98ee35655f
This patch: - adds Mouse class which holds mouse state and implements mouse primitives, such as moving, button down and button up. - implements high-level mouse api, such as `page.click` and `page.hover`. References #40, References #89
31 lines
1.4 KiB
JavaScript
31 lines
1.4 KiB
JavaScript
test(function () {
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var page = require('webpage').create();
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page.content = '<input id="doubleClickField" type="text" onclick="document.getElementById(\'doubleClickField\').value=\'clicked\';" ondblclick="document.getElementById(\'doubleClickField\').value=\'doubleclicked\';" oncontextmenu="document.getElementById(\'doubleClickField\').value=\'rightclicked\'; return false;" value="hello"/>';
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var point = page.evaluate(function () {
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var el = document.querySelector('input');
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var rect = el.getBoundingClientRect();
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return { x: rect.left + Math.floor(rect.width / 2), y: rect.top + (rect.height / 2) };
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});
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page.sendEvent('doubleclick', point.x, point.y);
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var text = page.evaluate(function () {
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return document.querySelector('input').value;
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});
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assert_equals(text, "doubleclicked");
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// click with modifier key
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page.evaluate(function() {
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window.addEventListener('dblclick', function(event) {
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window.loggedEvent = window.loggedEvent || {};
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window.loggedEvent.dblclick = {clientX: event.clientX, clientY: event.clientY, shiftKey: event.shiftKey};
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}, false);
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});
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page.sendEvent('doubleclick', 100, 100, 'left', page.event.modifier.shift);
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var event = page.evaluate(function() {
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return window.loggedEvent.dblclick;
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});
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assert_is_true(event.shiftKey);
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}, "mouse double-click events");
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