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[Home](./index.md) &gt; [puppeteer](./puppeteer.md) &gt; [Page](./puppeteer.page.md) &gt; [click](./puppeteer.page.click.md)

## Page.click() method

This method fetches an element with `selector`, scrolls it into view if needed, and then uses [Page.mouse](./puppeteer.page.mouse.md) to click in the center of the element. If there's no element matching `selector`, the method throws an error.

<b>Signature:</b>

```typescript
click(selector: string, options?: {
        delay?: number;
        button?: MouseButton;
        clickCount?: number;
    }): Promise<void>;
```

## Parameters

|  Parameter | Type | Description |
|  --- | --- | --- |
|  selector | string | A <code>selector</code> to search for element to click. If there are multiple elements satisfying the <code>selector</code>, the first will be clicked |
|  options | { delay?: number; button?: [MouseButton](./puppeteer.mousebutton.md); clickCount?: number; } | <code>Object</code> |

<b>Returns:</b>

Promise&lt;void&gt;

Promise which resolves when the element matching `selector` is successfully clicked. The Promise will be rejected if there is no element matching `selector`.

## Remarks

Bear in mind that if `click()` triggers a navigation event and there's a separate `page.waitForNavigation()` promise to be resolved, you may end up with a race condition that yields unexpected results. The correct pattern for click and wait for navigation is the following:

```js
const [response] = await Promise.all([
page.waitForNavigation(waitOptions),
page.click(selector, clickOptions),
]);

```
Shortcut for [page.mainFrame().click(selector\[, options\])](./puppeteer.frame.click.md).