e655bb6ca2
The `Puppeteer` class had two concerns: * connect to an existing browser * launch a new browser The first of those concerns is needed in all environments, but the second is only needed in Node. https://github.com/puppeteer/puppeteer/pull/6484 landing enabled us to pull the `Puppeteer` class apart into two: 1. `Puppeteer` which hosts the behaviour for connecting to existing browsers. 2. `PuppeteerNode`, which extends `Puppeteer` and also adds the ability to launch a new browser. This is a non-breaking change, because Node users will still get an instance of a class with all the methods they expect, but it'll be a `PuppeteerNode` rather than `Puppeteer`. I don't expect this to cause people any issues. We also now have new files that are effectively the entry points for Puppeteer: * `node.ts`: the main entry point for Puppeteer on Node. * `web.ts`: the main entry point for Puppeteer on the web. * `node-puppeteer-core.ts`: for those using puppeteer-core (which only exists in Node, not on the web).
25 lines
865 B
TypeScript
25 lines
865 B
TypeScript
/**
|
|
* Copyright 2020 Google Inc. All rights reserved.
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
import { initializePuppeteerWeb } from './initialize-web.js';
|
|
import { isNode } from './environment.js';
|
|
|
|
if (isNode) {
|
|
throw new Error('Trying to run Puppeteer-Web in a Node environment');
|
|
}
|
|
|
|
export default initializePuppeteerWeb('puppeteer');
|