f42336cf83
This PR moves the puppeteer source code into separate mono-repo packages: - `puppeteer` and `puppeteer-core` are now separated into their own packages. - `puppeteer-core` has a new exports called `puppeteer-core/internal` for internal usage. Tests and various tools have been updated to accommodate the migration.
333 lines
8.3 KiB
TypeScript
333 lines
8.3 KiB
TypeScript
/**
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* Copyright 2019 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import {Protocol} from 'devtools-protocol';
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import {assert} from '../util/assert.js';
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import {CDPSession} from './Connection.js';
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import type {ElementHandle} from './ElementHandle.js';
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import {ExecutionContext} from './ExecutionContext.js';
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import {MouseButton} from './Input.js';
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import {EvaluateFunc, HandleFor, HandleOr} from './types.js';
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import {createJSHandle, releaseObject, valueFromRemoteObject} from './util.js';
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declare const __JSHandleSymbol: unique symbol;
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/**
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* @public
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*/
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export interface BoxModel {
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content: Point[];
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padding: Point[];
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border: Point[];
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margin: Point[];
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width: number;
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height: number;
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}
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/**
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* @public
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*/
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export interface BoundingBox extends Point {
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/**
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* the width of the element in pixels.
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*/
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width: number;
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/**
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* the height of the element in pixels.
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*/
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height: number;
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}
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/**
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* Represents a reference to a JavaScript object. Instances can be created using
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* {@link Page.evaluateHandle}.
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*
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* Handles prevent the referenced JavaScript object from being garbage-collected
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* unless the handle is purposely {@link JSHandle.dispose | disposed}. JSHandles
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* are auto-disposed when their associated frame is navigated away or the parent
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* context gets destroyed.
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*
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* Handles can be used as arguments for any evaluation function such as
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* {@link Page.$eval}, {@link Page.evaluate}, and {@link Page.evaluateHandle}.
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* They are resolved to their referenced object.
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*
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* @example
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*
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* ```ts
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* const windowHandle = await page.evaluateHandle(() => window);
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* ```
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*
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* @public
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*/
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export class JSHandle<T = unknown> {
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/**
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* Used for nominally typing {@link JSHandle}.
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*/
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[__JSHandleSymbol]?: T;
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#disposed = false;
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#context: ExecutionContext;
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#remoteObject: Protocol.Runtime.RemoteObject;
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/**
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* @internal
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*/
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get client(): CDPSession {
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return this.#context._client;
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}
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/**
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* @internal
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*/
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get disposed(): boolean {
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return this.#disposed;
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}
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/**
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* @internal
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*/
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constructor(
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context: ExecutionContext,
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remoteObject: Protocol.Runtime.RemoteObject
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) {
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this.#context = context;
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this.#remoteObject = remoteObject;
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}
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/**
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* @internal
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*/
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executionContext(): ExecutionContext {
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return this.#context;
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}
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/**
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* Evaluates the given function with the current handle as its first argument.
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*
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* @see {@link ExecutionContext.evaluate} for more details.
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*/
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async evaluate<
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Params extends unknown[],
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Func extends EvaluateFunc<[this, ...Params]> = EvaluateFunc<
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[this, ...Params]
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>
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>(
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pageFunction: Func | string,
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...args: Params
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): // @ts-expect-error Circularity here is okay because we only need the return
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// type which doesn't use `this`.
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Promise<Awaited<ReturnType<Func>>> {
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return await this.executionContext().evaluate(pageFunction, this, ...args);
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}
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/**
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* Evaluates the given function with the current handle as its first argument.
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*
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* @see {@link ExecutionContext.evaluateHandle} for more details.
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*/
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async evaluateHandle<
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Params extends unknown[],
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Func extends EvaluateFunc<[this, ...Params]> = EvaluateFunc<
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[this, ...Params]
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>
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>(
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pageFunction: Func | string,
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...args: Params
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): // @ts-expect-error Circularity here is okay because we only need the return
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// type which doesn't use `this`.
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Promise<HandleFor<Awaited<ReturnType<Func>>>> {
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return await this.executionContext().evaluateHandle(
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pageFunction,
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this,
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...args
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);
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}
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/**
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* Fetches a single property from the referenced object.
