puppeteer/src/web.ts
Jack Franklin e655bb6ca2
chore(agnostification): split up root Puppeteer class (#6504)
The `Puppeteer` class had two concerns:

* connect to an existing browser
* launch a new browser

The first of those concerns is needed in all environments, but the
second is only needed in Node.
https://github.com/puppeteer/puppeteer/pull/6484 landing enabled us to
pull the `Puppeteer` class apart into two:

1. `Puppeteer` which hosts the behaviour for connecting to existing
   browsers.
2. `PuppeteerNode`, which extends `Puppeteer` and also adds the ability
   to launch a new browser.

This is a non-breaking change, because Node users will still get an
instance of a class with all the methods they expect, but it'll be a
`PuppeteerNode` rather than `Puppeteer`. I don't expect this to cause
people any issues.

We also now have new files that are effectively the entry points for
Puppeteer:

* `node.ts`: the main entry point for Puppeteer on Node.
* `web.ts`: the main entry point for Puppeteer on the web.
* `node-puppeteer-core.ts`: for those using puppeteer-core (which only
  exists in Node, not on the web).
2020-10-13 16:19:26 +01:00

25 lines
865 B
TypeScript

/**
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { initializePuppeteerWeb } from './initialize-web.js';
import { isNode } from './environment.js';
if (isNode) {
throw new Error('Trying to run Puppeteer-Web in a Node environment');
}
export default initializePuppeteerWeb('puppeteer');