puppeteer/packages/puppeteer-core/src/common/QueryHandler.ts
2023-02-15 15:09:31 -08:00

216 lines
6.2 KiB
TypeScript

/**
* Copyright 2023 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import {ElementHandle} from '../api/ElementHandle.js';
import type PuppeteerUtil from '../injected/injected.js';
import {assert} from '../util/assert.js';
import {isErrorLike} from '../util/ErrorLike.js';
import {interpolateFunction, stringifyFunction} from '../util/Function.js';
import type {Frame} from './Frame.js';
import {transposeIterableHandle} from './HandleIterator.js';
import type {WaitForSelectorOptions} from './IsolatedWorld.js';
import {MAIN_WORLD, PUPPETEER_WORLD} from './IsolatedWorlds.js';
import {LazyArg} from './LazyArg.js';
import type {Awaitable, AwaitableIterable} from './types.js';
/**
* @internal
*/
export type QuerySelectorAll = (
node: Node,
selector: string,
PuppeteerUtil: PuppeteerUtil
) => AwaitableIterable<Node>;
/**
* @internal
*/
export type QuerySelector = (
node: Node,
selector: string,
PuppeteerUtil: PuppeteerUtil
) => Awaitable<Node | null>;
/**
* @internal
*/
export class QueryHandler {
// Either one of these may be implemented, but at least one must be.
static querySelectorAll?: QuerySelectorAll;
static querySelector?: QuerySelector;
static get _querySelector(): QuerySelector {
if (this.querySelector) {
return this.querySelector;
}
if (!this.querySelectorAll) {
throw new Error('Cannot create default `querySelector`.');
}
return (this.querySelector = interpolateFunction(
async (node, selector, PuppeteerUtil) => {
const querySelectorAll: QuerySelectorAll =
PLACEHOLDER('querySelectorAll');
const results = querySelectorAll(node, selector, PuppeteerUtil);
for await (const result of results) {
return result;
}
return null;
},
{
querySelectorAll: stringifyFunction(this.querySelectorAll),
}
));
}
static get _querySelectorAll(): QuerySelectorAll {
if (this.querySelectorAll) {
return this.querySelectorAll;
}
if (!this.querySelector) {
throw new Error('Cannot create default `querySelectorAll`.');
}
return (this.querySelectorAll = interpolateFunction(
async function* (node, selector, PuppeteerUtil) {
const querySelector: QuerySelector = PLACEHOLDER('querySelector');
const result = await querySelector(node, selector, PuppeteerUtil);
if (result) {
yield result;
}
},
{
querySelector: stringifyFunction(this.querySelector),
}
));
}
/**
* Queries for multiple nodes given a selector and {@link ElementHandle}.
*
* Akin to {@link Document.prototype.querySelectorAll}.
*/
static async *queryAll(
element: ElementHandle<Node>,
selector: string
): AwaitableIterable<ElementHandle<Node>> {
const world = element.executionContext()._world;
assert(world);
const handle = await element.evaluateHandle(
this._querySelectorAll,
selector,
LazyArg.create(context => {
return context.puppeteerUtil;
})
);
yield* transposeIterableHandle(handle);
}
/**
* Queries for a single node given a selector and {@link ElementHandle}.
*
* Akin to {@link Document.prototype.querySelector}.
*/
static async queryOne(
element: ElementHandle<Node>,
selector: string
): Promise<ElementHandle<Node> | null> {
const world = element.executionContext()._world;
assert(world);
const result = await element.evaluateHandle(
this._querySelector,
selector,
LazyArg.create(context => {
return context.puppeteerUtil;
})
);
if (!(result instanceof ElementHandle)) {
await result.dispose();
return null;
}
return result;
}
/**
* Waits until a single node appears for a given selector and
* {@link ElementHandle}.
*
* This will always query the handle in the Puppeteer world and migrate the
* result to the main world.
*/
static async waitFor(
elementOrFrame: ElementHandle<Node> | Frame,
selector: string,
options: WaitForSelectorOptions
): Promise<ElementHandle<Node> | null> {
let frame: Frame;
let element: ElementHandle<Node> | undefined;
if (!(elementOrFrame instanceof ElementHandle)) {
frame = elementOrFrame;
} else {
frame = elementOrFrame.frame;
element = await frame.worlds[PUPPETEER_WORLD].adoptHandle(elementOrFrame);
}
const {visible = false, hidden = false, timeout} = options;
try {
const handle = await frame.worlds[PUPPETEER_WORLD].waitForFunction(
async (PuppeteerUtil, query, selector, root, visible) => {
const querySelector = PuppeteerUtil.createFunction(
query
) as QuerySelector;
const node = await querySelector(
root ?? document,
selector,
PuppeteerUtil
);
return PuppeteerUtil.checkVisibility(node, visible);
},
{
polling: visible || hidden ? 'raf' : 'mutation',
root: element,
timeout,
},
LazyArg.create(context => {
return context.puppeteerUtil;
}),
stringifyFunction(this._querySelector),
selector,
element,
visible ? true : hidden ? false : undefined
);
if (!(handle instanceof ElementHandle)) {
await handle.dispose();
return null;
}
return frame.worlds[MAIN_WORLD].transferHandle(handle);
} catch (error) {
if (!isErrorLike(error)) {
throw error;
}
error.message = `Waiting for selector \`${selector}\` failed: ${error.message}`;
throw error;
} finally {
if (element) {
await element.dispose();
}
}
}
}