cfaaa5e2c0
With #8520 Puppeteer is now aware of all targets it connects to. In order to have a not flaky init, Puppeteer waits for all existing targets to be configured during the connection process. This does not work well in case of concurrent connections because while one connection might initializing a target the other one might be closed it. In general, that is expected because we can only be eventually consistent about the target state but we also should not crash the init if some targets have been closed. This PR implements checks to see if the errors are caused by the target or session closures and suppresses them if it's the case.
516 lines
16 KiB
TypeScript
516 lines
16 KiB
TypeScript
/**
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* Copyright 2017 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import {Protocol} from 'devtools-protocol';
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import {assert} from '../util/assert.js';
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import {createDebuggableDeferredPromise} from '../util/DebuggableDeferredPromise.js';
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import {DeferredPromise} from '../util/DeferredPromise.js';
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import {isErrorLike} from '../util/ErrorLike.js';
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import {CDPSession, isTargetClosedError} from './Connection.js';
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import {EventEmitter} from './EventEmitter.js';
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import {EVALUATION_SCRIPT_URL, ExecutionContext} from './ExecutionContext.js';
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import {Frame} from './Frame.js';
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import {IsolatedWorld, MAIN_WORLD, PUPPETEER_WORLD} from './IsolatedWorld.js';
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import {NetworkManager} from './NetworkManager.js';
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import {Page} from './Page.js';
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import {Target} from './Target.js';
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import {TimeoutSettings} from './TimeoutSettings.js';
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import {debugError} from './util.js';
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const UTILITY_WORLD_NAME = '__puppeteer_utility_world__';
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/**
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* We use symbols to prevent external parties listening to these events.
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* They are internal to Puppeteer.
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*
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* @internal
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*/
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export const FrameManagerEmittedEvents = {
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FrameAttached: Symbol('FrameManager.FrameAttached'),
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FrameNavigated: Symbol('FrameManager.FrameNavigated'),
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FrameDetached: Symbol('FrameManager.FrameDetached'),
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FrameSwapped: Symbol('FrameManager.FrameSwapped'),
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LifecycleEvent: Symbol('FrameManager.LifecycleEvent'),
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FrameNavigatedWithinDocument: Symbol(
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'FrameManager.FrameNavigatedWithinDocument'
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),
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ExecutionContextCreated: Symbol('FrameManager.ExecutionContextCreated'),
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ExecutionContextDestroyed: Symbol('FrameManager.ExecutionContextDestroyed'),
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};
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/**
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* A frame manager manages the frames for a given {@link Page | page}.
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*
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* @internal
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*/
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export class FrameManager extends EventEmitter {
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#page: Page;
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#networkManager: NetworkManager;
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#timeoutSettings: TimeoutSettings;
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#frames = new Map<string, Frame>();
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#contextIdToContext = new Map<string, ExecutionContext>();
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#isolatedWorlds = new Set<string>();
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#mainFrame?: Frame;
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#client: CDPSession;
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/**
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* Keeps track of OOPIF targets/frames (target ID == frame ID for OOPIFs)
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* that are being initialized.
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*/
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#framesPendingTargetInit = new Map<string, DeferredPromise<void>>();
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/**
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* Keeps track of frames that are in the process of being attached in #onFrameAttached.