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*/
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async getProperty<K extends keyof T>(
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propertyName: HandleOr<K>
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): Promise<HandleFor<T[K]>>;
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async getProperty(propertyName: string): Promise<JSHandle<unknown>>;
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async getProperty<K extends keyof T>(
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propertyName: HandleOr<K>
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): Promise<HandleFor<T[K]>> {
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return this.evaluateHandle((object, propertyName) => {
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return object[propertyName];
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}, propertyName);
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}
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/**
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* Gets a map of handles representing the properties of the current handle.
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*
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* @example
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*
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* ```ts
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* const listHandle = await page.evaluateHandle(() => document.body.children);
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* const properties = await listHandle.getProperties();
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* const children = [];
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* for (const property of properties.values()) {
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* const element = property.asElement();
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* if (element) {
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* children.push(element);
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* }
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* }
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* children; // holds elementHandles to all children of document.body
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* ```
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*/
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async getProperties(): Promise<Map<string, JSHandle>> {
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assert(this.#remoteObject.objectId);
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// We use Runtime.getProperties rather than iterative building because the
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// iterative approach might create a distorted snapshot.
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const response = await this.client.send('Runtime.getProperties', {
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objectId: this.#remoteObject.objectId,
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ownProperties: true,
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});
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const result = new Map<string, JSHandle>();
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for (const property of response.result) {
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if (!property.enumerable || !property.value) {
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continue;
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}
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result.set(property.name, createJSHandle(this.#context, property.value));
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}
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return result;
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}
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/**
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* @returns A vanilla object representing the serializable portions of the
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* referenced object.
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* @throws Throws if the object cannot be serialized due to circularity.
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*
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* @remarks
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* If the object has a `toJSON` function, it **will not** be called.
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*/
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async jsonValue(): Promise<T> {
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if (!this.#remoteObject.objectId) {
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return valueFromRemoteObject(this.#remoteObject);
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}
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const value = await this.evaluate(object => {
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return object;
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});
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if (value === undefined) {
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throw new Error('Could not serialize referenced object');
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}
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return value;
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}
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/**
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* @returns Either `null` or the handle itself if the handle is an
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* instance of {@link ElementHandle}.
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*/
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asElement(): ElementHandle<Node> | null {
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return null;
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}
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/**
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* Releases the object referenced by the handle for garbage collection.
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*/
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async dispose(): Promise<void> {
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if (this.#disposed) {
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return;
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}
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this.#disposed = true;
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await releaseObject(this.client, this.#remoteObject);
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}
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/**
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* Returns a string representation of the JSHandle.
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*
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* @remarks
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* Useful during debugging.
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*/
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toString(): string {
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if (!this.#remoteObject.objectId) {
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return 'JSHandle:' + valueFromRemoteObject(this.#remoteObject);
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}
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const type = this.#remoteObject.subtype || this.#remoteObject.type;
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return 'JSHandle@' + type;
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}
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/**
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* Provides access to the
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* [Protocol.Runtime.RemoteObject](https://chromedevtools.github.io/devtools-protocol/tot/Runtime/#type-RemoteObject)
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* backing this handle.
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*/
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remoteObject(): Protocol.Runtime.RemoteObject {
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return this.#remoteObject;
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}
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}
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/**
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* @public
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*/
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export interface Offset {
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/**
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* x-offset for the clickable point relative to the top-left corner of the border box.
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*/
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x: number;
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/**
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* y-offset for the clickable point relative to the top-left corner of the border box.
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*/
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y: number;
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}
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/**
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* @public
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*/
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export interface ClickOptions {
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/**
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* Time to wait between `mousedown` and `mouseup` in milliseconds.
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*
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* @defaultValue 0
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*/
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delay?: number;
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/**
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* @defaultValue 'left'
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*/
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button?: MouseButton;
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/**
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* @defaultValue 1
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*/
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clickCount?: number;
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/**
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* Offset for the clickable point relative to the top-left corner of the border box.
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*/
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offset?: Offset;
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}
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/**
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* @public
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*/
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export interface PressOptions {
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/**
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* Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
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*/
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delay?: number;
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/**
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* If specified, generates an input event with this text.
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*/
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text?: string;
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}
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/**
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* @public
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*/
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export interface Point {
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x: number;
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y: number;
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}
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