[Home](./index.md) > [puppeteer](./puppeteer.md) > [Protocol](./puppeteer.protocol.md) > [Media](./puppeteer.protocol.media.md) > [PlayerMessage](./puppeteer.protocol.media.playermessage.md) > [level](./puppeteer.protocol.media.playermessage.level.md) ## Protocol.Media.PlayerMessage.level property Keep in sync with MediaLogMessageLevel We are currently keeping the message level 'error' separate from the PlayerError type because right now they represent different things, this one being a DVLOG(ERROR) style log message that gets printed based on what log level is selected in the UI, and the other is a representation of a media::PipelineStatus object. Soon however we're going to be moving away from using PipelineStatus for errors and introducing a new error type which should hopefully let us integrate the error log level into the PlayerError type. (PlayerMessageLevel enum) Signature: ```typescript level: ('error' | 'warning' | 'info' | 'debug'); ```