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*/
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#framesPendingAttachment = new Map<string, DeferredPromise<void>>();
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get timeoutSettings(): TimeoutSettings {
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return this.#timeoutSettings;
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}
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get networkManager(): NetworkManager {
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return this.#networkManager;
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}
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get client(): CDPSession {
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return this.#client;
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}
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constructor(
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client: CDPSession,
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page: Page,
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ignoreHTTPSErrors: boolean,
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timeoutSettings: TimeoutSettings
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) {
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super();
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this.#client = client;
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this.#page = page;
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this.#networkManager = new NetworkManager(client, ignoreHTTPSErrors, this);
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this.#timeoutSettings = timeoutSettings;
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this.setupEventListeners(this.#client);
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}
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private setupEventListeners(session: CDPSession) {
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session.on('Page.frameAttached', event => {
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this.#onFrameAttached(session, event.frameId, event.parentFrameId);
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});
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session.on('Page.frameNavigated', event => {
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this.#onFrameNavigated(event.frame);
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});
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session.on('Page.navigatedWithinDocument', event => {
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this.#onFrameNavigatedWithinDocument(event.frameId, event.url);
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});
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session.on(
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'Page.frameDetached',
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(event: Protocol.Page.FrameDetachedEvent) => {
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this.#onFrameDetached(
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event.frameId,
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event.reason as Protocol.Page.FrameDetachedEventReason
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);
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}
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);
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session.on('Page.frameStartedLoading', event => {
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this.#onFrameStartedLoading(event.frameId);
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});
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session.on('Page.frameStoppedLoading', event => {
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this.#onFrameStoppedLoading(event.frameId);
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});
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session.on('Runtime.executionContextCreated', event => {
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this.#onExecutionContextCreated(event.context, session);
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});
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session.on('Runtime.executionContextDestroyed', event => {
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this.#onExecutionContextDestroyed(event.executionContextId, session);
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});
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session.on('Runtime.executionContextsCleared', () => {
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this.#onExecutionContextsCleared(session);
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});
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session.on('Page.lifecycleEvent', event => {
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this.#onLifecycleEvent(event);
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});
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}
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async initialize(
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targetId: string,
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client: CDPSession = this.#client
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): Promise<void> {
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try {
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if (!this.#framesPendingTargetInit.has(targetId)) {
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this.#framesPendingTargetInit.set(
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targetId,
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createDebuggableDeferredPromise(
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`Waiting for target frame ${targetId} failed`
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)
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);
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}
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const result = await Promise.all([
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client.send('Page.enable'),
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client.send('Page.getFrameTree'),
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]);
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const {frameTree} = result[1];
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this.#handleFrameTree(client, frameTree);
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await Promise.all([
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client.send('Page.setLifecycleEventsEnabled', {enabled: true}),
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client.send('Runtime.enable').then(() => {
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return this.#createIsolatedWorld(client, UTILITY_WORLD_NAME);
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}),
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// TODO: Network manager is not aware of OOP iframes yet.
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client === this.#client
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? this.#networkManager.initialize()
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: Promise.resolve(),
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]);
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} catch (error) {
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// The target might have been closed before the initialization finished.
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if (isErrorLike(error) && isTargetClosedError(error)) {
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return;
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}
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throw error;
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} finally {
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this.#framesPendingTargetInit.get(targetId)?.resolve();
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this.#framesPendingTargetInit.delete(targetId);
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}
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}
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executionContextById(
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contextId: number,
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session: CDPSession = this.#client
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): ExecutionContext {
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const key = `${session.id()}:${contextId}`;
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const context = this.#contextIdToContext.get(key);
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assert(context, 'INTERNAL ERROR: missing context with id = ' + contextId);
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return context;
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}
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page(): Page {
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return this.#page;
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}
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mainFrame(): Frame {
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assert(this.#mainFrame, 'Requesting main frame too early!');
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return this.#mainFrame;
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}
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frames(): Frame[] {
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return Array.from(this.#frames.values());
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}
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frame(frameId: string): Frame | null {
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return this.#frames.get(frameId) || null;
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}
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onAttachedToTarget(target: Target): void {
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if (target._getTargetInfo().type !== 'iframe') {
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return;
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}
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const frame = this.#frames.get(target._getTargetInfo().targetId);
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if (frame) {
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frame.updateClient(target._session()!);
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}
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this.setupEventListeners(target._session()!);
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this.initialize(target._getTargetInfo().targetId, target._session());
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}
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onDetachedFromTarget(target: Target): void {
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const frame = this.#frames.get(target._targetId);
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if (frame && frame.isOOPFrame()) {
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// When an OOP iframe is removed from the page, it
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// will only get a Target.detachedFromTarget event.
