts decoding URL's when generating request hash.
Fixes#558.
This patch rolls chromium to r496140. This includes the r496130 that
introduces multiple sessions for single target.
With this patch, it is possible to run puppeteer in headful mode
and open devtools over the automated pages without puppeteer losing
connection to the page.
Fail gracefully when chromium failed to download
This patch changes both install.js and Launcher.js to inform how
chromium could be downloaded manually.
This patch:
- removes the `page.uploadFile` method
- adds `elementHandle.uploadFile` method.
Motivation: `elementHandle.uploadFile` is rarely used, so it doesn't worth it
to keep it on page.
This patch:
- rolls chromium to r494365
- starts using Runtime.evaluate(awaitPromise: true), with new semantic
we can avoid additional Runtime.awaitPromise call
- stops resolving promises for Console event
This patch:
- refactors Connection to use a single remote debugging URL instead of a
pair of port and browserTargetId
- introduces Puppeteer.connect() method to attach to already running
browser instance.
Fixes#238.
This patch:
- teaches request interception to ignore data URLs. Currently protocol
doesn't send interceptions for data URLs.
- teaches request interception to properly process URLs with hashes.
Currently `Network.requestIntercepted` sends url with a hash, whereas
`Network.requestWillBeSent` doesn't report hashes in its urls. @see
crbug.com/755456
- skips one more header that I spotted during debugging interception on
the realworld websites.
Fixes#258, #259.
This patch starts emitting 'error' event when page crashes.
'error' events have special treatment in node, so page crashes
become observable for users.
Fixes#262.
This patch:
- split browser launching logic from Browser into `lib/Launcher.js`
- introduce `puppeteer` namespace which currently has a single `launch`
method to start a browser
With this patch, the browser is no longer created with the `new
Browser(..)` command. Instead, it should be "launched" via the
`puppeteer.launch` method:
```js
const puppeteer = require('puppeteer');
puppeteer.launch().then(async browser => {
...
});
```
With this approach browser instance lifetime matches the lifetime of
actual browser process. This helps us:
- remove proxy streams, e.g. browser.stderr and browser.stdout
- cleanup browser class and make it possible to connect to remote
browser
- introduce events on the browser instance, e.g. 'page' event. In case
of lazy-launching browser, we should've launch browser when an event
listener is added, which is unneded comlpexity.
Mouse events are no longer racy. Enabling touch no longer converts all mouse events into touches. Promises in destroyed execution contexts are rejected immediately.
The issue #168 is a protocol inconsistency which happens only
in case of HTTPS error. This patch starts refering to the
upstream bug instead of puppeteer issue.
Closes#168.
This patch
- rolls chromium to 492629
- migrates connection establishing to use browser target. This migration means
that now we have a single websocket connection to browser (implemented
in Connection class). A connection to a particular target is
incapsulated in a new Session class.
This patch:
- changes interception API so that it better aligns with what we'd like to see
in #121
- fixes the issue with redirect interception
Fixes#217.
This patch starts using "Failed" command for request interception instead of
"Aborted".
The "Aborted" status also has a side-effect of cancelling the navigation, so
there will be no error on the page and form puppeteer's standpoint, the navigation
will never complete.
The chrome-devtools://devtools/bundled/inspector.html is a perfectly
valid url in headful chromium, so we should pick another one for test
to work (and for the navigation inside the test to fail).
This patch implements 'autoRepeat' functionality for `keyboard.down`.
With this patch, the subsequent calls to `keyboard.down` would generate
an event with 'autoRepeat` flag set to true.
Closes#157
This patch makes sure that request.text() doesn't try
to fetch response body from the backend until the request is
actually finished (finished or failed).
It turns out we're not receiving 'Network.requestWillBeSent' event
for every requestId.
This patch makes sure we don't dispatch `requestfinished` and
`requestfailed` events without passing actual request.
References #168
This patch:
- teaches page.uploadFile() to resolve given file paths against
current working directory. This aligns paths handling with all the
other methods
- moves page.uploadFile() under Frame
- changes test to use relative path for file upload
The Body class was inlined in the Request and Response classes.
