/** * Copyright 2017 Google Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import { CDPSession } from './Connection.js'; import { Viewport } from './PuppeteerViewport.js'; import { Protocol } from 'devtools-protocol'; export class EmulationManager { #client: CDPSession; #emulatingMobile = false; #hasTouch = false; constructor(client: CDPSession) { this.#client = client; } async emulateViewport(viewport: Viewport): Promise { const mobile = viewport.isMobile || false; const width = viewport.width; const height = viewport.height; const deviceScaleFactor = viewport.deviceScaleFactor || 1; const screenOrientation: Protocol.Emulation.ScreenOrientation = viewport.isLandscape ? { angle: 90, type: 'landscapePrimary' } : { angle: 0, type: 'portraitPrimary' }; const hasTouch = viewport.hasTouch || false; await Promise.all([ this.#client.send('Emulation.setDeviceMetricsOverride', { mobile, width, height, deviceScaleFactor, screenOrientation, }), this.#client.send('Emulation.setTouchEmulationEnabled', { enabled: hasTouch, }), ]); const reloadNeeded = this.#emulatingMobile !== mobile || this.#hasTouch !== hasTouch; this.#emulatingMobile = mobile; this.#hasTouch = hasTouch; return reloadNeeded; } }