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this.#removeFramesRecursively(frame);
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}
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}
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#onLifecycleEvent(event: Protocol.Page.LifecycleEventEvent): void {
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const frame = this.#frames.get(event.frameId);
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if (!frame) {
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return;
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}
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frame._onLifecycleEvent(event.loaderId, event.name);
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this.emit(FrameManagerEmittedEvents.LifecycleEvent, frame);
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}
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#onFrameStartedLoading(frameId: string): void {
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const frame = this.#frames.get(frameId);
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if (!frame) {
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return;
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}
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frame._onLoadingStarted();
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}
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#onFrameStoppedLoading(frameId: string): void {
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const frame = this.#frames.get(frameId);
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if (!frame) {
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return;
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}
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frame._onLoadingStopped();
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this.emit(FrameManagerEmittedEvents.LifecycleEvent, frame);
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}
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#handleFrameTree(
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session: CDPSession,
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frameTree: Protocol.Page.FrameTree
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): void {
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if (frameTree.frame.parentId) {
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this.#onFrameAttached(
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session,
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frameTree.frame.id,
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frameTree.frame.parentId
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);
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}
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this.#onFrameNavigated(frameTree.frame);
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if (!frameTree.childFrames) {
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return;
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}
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for (const child of frameTree.childFrames) {
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this.#handleFrameTree(session, child);
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}
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}
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#onFrameAttached(
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session: CDPSession,
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frameId: string,
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parentFrameId: string
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): void {
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if (this.#frames.has(frameId)) {
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const frame = this.#frames.get(frameId)!;
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if (session && frame.isOOPFrame()) {
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// If an OOP iframes becomes a normal iframe again
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// it is first attached to the parent page before
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// the target is removed.
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frame.updateClient(session);
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}
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return;
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}
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const parentFrame = this.#frames.get(parentFrameId);
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const complete = (parentFrame: Frame) => {
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assert(parentFrame, `Parent frame ${parentFrameId} not found`);
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const frame = new Frame(this, parentFrame, frameId, session);
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this.#frames.set(frame._id, frame);
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this.emit(FrameManagerEmittedEvents.FrameAttached, frame);
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};
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if (parentFrame) {
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return complete(parentFrame);
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}
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const frame = this.#framesPendingTargetInit.get(parentFrameId);
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if (frame) {
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if (!this.#framesPendingAttachment.has(frameId)) {
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this.#framesPendingAttachment.set(
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frameId,
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createDebuggableDeferredPromise(
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`Waiting for frame ${frameId} to attach failed`
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)
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);
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}
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frame.then(() => {
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complete(this.#frames.get(parentFrameId)!);
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this.#framesPendingAttachment.get(frameId)?.resolve();
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this.#framesPendingAttachment.delete(frameId);
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});
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return;
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}
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throw new Error(`Parent frame ${parentFrameId} not found`);
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}
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#onFrameNavigated(framePayload: Protocol.Page.Frame): void {
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const frameId = framePayload.id;
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const isMainFrame = !framePayload.parentId;
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const frame = isMainFrame ? this.#mainFrame : this.#frames.get(frameId);
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const complete = (frame?: Frame) => {
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assert(
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isMainFrame || frame,
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`Missing frame isMainFrame=${isMainFrame}, frameId=${frameId}`
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);
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// Detach all child frames first.
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if (frame) {
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for (const child of frame.childFrames()) {
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this.#removeFramesRecursively(child);
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}
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}
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// Update or create main frame.
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if (isMainFrame) {
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if (frame) {
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// Update frame id to retain frame identity on cross-process navigation.
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this.#frames.delete(frame._id);
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frame._id = frameId;
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} else {
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// Initial main frame navigation.
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frame = new Frame(this, null, frameId, this.#client);
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}
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this.#frames.set(frameId, frame);
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this.#mainFrame = frame;
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}
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// Update frame payload.
