/** * Copyright 2017 Google Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import {CDPSession} from './Connection'; export class EmulationManager { _client: CDPSession; _emulatingMobile = false; _hasTouch = false; constructor(client: CDPSession) { this._client = client; } async emulateViewport(viewport: Puppeteer.Viewport): Promise { const mobile = viewport.isMobile || false; const width = viewport.width; const height = viewport.height; const deviceScaleFactor = viewport.deviceScaleFactor || 1; const screenOrientation: Protocol.Emulation.ScreenOrientation = viewport.isLandscape ? {angle: 90, type: 'landscapePrimary'} : {angle: 0, type: 'portraitPrimary'}; const hasTouch = viewport.hasTouch || false; await Promise.all([ this._client.send('Emulation.setDeviceMetricsOverride', {mobile, width, height, deviceScaleFactor, screenOrientation}), this._client.send('Emulation.setTouchEmulationEnabled', { enabled: hasTouch }) ]); const reloadNeeded = this._emulatingMobile !== mobile || this._hasTouch !== hasTouch; this._emulatingMobile = mobile; this._hasTouch = hasTouch; return reloadNeeded; } }