This patch:
- removes the Body class
- adds Request.postData public property
- adds Response.buffer(), Response.text() and Response.json() methods
Fixes#106.
The page.waitForFunction method allows to wait for a general predicate.
The predicate will be continiously polled for in page, until
it either returns true or the timeout happens.
The polling parameter could be one of the following:
- 'raf' - to poll on every animation frame
- 'mutation' - to poll on every dom mutation
- <number> - to poll every X milliseconds
References #91
This patch:
- implements a basic public API coverage based on 'helper.tracePublicAPI' methods
- adds `npm run coverage` command which reports coverage after running all of the unit tests
References #50.
This patch:
- removes Body.arrayBuffer. This method is redundant since there's
already a Body.buffer() method
- removes Body.bodyUsed getter.
References #106
This patch:
- renames page.setHTTPHeaders into page.setExtraHTTPHeaders
- starts using Map instead of Object to align with other headers
arguments
Fixes#112.
This patch improves on page.evaluate to accept a string.
The string can have a trailing '//# sourceURL=' comment which would
name the evaluation to make stacks beautiful.
In order to make sourceURL comments possible, this patch:
- removes wrapping of the client function into `Promise.resolve()`
- stops passing `awaitPromise` parameter to `Runtime.evaluate`
- starts to await promise via the `Runtime.awaitPromise` if the return type of the evaluation
is promise
closes#118
This patch renames page.evaluateOnInitialized into
page.evaluateOnNewDocument to better align with the protocol and with
what the method is actually doing.
Fixes#119.
Refactor Frame.waitForSelector to make room for Frame.waitForFunction
implementation.
This patch:
- removes AwaitedElement class which proved to be confusing, and
introduces a more straight-forward WaitTask.
- refactors the mutation observer to return true in case of successful
waiting or false in case of timeout.
References #91
This patch:
- introduces helper.addEventListener/helper.removeEventListeners
to simplify event management
- moves NavigatorWatchdog over to the helper.addEventListener to
stop leaking event listeners
This patch:
- adds Mouse class which holds mouse state and implements mouse primitives,
such as moving, button down and button up.
- implements high-level mouse api, such as `page.click` and `page.hover`.
References #40, References #89
This patch:
- introduces page.waitForSelector to wait for the selector to appear
- introduces polymorphic page.waitFor method, which accepts
either string (and in this case is a shortcut for page.waitForSelector)
or number (and in this case it's a promisified timeout).
References #91.
This patch implements timeout option for page.waitFor. The function
will throw if the selector doesn't appear during timeout milliseconds
of waittime.
References #89, #91.
This patch adds a 'visible' option to the Page.waitFor method, making
it possible to wait for the element to become actually visible.
References #89, #91.
This patch:
- gets rid of `page.emulate` and `page.emulatedDevices`
methods. Instead, it is suggested to use `page.setViewport()`
and `page.setUserAgent()` methods.
- moves DeviceDescriptors to the top level of the puppeteer so that
it is convenient to require them.
- improves on documentation to describe the suggested emulation
approach.
References #88.
The unit testing on mac is unreliable, making the last tests to hang.
This seems to be related to the upstream bug: crbug.com/741689
For now, this patch restarts the browser in the middle of unit testing.
This should be reverted once the upstream is fixed.
References #100.
Currently, it's impossible to do screenshots in parallel.
This patch:
- makes all screenshot tasks sequential inside one browser
- starts activating target before taking screenshot
- adds a test to make sure it's possible to take screenshots across
tabs
- starts waiting for a proper page closing after each test. This might
finally solve the ECONNRESET issues in tests.
References #89
This patch:
- resolves pending callbacks in connection once it gets closed
- fixes one of Page.screenshot() tests to wait for all the screenshots
- starts handling ECONNRESET error in test server to avoid throwing with no
good reason
This patch introduces Page.waitForNavigation which allows to wait
for render-initiated navigation.
This patch also does a nice refactoring, replacing Navigator with NavigatorWatcher which
is not a part of a page state.
References #89