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assert(frame);
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frame._navigated(framePayload);
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this.emit(FrameManagerEmittedEvents.FrameNavigated, frame);
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};
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const pendingFrame = this.#framesPendingAttachment.get(frameId);
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if (pendingFrame) {
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pendingFrame.then(() => {
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complete(isMainFrame ? this.#mainFrame : this.#frames.get(frameId));
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});
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} else {
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complete(frame);
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}
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}
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async #createIsolatedWorld(session: CDPSession, name: string): Promise<void> {
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const key = `${session.id()}:${name}`;
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if (this.#isolatedWorlds.has(key)) {
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return;
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}
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await session.send('Page.addScriptToEvaluateOnNewDocument', {
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source: `//# sourceURL=${EVALUATION_SCRIPT_URL}`,
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worldName: name,
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});
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await Promise.all(
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this.frames()
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.filter(frame => {
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return frame._client() === session;
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})
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.map(frame => {
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// Frames might be removed before we send this, so we don't want to
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// throw an error.
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return session
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.send('Page.createIsolatedWorld', {
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frameId: frame._id,
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worldName: name,
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grantUniveralAccess: true,
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})
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.catch(debugError);
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})
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);
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this.#isolatedWorlds.add(key);
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}
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#onFrameNavigatedWithinDocument(frameId: string, url: string): void {
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const frame = this.#frames.get(frameId);
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if (!frame) {
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return;
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}
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frame._navigatedWithinDocument(url);
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this.emit(FrameManagerEmittedEvents.FrameNavigatedWithinDocument, frame);
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this.emit(FrameManagerEmittedEvents.FrameNavigated, frame);
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}
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#onFrameDetached(
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frameId: string,
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reason: Protocol.Page.FrameDetachedEventReason
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): void {
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const frame = this.#frames.get(frameId);
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if (reason === 'remove') {
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// Only remove the frame if the reason for the detached event is
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// an actual removement of the frame.
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// For frames that become OOP iframes, the reason would be 'swap'.
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if (frame) {
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this.#removeFramesRecursively(frame);
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}
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} else if (reason === 'swap') {
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this.emit(FrameManagerEmittedEvents.FrameSwapped, frame);
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}
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}
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#onExecutionContextCreated(
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contextPayload: Protocol.Runtime.ExecutionContextDescription,
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session: CDPSession
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): void {
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const auxData = contextPayload.auxData as {frameId?: string} | undefined;
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const frameId = auxData && auxData.frameId;
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const frame =
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typeof frameId === 'string' ? this.#frames.get(frameId) : undefined;
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let world: IsolatedWorld | undefined;
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if (frame) {
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// Only care about execution contexts created for the current session.
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if (frame._client() !== session) {
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return;
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}
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if (contextPayload.auxData && !!contextPayload.auxData['isDefault']) {
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world = frame.worlds[MAIN_WORLD];
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} else if (
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contextPayload.name === UTILITY_WORLD_NAME &&
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!frame.worlds[PUPPETEER_WORLD].hasContext()
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) {
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// In case of multiple sessions to the same target, there's a race between
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// connections so we might end up creating multiple isolated worlds.
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// We can use either.
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world = frame.worlds[PUPPETEER_WORLD];
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}
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}
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const context = new ExecutionContext(
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frame?._client() || this.#client,
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contextPayload,
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world
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);
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if (world) {
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world.setContext(context);
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}
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const key = `${session.id()}:${contextPayload.id}`;
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this.#contextIdToContext.set(key, context);
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}
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#onExecutionContextDestroyed(
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executionContextId: number,
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session: CDPSession
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): void {
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const key = `${session.id()}:${executionContextId}`;
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const context = this.#contextIdToContext.get(key);
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if (!context) {
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return;
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}
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this.#contextIdToContext.delete(key);
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if (context._world) {
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context._world.clearContext();
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}
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}
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#onExecutionContextsCleared(session: CDPSession): void {
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for (const [key, context] of this.#contextIdToContext.entries()) {
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// Make sure to only clear execution contexts that belong
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// to the current session.
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if (context._client !== session) {
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continue;
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}
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if (context._world) {
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context._world.clearContext();
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}
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this.#contextIdToContext.delete(key);
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}
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}
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#removeFramesRecursively(frame: Frame): void {
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for (const child of frame.childFrames()) {
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this.#removeFramesRecursively(child);
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}
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frame._detach();
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this.#frames.delete(frame._id);
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this.emit(FrameManagerEmittedEvents.FrameDetached, frame);
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}
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}
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